My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Dark Prince Goblin Giant Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Goblin Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Barbarian Barrel Dark Prince Goblin Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Night Witch
Giant Snowball
Goblins Princess Night Witch
Zap
Goblins Dark Prince Goblin Giant Princess Night Witch
Barbarian Barrel
Ice Spirit Goblins Dark Prince Princess Night Witch
The Log
Ice Spirit Goblins Dark Prince Princess
Earthquake
Arrows
Ice Spirit Goblins Princess Night Witch
Royal Delivery
Ice Spirit Goblins Dark Prince Princess Night Witch
Fireball
Princess Night Witch
Poison
Princess Night Witch
Lightning
Dark Prince Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Barbarian Barrel Dark Prince Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rocket Dark Prince Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Barbarian Barrel Princess Dark Prince Night Witch Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Goblins Barbarian Barrel Princess

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblins Barbarian Barrel Dark Prince Goblin Giant Princess Night Witch
Goblins
Ice Spirit
Rocket
Barbarian Barrel
Ice Spirit Dark Prince Goblin Giant
Dark Prince
Ice Spirit Barbarian Barrel Goblin Giant Princess
Goblin Giant
Ice Spirit Barbarian Barrel Dark Prince Night Witch
Princess
Ice Spirit Dark Prince
Night Witch
Ice Spirit Goblin Giant

Defense Synergies 0 16

Ice Spirit
Goblins Rocket Barbarian Barrel Dark Prince Goblin Giant Princess Night Witch
Goblins
Ice Spirit Barbarian Barrel Princess Night Witch
Rocket
Ice Spirit
Barbarian Barrel
Ice Spirit Goblins Dark Prince Princess Night Witch
Dark Prince
Ice Spirit Barbarian Barrel Princess Night Witch
Goblin Giant
Ice Spirit Princess
Princess
Ice Spirit Goblins Barbarian Barrel Dark Prince Goblin Giant
Night Witch
Ice Spirit Goblins Barbarian Barrel Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Barrel Goblin Giant
Ice Spirit Goblins Dark Prince Night Witch
Rocket Goblins Dark Prince Night Witch
Night Witch Goblins Dark Prince
Rocket Barbarian Barrel Dark Prince Princess
Barbarian Barrel Goblins Dark Prince Night Witch
Rocket Ice Spirit Princess Night Witch
Rocket Barbarian Barrel Goblin Giant
Goblins Princess Night Witch
Ice Spirit Goblins Barbarian Barrel Dark Prince Night Witch
Goblins Barbarian Barrel Dark Prince Goblin Giant Princess Night Witch
Princess Night Witch
Night Witch Ice Spirit Rocket Dark Prince
Rocket Ice Spirit Goblins Barbarian Barrel Dark Prince Princess Night Witch
Rocket Ice Spirit
Goblins Dark Prince Night Witch
Ice Spirit Goblins Barbarian Barrel Dark Prince Night Witch
Barbarian Barrel Ice Spirit Dark Prince Princess
Dark Prince Goblins Barbarian Barrel Goblin Giant Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Barbarian Barrel Dark Prince
Rocket Barbarian Barrel
Ice Spirit Goblins Rocket Dark Prince Goblin Giant
Rocket Dark Prince Barbarian Barrel Goblin Giant Night Witch
Dark Prince Goblin Giant Night Witch
Rocket Ice Spirit Goblin Giant Princess
Rocket Dark Prince Goblins Goblin Giant Night Witch
Dark Prince Goblin Giant
Rocket Ice Spirit Goblins Barbarian Barrel Dark Prince
Goblin Giant
Dark Prince
Rocket Dark Prince Goblin Giant
Rocket Dark Prince Goblin Giant Night Witch
Princess
Ice Spirit Goblins Rocket Barbarian Barrel Dark Prince Goblin Giant Night Witch
Barbarian Barrel Dark Prince Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Barbarian Barrel
Barbarian Barrel Princess
Rocket Barbarian Barrel Goblin Giant
Rocket Barbarian Barrel Dark Prince
Rocket Barbarian Barrel Dark Prince
Ice Spirit Rocket Goblin Giant Princess
Princess
Ice Spirit Barbarian Barrel Princess
Rocket Goblins Night Witch
Rocket Barbarian Barrel Dark Prince Princess
Rocket Princess
Rocket Barbarian Barrel Princess
Rocket Barbarian Barrel Princess
Princess Barbarian Barrel
Rocket Barbarian Barrel Princess
Rocket Barbarian Barrel Princess
Rocket Barbarian Barrel
Rocket Night Witch
Rocket Barbarian Barrel Dark Prince Princess
Rocket Barbarian Barrel Princess
Rocket Night Witch
Rocket Princess
Rocket
Rocket Barbarian Barrel
Ice Spirit Barbarian Barrel Dark Prince Princess
Barbarian Barrel Princess
Princess
Rocket Barbarian Barrel
Princess Night Witch
Rocket Ice Spirit
Night Witch
Rocket Night Witch
Rocket Ice Spirit Princess
Rocket Princess
Ice Spirit Rocket Barbarian Barrel Dark Prince Princess Night Witch
Rocket Princess
Barbarian Barrel
Rocket Dark Prince Princess
Princess
Rocket
Dark Prince
Ice Spirit Rocket Princess
Rocket Princess
Rocket Barbarian Barrel Dark Prince Goblin Giant Princess
Rocket

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