My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Flying Machine Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Elixir Golem Flying Machine Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Elixir Golem Flying Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards
Giant Snowball
Dart Goblin Flying Machine Guards Witch
Zap
Dart Goblin Flying Machine Guards Witch
Barbarian Barrel
Knight Tesla Dart Goblin Elixir Golem Guards Witch
The Log
Dart Goblin Elixir Golem Guards Witch
Earthquake
Tesla Elixir Golem Guards Witch
Arrows
Dart Goblin Flying Machine Guards Witch
Royal Delivery
Knight Dart Goblin Elixir Golem Flying Machine Guards Witch
Fireball
Tesla Dart Goblin Elixir Golem Flying Machine Witch
Poison
Dart Goblin Elixir Golem Flying Machine Guards Witch
Lightning
Knight Tesla Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Dart Goblin Earthquake Elixir Golem Guards Tesla Flying Machine Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Dart Goblin Earthquake Elixir Golem

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Earthquake Flying Machine Witch
Tesla
Dart Goblin
Knight Elixir Golem
Earthquake
Elixir Golem Knight
Elixir Golem
Earthquake Dart Goblin Flying Machine Witch
Flying Machine
Knight Elixir Golem
Guards
Witch
Knight Elixir Golem

Defense Synergies 2 10

Knight
Tesla Dart Goblin Earthquake Flying Machine Witch
Tesla
Knight Dart Goblin Earthquake Guards
Dart Goblin
Knight Tesla Flying Machine Guards
Earthquake
Knight Tesla
Elixir Golem
Flying Machine
Knight Dart Goblin Guards
Guards
Tesla Dart Goblin Flying Machine Witch
Witch
Knight Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Tesla Dart Goblin Flying Machine
Knight Tesla Dart Goblin Flying Machine Witch
Tesla Witch Knight Dart Goblin
Tesla Witch Knight Dart Goblin Guards
Earthquake
Tesla Dart Goblin Earthquake Flying Machine Guards
Tesla Dart Goblin Flying Machine Witch
Earthquake Tesla Dart Goblin Flying Machine
Tesla Witch
Knight Guards Tesla Dart Goblin
Dart Goblin Guards Witch Knight Tesla Earthquake Flying Machine
Tesla Dart Goblin Flying Machine Witch
Tesla Knight Earthquake Flying Machine Guards Witch
Tesla Dart Goblin Earthquake Guards Witch
Knight Tesla
Tesla
Tesla Knight Witch
Tesla Knight Dart Goblin Flying Machine Guards Witch
Earthquake Witch Knight Tesla Dart Goblin Flying Machine Guards
Tesla Dart Goblin
Knight Tesla Dart Goblin Earthquake Flying Machine Guards Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Tesla Witch
Knight Tesla Flying Machine
Guards Knight Witch
Guards Knight Tesla
Knight Tesla Guards Witch
Tesla Dart Goblin Flying Machine Witch
Guards Knight Tesla Dart Goblin Flying Machine Witch
Knight Tesla
Knight Flying Machine Witch
Witch Tesla Dart Goblin Guards
Knight Tesla Dart Goblin Flying Machine Guards Witch
Guards
Knight Tesla Guards Witch
Tesla Dart Goblin Flying Machine Witch
Tesla Guards Witch Knight Dart Goblin Flying Machine
Tesla Dart Goblin Earthquake Flying Machine Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Dart Goblin Flying Machine Guards
Dart Goblin Flying Machine
Earthquake Dart Goblin Flying Machine
Earthquake Knight Dart Goblin Flying Machine Guards
Earthquake
Dart Goblin Flying Machine Witch
Dart Goblin Earthquake Flying Machine Witch
Earthquake Dart Goblin Flying Machine
Dart Goblin Flying Machine
Guards
Knight Dart Goblin Earthquake Flying Machine
Dart Goblin Flying Machine
Earthquake Flying Machine Knight Dart Goblin
Earthquake Dart Goblin Flying Machine
Earthquake Dart Goblin Flying Machine
Earthquake Dart Goblin Flying Machine Witch
Earthquake Dart Goblin Flying Machine
Earthquake
Dart Goblin Earthquake Flying Machine
Dart Goblin Earthquake Flying Machine Witch
Earthquake
Earthquake Flying Machine
Earthquake Witch
Witch
Dart Goblin Earthquake Flying Machine Witch
Flying Machine Witch
Dart Goblin
Dart Goblin Flying Machine Witch
Dart Goblin Flying Machine Guards Witch
Dart Goblin Earthquake
Earthquake
Earthquake Dart Goblin Flying Machine Guards Witch
Dart Goblin Flying Machine Witch
Knight Dart Goblin Flying Machine
Dart Goblin Earthquake Flying Machine
Dart Goblin Flying Machine
Dart Goblin Flying Machine Guards Witch
Dart Goblin Flying Machine Witch
Dart Goblin Flying Machine Witch
Dart Goblin

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