My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Wall Breakers P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Curse Goblin Drill
Giant Snowball
Fire Spirit Mega Minion Wall Breakers Goblin Curse Goblin Drill Lumberjack
Zap
Fire Spirit Wall Breakers Goblin Curse Goblin Drill
Barbarian Barrel
Fire Spirit Wall Breakers Goblin Curse Goblin Drill Lumberjack
The Log
Fire Spirit Wall Breakers Goblin Curse Goblin Drill Lumberjack
Earthquake
Goblin Drill
Arrows
Fire Spirit Wall Breakers Goblin Curse Goblin Drill
Royal Delivery
Fire Spirit Mega Minion Wall Breakers Goblin Drill P.E.K.K.A Lumberjack
Fireball
Mega Minion Wall Breakers Goblin Drill Lumberjack
Poison
Mega Minion Goblin Curse Goblin Drill
Lightning
Mega Minion Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Goblin Curse Goblin Drill P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Wall Breakers Goblin Curse Mega Minion Fireball Goblin Drill Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Wall Breakers Goblin Curse Mega Minion

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill P.E.K.K.A Mega Minion Wall Breakers Goblin Curse Lumberjack
Mega Minion
Fire Spirit Fireball
Fireball
Goblin Drill Mega Minion Wall Breakers Goblin Curse
Wall Breakers
Goblin Drill Fire Spirit Fireball
Goblin Curse
Fire Spirit Fireball
Goblin Drill
Fire Spirit Fireball Wall Breakers Lumberjack
P.E.K.K.A
Fire Spirit Lumberjack
Lumberjack
Fire Spirit Goblin Drill P.E.K.K.A

Defense Synergies 0 7

Fire Spirit
Goblin Drill P.E.K.K.A
Mega Minion
Goblin Drill Lumberjack
Fireball
Goblin Drill Lumberjack
Wall Breakers
Goblin Curse
Goblin Drill
Fire Spirit Mega Minion Fireball Lumberjack
P.E.K.K.A
Fire Spirit
Lumberjack
Mega Minion Fireball Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball
P.E.K.K.A Lumberjack Mega Minion Goblin Curse Goblin Drill
P.E.K.K.A Lumberjack Fire Spirit Mega Minion Goblin Curse Goblin Drill
P.E.K.K.A Lumberjack Mega Minion Goblin Curse Goblin Drill
Fireball P.E.K.K.A Lumberjack
Fireball Fire Spirit Mega Minion Lumberjack
Mega Minion Fire Spirit Fireball Goblin Curse
Fireball P.E.K.K.A
P.E.K.K.A Goblin Curse Goblin Drill Lumberjack
Fire Spirit Lumberjack
Goblin Curse Mega Minion Fireball Goblin Drill Lumberjack
Mega Minion Fireball Goblin Curse
Goblin Drill P.E.K.K.A Lumberjack Fire Spirit Fireball Goblin Curse
Fire Spirit Fireball Mega Minion Goblin Curse Goblin Drill P.E.K.K.A Lumberjack
P.E.K.K.A Goblin Curse Goblin Drill Lumberjack
Fireball Goblin Curse Goblin Drill P.E.K.K.A Lumberjack
Fireball Goblin Drill P.E.K.K.A Lumberjack
Fire Spirit Fireball Mega Minion Goblin Drill Lumberjack
Goblin Drill Fire Spirit Mega Minion Fireball Goblin Curse Lumberjack
P.E.K.K.A Goblin Curse Goblin Drill Lumberjack
Fire Spirit Fireball Goblin Curse P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball P.E.K.K.A
Fireball Mega Minion Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack Fireball
P.E.K.K.A Goblin Curse Goblin Drill Lumberjack
Fire Spirit Fireball Goblin Curse
P.E.K.K.A Mega Minion Fireball Lumberjack
P.E.K.K.A Goblin Curse Lumberjack
P.E.K.K.A Mega Minion Fireball
P.E.K.K.A Mega Minion Goblin Curse Goblin Drill
P.E.K.K.A Mega Minion Lumberjack
P.E.K.K.A Fireball
P.E.K.K.A Fireball Goblin Curse Lumberjack
Fireball Goblin Curse
Mega Minion Fireball Goblin Drill P.E.K.K.A Lumberjack
Mega Minion Fireball Goblin Curse P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Goblin Drill
Fireball Goblin Curse
Fireball Goblin Drill
Fireball
Fireball Fire Spirit Goblin Curse
Fireball Fire Spirit Mega Minion Goblin Curse
Fire Spirit
Fireball Fire Spirit Goblin Curse
Fireball
Fire Spirit Fireball Lumberjack
Fireball
Fireball Fire Spirit Goblin Curse
Fire Spirit Fireball
Fireball
Fireball
Fireball Goblin Drill
Fireball
Fireball
Fire Spirit Mega Minion Fireball
Fire Spirit Fireball Goblin Curse
Fireball
Fireball
Fireball Goblin Drill
Goblin Curse Fire Spirit Fireball
Mega Minion
Fireball
Fireball
Fireball Goblin Curse
Fire Spirit Fireball Goblin Curse
Mega Minion Fireball
Mega Minion Fireball
Fireball
Fireball
P.E.K.K.A
Fireball Goblin Curse
Fire Spirit Fireball
Fireball Fire Spirit Mega Minion Goblin Curse
Fireball
Fireball Mega Minion Lumberjack
Fireball
Fireball
Mega Minion P.E.K.K.A
Fireball
Fireball
Fireball
P.E.K.K.A
Fireball

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