My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Flying Machine Dark Prince Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Goblin Curse Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Flying Machine Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Curse Guards Dark Prince
Giant Snowball
Battle Ram Flying Machine Goblin Curse Guards
Zap
Battle Ram Flying Machine Goblin Curse Guards Dark Prince
Barbarian Barrel
Battle Ram Goblin Curse Guards Dark Prince
The Log
Battle Ram Goblin Curse Guards Dark Prince
Earthquake
Guards
Arrows
Flying Machine Goblin Curse Guards
Royal Delivery
Battle Ram Flying Machine Guards Dark Prince Mother Witch
Fireball
Battle Ram Flying Machine Mother Witch
Poison
Flying Machine Goblin Curse Guards Mother Witch
Lightning
Battle Ram Dark Prince Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Dark Prince Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Goblin Curse Guards Dark Prince Freeze Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Goblin Curse Guards Battle Ram Flying Machine Dark Prince Freeze Mother Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Goblin Curse Guards Battle Ram

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Goblin Curse Flying Machine Dark Prince Mother Witch
Battle Ram
Giant Snowball Flying Machine Freeze Mother Witch
Flying Machine
Giant Snowball Battle Ram Dark Prince
Goblin Curse
Giant Snowball
Guards
Dark Prince
Giant Snowball Flying Machine Mother Witch
Freeze
Battle Ram
Mother Witch
Giant Snowball Battle Ram Dark Prince

Defense Synergies 0 8

Giant Snowball
Flying Machine Guards Dark Prince Mother Witch
Battle Ram
Flying Machine
Giant Snowball Guards Dark Prince
Goblin Curse
Guards
Giant Snowball Flying Machine Mother Witch
Dark Prince
Giant Snowball Flying Machine Mother Witch
Freeze
Mother Witch
Giant Snowball Guards Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine
Flying Machine Goblin Curse Dark Prince
Giant Snowball Goblin Curse Dark Prince Freeze
Goblin Curse Guards Dark Prince
Dark Prince
Freeze Giant Snowball Flying Machine Guards Dark Prince Mother Witch
Giant Snowball Flying Machine Goblin Curse Freeze
Flying Machine
Goblin Curse
Guards Giant Snowball Dark Prince
Goblin Curse Guards Mother Witch Giant Snowball Flying Machine Dark Prince Freeze
Giant Snowball Flying Machine Goblin Curse
Giant Snowball Flying Machine Goblin Curse Guards Dark Prince Freeze
Giant Snowball Goblin Curse Guards Dark Prince Freeze
Goblin Curse
Giant Snowball Goblin Curse Freeze
Dark Prince
Giant Snowball Flying Machine Guards Dark Prince
Giant Snowball Freeze Flying Machine Goblin Curse Guards Dark Prince Mother Witch
Goblin Curse
Dark Prince Giant Snowball Flying Machine Goblin Curse Guards Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Dark Prince
Giant Snowball Flying Machine
Guards Dark Prince
Guards Dark Prince
Goblin Curse Guards Dark Prince
Mother Witch Giant Snowball Flying Machine Goblin Curse Freeze
Guards Dark Prince Flying Machine
Goblin Curse Dark Prince
Freeze Giant Snowball Flying Machine Dark Prince
Goblin Curse Guards
Flying Machine Guards Dark Prince
Giant Snowball Guards Dark Prince
Dark Prince Goblin Curse Guards
Flying Machine Goblin Curse
Guards Flying Machine Dark Prince Freeze
Giant Snowball Flying Machine Goblin Curse Dark Prince Freeze Mother Witch
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Guards Freeze
Giant Snowball Flying Machine Goblin Curse
Flying Machine
Flying Machine Guards Dark Prince Freeze
Giant Snowball Goblin Curse Dark Prince
Mother Witch Giant Snowball Flying Machine Goblin Curse Freeze
Flying Machine
Giant Snowball Flying Machine Goblin Curse Freeze
Giant Snowball Flying Machine
Giant Snowball Guards
Flying Machine Dark Prince
Giant Snowball Flying Machine Goblin Curse
Flying Machine Giant Snowball
Flying Machine Freeze
Giant Snowball Flying Machine
Giant Snowball Flying Machine
Flying Machine
Giant Snowball Freeze
Giant Snowball Flying Machine Dark Prince
Giant Snowball Flying Machine Goblin Curse Mother Witch
Giant Snowball
Giant Snowball Flying Machine
Giant Snowball Goblin Curse Freeze Mother Witch Dark Prince
Giant Snowball Flying Machine
Giant Snowball Flying Machine
Goblin Curse
Giant Snowball Flying Machine Goblin Curse Mother Witch
Giant Snowball Flying Machine Guards Freeze
Giant Snowball
Giant Snowball
Giant Snowball Freeze
Giant Snowball Goblin Curse
Flying Machine Guards Dark Prince Freeze
Giant Snowball Flying Machine Goblin Curse
Freeze
Flying Machine Dark Prince
Giant Snowball Flying Machine
Giant Snowball
Flying Machine Dark Prince
Giant Snowball Flying Machine Guards Freeze
Giant Snowball Flying Machine
Giant Snowball Flying Machine Dark Prince Freeze

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