My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Goblin Curse

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Curse Goblin Drill
Giant Snowball
Skeletons Fire Spirit Goblin Curse Goblin Drill Little Prince
Zap
Skeletons Fire Spirit Goblin Curse Goblin Drill Little Prince
Barbarian Barrel
Skeletons Fire Spirit Valkyrie Goblin Curse Goblin Drill Little Prince
The Log
Skeletons Fire Spirit Goblin Curse Goblin Drill Little Prince
Earthquake
Skeletons Goblin Drill
Arrows
Skeletons Fire Spirit Goblin Curse Goblin Drill Little Prince
Royal Delivery
Skeletons Fire Spirit Valkyrie Goblin Drill Little Prince
Fireball
Goblin Drill Little Prince
Poison
Goblin Curse Goblin Drill Little Prince
Lightning
Valkyrie Little Prince
Rocket
Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Arrows Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Valkyrie Goblin Curse Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Zap Goblin Curse Arrows Little Prince Valkyrie Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Fire Spirit Zap Goblin Curse

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Valkyrie Goblin Drill Zap Goblin Curse
Zap
Arrows Goblin Curse Fire Spirit Valkyrie Little Prince
Arrows
Zap Goblin Curse Goblin Drill
Valkyrie
Fire Spirit Zap Little Prince
Goblin Curse
Zap Arrows Fire Spirit
Goblin Drill
Fire Spirit Arrows
Little Prince
Zap Valkyrie

Defense Synergies 0 14

Skeletons
Fire Spirit Zap Little Prince
Fire Spirit
Skeletons Zap Valkyrie Goblin Drill
Zap
Skeletons Fire Spirit Arrows Valkyrie Goblin Drill Little Prince
Arrows
Zap Valkyrie Little Prince
Valkyrie
Fire Spirit Zap Arrows Goblin Drill Little Prince
Goblin Curse
Goblin Drill
Fire Spirit Zap Valkyrie
Little Prince
Skeletons Zap Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Skeletons Zap Valkyrie Goblin Curse Goblin Drill
Skeletons Fire Spirit Valkyrie Goblin Curse Goblin Drill
Skeletons Valkyrie Goblin Curse Goblin Drill
Arrows Valkyrie
Arrows Skeletons Fire Spirit Zap Valkyrie
Fire Spirit Zap Arrows Goblin Curse Little Prince
Zap Arrows Valkyrie
Skeletons Goblin Curse Goblin Drill
Skeletons Fire Spirit Valkyrie Little Prince
Valkyrie Goblin Curse Skeletons Zap Arrows Goblin Drill
Arrows Zap Goblin Curse
Goblin Drill Skeletons Fire Spirit Zap Valkyrie Goblin Curse
Fire Spirit Valkyrie Zap Arrows Goblin Curse Goblin Drill
Goblin Curse Goblin Drill
Zap Goblin Curse Goblin Drill
Skeletons Arrows Valkyrie Goblin Drill
Fire Spirit Arrows Valkyrie Zap Goblin Drill Little Prince
Zap Arrows Valkyrie Goblin Drill Fire Spirit Goblin Curse Little Prince
Goblin Curse Goblin Drill
Valkyrie Fire Spirit Arrows Goblin Curse Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Zap
Zap Arrows Valkyrie
Skeletons Zap Valkyrie
Valkyrie Zap
Skeletons Valkyrie Goblin Curse Goblin Drill
Fire Spirit Arrows Skeletons Zap Goblin Curse
Skeletons Valkyrie
Valkyrie Goblin Curse
Zap Skeletons Valkyrie
Skeletons Goblin Curse Goblin Drill
Valkyrie
Zap Arrows Valkyrie
Skeletons Valkyrie Goblin Curse
Valkyrie Goblin Curse
Skeletons Zap Valkyrie Goblin Drill Little Prince
Arrows Valkyrie Zap Goblin Curse
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Goblin Drill
Arrows Zap Goblin Curse
Arrows Goblin Drill
Arrows Valkyrie
Fire Spirit Zap Arrows Valkyrie Goblin Curse
Arrows Fire Spirit Zap Goblin Curse
Fire Spirit Arrows
Arrows Fire Spirit Zap Goblin Curse
Arrows Zap
Fire Spirit
Zap Arrows Valkyrie
Fire Spirit Zap Arrows Goblin Curse
Fire Spirit
Arrows
Zap Arrows
Zap Arrows Goblin Drill
Arrows
Arrows
Fire Spirit Zap Arrows
Fire Spirit Zap Arrows Valkyrie Goblin Curse Little Prince
Arrows
Zap Arrows Goblin Drill
Zap Arrows Goblin Curse Fire Spirit Valkyrie Little Prince
Arrows Zap
Zap Arrows
Zap Arrows Goblin Curse
Fire Spirit Zap Arrows Goblin Curse Little Prince
Zap
Zap Arrows
Zap Arrows
Arrows Goblin Curse
Zap Fire Spirit
Fire Spirit Zap Arrows Goblin Curse
Arrows
Valkyrie
Arrows Zap
Zap Arrows
Zap
Zap
Zap Little Prince

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