My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Electro Dragon Golem Royal Ghost Lumberjack Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Tombstone Electro Dragon Lumberjack
Zap
Tombstone
Barbarian Barrel
Tombstone Royal Ghost Lumberjack
The Log
Tombstone Lumberjack
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Electro Dragon Royal Ghost Lumberjack Mother Witch
Fireball
Tombstone Electro Dragon Lumberjack Mother Witch
Poison
Tombstone Electro Dragon Mother Witch
Lightning
Tombstone Electro Dragon Lumberjack Mother Witch
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Electro Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Rage Freeze Golem Royal Ghost Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Tombstone Royal Ghost Freeze Lumberjack Mother Witch Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Tombstone Royal Ghost Freeze

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Rage
Electro Dragon Mother Witch
Freeze
Electro Dragon
Golem Rage Mother Witch
Golem
Electro Dragon Lumberjack Mother Witch
Royal Ghost
Lumberjack Mother Witch
Lumberjack
Golem Royal Ghost
Mother Witch
Rage Electro Dragon Golem Royal Ghost

Defense Synergies 0 7

Tombstone
Electro Dragon Lumberjack Mother Witch
Rage
Freeze
Lumberjack
Electro Dragon
Tombstone Lumberjack
Golem
Royal Ghost
Mother Witch
Lumberjack
Tombstone Freeze Electro Dragon Mother Witch
Mother Witch
Tombstone Royal Ghost Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Electro Dragon
Lumberjack Tombstone Electro Dragon
Lumberjack Tombstone Freeze Electro Dragon
Lumberjack Tombstone Electro Dragon
Tombstone Lumberjack
Freeze Electro Dragon Royal Ghost Lumberjack Mother Witch
Tombstone Freeze Electro Dragon
Electro Dragon
Tombstone Lumberjack
Royal Ghost Lumberjack
Mother Witch Tombstone Freeze Electro Dragon Royal Ghost Lumberjack
Electro Dragon
Tombstone Lumberjack Freeze Electro Dragon
Tombstone Freeze Electro Dragon Royal Ghost Lumberjack
Tombstone Lumberjack
Freeze Lumberjack
Tombstone Electro Dragon Lumberjack
Tombstone Electro Dragon Royal Ghost Lumberjack
Freeze Tombstone Electro Dragon Royal Ghost Lumberjack Mother Witch
Lumberjack
Royal Ghost Electro Dragon Lumberjack Mother Witch
Tombstone Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tombstone Royal Ghost
Electro Dragon Royal Ghost Lumberjack
Tombstone Lumberjack Electro Dragon
Lumberjack
Tombstone Lumberjack
Mother Witch Freeze Electro Dragon
Tombstone Lumberjack
Lumberjack
Freeze Electro Dragon Tombstone
Tombstone
Tombstone Electro Dragon Lumberjack
Tombstone Lumberjack
Electro Dragon
Tombstone Electro Dragon Freeze Lumberjack
Freeze Electro Dragon Royal Ghost Mother Witch
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Electro Dragon Royal Ghost
Electro Dragon Royal Ghost
Electro Dragon
Freeze
Mother Witch Freeze Electro Dragon
Freeze Electro Dragon
Electro Dragon
Electro Dragon Lumberjack
Electro Dragon
Electro Dragon
Freeze Electro Dragon
Electro Dragon
Electro Dragon
Freeze
Electro Dragon
Electro Dragon Mother Witch
Electro Dragon
Freeze Mother Witch Electro Dragon
Electro Dragon Royal Ghost
Electro Dragon
Electro Dragon Mother Witch
Electro Dragon Freeze
Electro Dragon
Freeze Electro Dragon
Tombstone Freeze Electro Dragon
Electro Dragon
Freeze
Electro Dragon Lumberjack
Electro Dragon
Electro Dragon
Electro Dragon Freeze
Electro Dragon
Electro Dragon Freeze Royal Ghost
Electro Dragon

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