My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Barrel Balloon Bandit Mother Witch Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Balloon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Balloon Bandit Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Barrel Guards Balloon Bandit
Giant Snowball
Bomber Skeleton Barrel Guards Balloon
Zap
Bomber Skeleton Barrel Guards Balloon Bandit
Barbarian Barrel
Bomber Skeleton Barrel Guards Bandit
The Log
Bomber Skeleton Barrel Guards Bandit
Earthquake
Bomber Guards
Arrows
Bomber Skeleton Barrel Guards
Royal Delivery
Bomber Skeleton Barrel Guards Balloon Bandit Mother Witch
Fireball
Bomber Skeleton Barrel Balloon Bandit Mother Witch
Poison
Bomber Skeleton Barrel Guards Balloon Mother Witch
Lightning
Balloon Bandit Mother Witch Monk
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Royal Delivery

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Royal Delivery Guards Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Skeleton Barrel Royal Delivery Guards Bandit Mother Witch Balloon Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Skeleton Barrel Royal Delivery Guards

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Skeleton Barrel Bandit Monk
Skeleton Barrel
Bomber Guards Balloon Bandit
Royal Delivery
Guards
Skeleton Barrel Bandit
Balloon
Skeleton Barrel Bandit
Bandit
Bomber Skeleton Barrel Guards Balloon
Mother Witch
Monk
Bomber

Defense Synergies 0 7

Bomber
Guards Bandit
Skeleton Barrel
Royal Delivery
Royal Delivery
Skeleton Barrel Guards Bandit Mother Witch
Guards
Bomber Royal Delivery Mother Witch
Balloon
Bandit
Bomber Royal Delivery
Mother Witch
Royal Delivery Guards
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Skeleton Barrel
Royal Delivery Bandit Monk
Bomber Royal Delivery Bandit
Guards Bandit Monk
Bomber Royal Delivery Monk
Royal Delivery Bomber Guards Bandit Mother Witch
Royal Delivery
Skeleton Barrel Bandit Monk
Guards Bomber Royal Delivery Bandit
Guards Mother Witch Bomber Royal Delivery Bandit
Royal Delivery
Bomber Royal Delivery Guards Bandit
Bomber Royal Delivery Guards
Bandit
Monk Royal Delivery Bandit
Bomber Royal Delivery
Royal Delivery Bomber Guards Bandit
Royal Delivery Bomber Guards Bandit Mother Witch
Bomber Royal Delivery Guards Bandit Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Royal Delivery Bandit
Royal Delivery Bandit Bomber Skeleton Barrel Monk
Royal Delivery Guards Bandit
Guards Royal Delivery Bandit Monk
Royal Delivery Guards Bandit
Royal Delivery Mother Witch Skeleton Barrel Monk
Royal Delivery Guards Bandit
Royal Delivery
Royal Delivery Bandit Monk
Royal Delivery Guards
Guards
Monk Royal Delivery Guards
Royal Delivery Guards Bandit
Bomber
Guards Bomber Royal Delivery Monk
Bomber Royal Delivery Mother Witch
Bomber Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Guards Bandit Monk
Monk Skeleton Barrel Bandit
Skeleton Barrel Bandit
Skeleton Barrel Guards
Bomber
Mother Witch Skeleton Barrel Monk
Bomber
Skeleton Barrel
Monk Skeleton Barrel Bandit
Guards
Monk Skeleton Barrel Bandit
Monk
Skeleton Barrel Bandit
Skeleton Barrel Bandit Monk
Skeleton Barrel
Bomber Skeleton Barrel Bandit
Skeleton Barrel Bandit
Monk
Bomber
Bomber Skeleton Barrel Bandit Monk
Bomber Skeleton Barrel Mother Witch Monk
Monk
Monk
Skeleton Barrel Monk
Mother Witch Bomber
Skeleton Barrel Bandit Monk
Skeleton Barrel Bandit Monk
Skeleton Barrel Bandit
Mother Witch
Skeleton Barrel Guards
Bomber Bandit
Monk
Monk
Skeleton Barrel Guards Bandit
Monk
Bomber Skeleton Barrel
Monk
Guards
Skeleton Barrel Bandit Monk
Monk

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