My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Goblin Demolisher Barbarian Hut Electro Giant Magic Archer Lava Hound Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant Magic Archer Lava Hound Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Lava Hound
Giant Snowball
Lava Hound
Zap
Lava Hound
Barbarian Barrel
Barbarian Hut Magic Archer
The Log
Suspicious Bush Goblin Demolisher Barbarian Hut
Earthquake
Barbarian Hut
Arrows
Suspicious Bush Lava Hound
Royal Delivery
Goblin Demolisher Magic Archer Lava Hound
Fireball
Suspicious Bush Barbarian Hut Magic Archer Lava Hound
Poison
Suspicious Bush Barbarian Hut Magic Archer Lava Hound
Lightning
Barbarian Hut Magic Archer Archer Queen
Rocket
Barbarian Hut Magic Archer Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Electro Giant Magic Archer Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Electro Giant Magic Archer Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Goblin Demolisher Electro Giant Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Goblin Demolisher Magic Archer Goblin Machine Archer Queen Barbarian Hut Electro Giant Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Suspicious Bush Goblin Demolisher Magic Archer Goblin Machine

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Suspicious Bush
Goblin Demolisher
Goblin Demolisher
Suspicious Bush Goblin Machine
Barbarian Hut
Magic Archer
Electro Giant
Archer Queen
Magic Archer
Barbarian Hut Lava Hound
Goblin Machine
Goblin Demolisher
Lava Hound
Magic Archer Archer Queen
Archer Queen
Electro Giant Lava Hound

Defense Synergies 0 2

Suspicious Bush
Goblin Demolisher
Goblin Machine
Barbarian Hut
Magic Archer
Electro Giant
Magic Archer
Barbarian Hut
Goblin Machine
Goblin Demolisher
Lava Hound
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Goblin Demolisher Magic Archer
Barbarian Hut
Barbarian Hut
Barbarian Hut
Goblin Demolisher
Goblin Demolisher Magic Archer
Barbarian Hut Magic Archer
Barbarian Hut Electro Giant Magic Archer
Barbarian Hut Archer Queen
Goblin Demolisher Electro Giant Magic Archer
Barbarian Hut Magic Archer
Barbarian Hut
Barbarian Hut Goblin Demolisher Magic Archer
Barbarian Hut
Barbarian Hut Electro Giant
Barbarian Hut
Goblin Demolisher Barbarian Hut Magic Archer
Goblin Demolisher Barbarian Hut Magic Archer
Barbarian Hut
Goblin Demolisher Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Electro Giant
Magic Archer
Barbarian Hut
Barbarian Hut
Barbarian Hut
Electro Giant Goblin Demolisher Magic Archer
Barbarian Hut
Barbarian Hut
Barbarian Hut Magic Archer
Barbarian Hut
Electro Giant Archer Queen
Barbarian Hut
Goblin Demolisher Barbarian Hut Electro Giant Magic Archer
Electro Giant Barbarian Hut Magic Archer Archer Queen
Barbarian Hut Electro Giant Magic Archer Archer Queen
Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Barbarian Hut
Magic Archer
Barbarian Hut Magic Archer
Barbarian Hut
Goblin Demolisher Magic Archer
Electro Giant Magic Archer Goblin Machine
Goblin Demolisher Magic Archer
Goblin Demolisher Barbarian Hut Magic Archer
Magic Archer Goblin Machine
Magic Archer Archer Queen
Barbarian Hut Magic Archer
Magic Archer
Barbarian Hut Magic Archer
Goblin Demolisher Barbarian Hut Magic Archer
Magic Archer Goblin Demolisher Barbarian Hut
Goblin Demolisher Magic Archer Goblin Machine
Goblin Demolisher Electro Giant Magic Archer Goblin Machine
Magic Archer
Barbarian Hut
Goblin Demolisher Electro Giant Magic Archer Goblin Machine
Magic Archer
Magic Archer
Magic Archer
Electro Giant Magic Archer
Electro Giant
Magic Archer
Magic Archer
Magic Archer
Barbarian Hut Magic Archer
Magic Archer Archer Queen
Magic Archer
Magic Archer
Electro Giant Archer Queen
Archer Queen
Electro Giant Magic Archer Archer Queen
Magic Archer Archer Queen
Electro Giant Magic Archer Archer Queen

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