My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Goblins Bats Skeleton Dragons Hog Rider
Zap
Goblins Bats Inferno Tower
Barbarian Barrel
Goblins Inferno Tower Royal Ghost
The Log
Goblins Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Goblins Bats Skeleton Dragons
Royal Delivery
Goblins Bats Skeleton Dragons Hog Rider Royal Ghost
Fireball
Skeleton Dragons Hog Rider Inferno Tower
Poison
Bats Skeleton Dragons Inferno Tower
Lightning
Skeleton Dragons Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Skeleton Dragons Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Skeleton Dragons Fireball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Delivery Inferno Tower Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Royal Delivery Royal Ghost Skeleton Dragons Fireball Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bats Royal Delivery Royal Ghost

Attack Synergies 3 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Bats
Hog Rider Skeleton Dragons
Royal Delivery
Skeleton Dragons
Bats Hog Rider
Fireball
Hog Rider
Hog Rider
Goblins Bats Fireball Skeleton Dragons
Inferno Tower
Royal Ghost

Defense Synergies 2 10

Goblins
Skeleton Dragons Inferno Tower
Bats
Royal Delivery Inferno Tower
Royal Delivery
Skeleton Dragons Inferno Tower Bats Fireball Royal Ghost
Skeleton Dragons
Royal Delivery Goblins Fireball Inferno Tower
Fireball
Royal Delivery Skeleton Dragons Inferno Tower
Hog Rider
Inferno Tower
Royal Delivery Goblins Bats Skeleton Dragons Fireball Royal Ghost
Royal Ghost
Royal Delivery Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Fireball Inferno Tower
Inferno Tower Goblins Bats Royal Delivery Skeleton Dragons
Inferno Tower Goblins Bats Royal Delivery Skeleton Dragons
Inferno Tower Goblins Bats Skeleton Dragons
Royal Delivery Fireball
Royal Delivery Fireball Goblins Bats Skeleton Dragons Royal Ghost
Bats Skeleton Dragons Inferno Tower Royal Delivery Fireball
Skeleton Dragons Fireball Inferno Tower
Inferno Tower Goblins
Goblins Royal Delivery Inferno Tower Royal Ghost
Goblins Bats Skeleton Dragons Royal Delivery Fireball Royal Ghost
Skeleton Dragons Inferno Tower Bats Royal Delivery Fireball
Inferno Tower Bats Royal Delivery Skeleton Dragons Fireball
Fireball Goblins Bats Royal Delivery Skeleton Dragons Royal Ghost
Inferno Tower
Inferno Tower Royal Delivery Fireball
Goblins Bats Royal Delivery Skeleton Dragons Fireball Inferno Tower
Royal Delivery Fireball Goblins Bats Skeleton Dragons Royal Ghost
Royal Delivery Bats Skeleton Dragons Fireball Royal Ghost
Inferno Tower
Skeleton Dragons Royal Ghost Goblins Bats Royal Delivery Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Royal Delivery Fireball Inferno Tower Royal Ghost
Royal Delivery Fireball Skeleton Dragons Royal Ghost
Royal Delivery Goblins Bats Inferno Tower
Bats Royal Delivery Fireball Inferno Tower
Inferno Tower Royal Delivery
Royal Delivery Skeleton Dragons Fireball Bats
Royal Delivery Goblins Bats Fireball Inferno Tower
Inferno Tower Royal Delivery
Royal Delivery Goblins Bats Skeleton Dragons Fireball Inferno Tower
Inferno Tower Royal Delivery Skeleton Dragons
Bats Inferno Tower
Royal Delivery Fireball
Royal Delivery Fireball Inferno Tower
Skeleton Dragons Fireball
Inferno Tower Goblins Bats Royal Delivery Skeleton Dragons Fireball
Bats Royal Delivery Skeleton Dragons Fireball Inferno Tower Royal Ghost
Royal Delivery Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons Royal Ghost
Fireball Skeleton Dragons Royal Ghost
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball Skeleton Dragons
Skeleton Dragons Fireball Bats
Skeleton Dragons
Fireball Skeleton Dragons
Fireball Skeleton Dragons
Goblins Bats Fireball
Skeleton Dragons Fireball
Fireball Skeleton Dragons
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball
Bats Skeleton Dragons
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball Skeleton Dragons Royal Ghost
Fireball Skeleton Dragons
Fireball Skeleton Dragons
Bats Skeleton Dragons Fireball
Bats Skeleton Dragons Fireball
Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball
Bats Fireball
Fireball Skeleton Dragons
Fireball
Fireball Skeleton Dragons
Skeleton Dragons Fireball
Fireball
Skeleton Dragons
Bats Skeleton Dragons Fireball
Bats Skeleton Dragons Fireball
Fireball Royal Ghost
Fireball Skeleton Dragons

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