My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Zappies Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill
Giant Snowball
Zappies Guards Goblin Drill
Zap
Firecracker Zappies Guards Goblin Drill
Barbarian Barrel
Knight Firecracker Zappies Guards Goblin Drill
The Log
Firecracker Zappies Guards Goblin Drill
Earthquake
Firecracker Zappies Guards Goblin Drill
Arrows
Firecracker Zappies Guards Goblin Drill
Royal Delivery
Knight Firecracker Zappies Guards Goblin Drill Mother Witch
Fireball
Firecracker Zappies Goblin Drill Mother Witch
Poison
Firecracker Zappies Guards Goblin Drill Mother Witch
Lightning
Knight Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Goblin Drill Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Firecracker Guards Zappies Goblin Drill Mother Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Knight Firecracker Guards

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Zappies Barbarian Barrel Goblin Drill Mother Witch
Firecracker
Knight Zappies Barbarian Barrel Goblin Drill
Zappies
Knight Firecracker Barbarian Barrel
Barbarian Barrel
Knight Firecracker Zappies Goblin Drill
Guards
Goblin Drill
Knight Firecracker Barbarian Barrel Mother Witch
Lightning
Mother Witch
Knight Goblin Drill

Defense Synergies 1 16

Knight
Firecracker Zappies Barbarian Barrel Mother Witch
Firecracker
Knight Zappies Barbarian Barrel Guards
Zappies
Knight Firecracker Barbarian Barrel Guards Goblin Drill Mother Witch
Barbarian Barrel
Knight Firecracker Zappies Guards Goblin Drill Mother Witch
Guards
Firecracker Zappies Barbarian Barrel Goblin Drill Mother Witch
Goblin Drill
Zappies Barbarian Barrel Guards Mother Witch
Lightning
Mother Witch
Knight Zappies Barbarian Barrel Guards Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Firecracker Zappies Barbarian Barrel
Knight Firecracker Zappies Goblin Drill
Knight Zappies Goblin Drill Lightning
Knight Firecracker Zappies Guards Goblin Drill
Lightning Firecracker Barbarian Barrel
Barbarian Barrel Firecracker Zappies Guards Mother Witch
Lightning Firecracker Zappies
Lightning Barbarian Barrel
Zappies Goblin Drill
Knight Guards Firecracker Zappies Barbarian Barrel
Guards Mother Witch Knight Firecracker Zappies Barbarian Barrel Goblin Drill
Firecracker Zappies
Goblin Drill Knight Zappies Guards Lightning
Firecracker Zappies Barbarian Barrel Guards Goblin Drill
Knight Zappies Goblin Drill
Zappies Goblin Drill Lightning
Knight Firecracker Zappies Goblin Drill
Knight Firecracker Zappies Barbarian Barrel Guards Goblin Drill
Barbarian Barrel Goblin Drill Knight Firecracker Zappies Guards Mother Witch
Zappies Goblin Drill
Knight Firecracker Zappies Barbarian Barrel Guards Mother Witch
Zappies Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Zappies Barbarian Barrel
Knight Firecracker Barbarian Barrel Lightning
Zappies Guards Knight Lightning
Guards Lightning Knight Zappies Barbarian Barrel
Knight Zappies Guards Goblin Drill
Firecracker Mother Witch Zappies
Guards Knight Zappies Lightning
Knight Zappies
Lightning Knight Firecracker Zappies Barbarian Barrel
Zappies Guards Goblin Drill
Knight Zappies Guards
Lightning Guards
Lightning Knight Zappies Guards
Firecracker Zappies
Zappies Guards Knight Firecracker Barbarian Barrel Goblin Drill Lightning
Firecracker Zappies Barbarian Barrel Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Firecracker Barbarian Barrel Guards Goblin Drill
Firecracker Barbarian Barrel
Lightning Barbarian Barrel Goblin Drill
Lightning Knight Firecracker Barbarian Barrel Guards
Firecracker Barbarian Barrel
Firecracker Mother Witch
Firecracker
Firecracker Barbarian Barrel Lightning
Firecracker Lightning
Lightning Guards
Firecracker Lightning Knight Barbarian Barrel
Lightning Firecracker
Lightning Knight Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel Goblin Drill
Lightning Firecracker Barbarian Barrel
Lightning Barbarian Barrel
Lightning
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel Mother Witch
Lightning
Lightning
Lightning
Lightning Barbarian Barrel Goblin Drill
Firecracker Mother Witch Barbarian Barrel
Firecracker Barbarian Barrel Lightning
Lightning
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Mother Witch
Lightning Firecracker Zappies Guards
Lightning
Lightning
Lightning Firecracker Zappies
Firecracker Lightning
Lightning Zappies Barbarian Barrel Guards
Lightning Firecracker Zappies
Barbarian Barrel
Lightning Knight Firecracker
Firecracker Lightning
Lightning
Firecracker
Firecracker Zappies Guards Lightning
Firecracker Zappies Lightning
Lightning Firecracker Barbarian Barrel
Lightning Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: