My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Dark Prince Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Guards Skeleton Army Dark Prince Prince
Giant Snowball
Minion Horde Guards Skeleton Army Witch
Zap
Minion Horde Guards Skeleton Army Dark Prince Witch Prince
Barbarian Barrel
Valkyrie Guards Skeleton Army Dark Prince Witch
The Log
Guards Skeleton Army Dark Prince Witch Prince
Earthquake
Guards Skeleton Army Witch
Arrows
Minion Horde Guards Skeleton Army Witch
Royal Delivery
Minion Horde Valkyrie Guards Skeleton Army Dark Prince Witch Prince
Fireball
Minion Horde Skeleton Army Witch
Poison
Minion Horde Guards Skeleton Army Witch
Lightning
Valkyrie Dark Prince Witch Prince
Rocket
Minion Horde Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Skeleton Army Dark Prince Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Skeleton Army Valkyrie Dark Prince Minion Horde Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Guards Skeleton Army Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Minion Horde Valkyrie Guards Dark Prince Witch
Minion Horde
Zap Dark Prince Prince
Valkyrie
Prince Zap Dark Prince Witch
Guards
Zap
Skeleton Army
Dark Prince
Prince Zap Minion Horde Valkyrie Witch
Witch
Zap Valkyrie Dark Prince Prince
Prince
Zap Valkyrie Dark Prince Minion Horde Witch

Defense Synergies 0 16

Zap
Minion Horde Valkyrie Guards Skeleton Army Dark Prince Witch Prince
Minion Horde
Zap
Valkyrie
Zap Witch Prince
Guards
Zap Skeleton Army Witch Prince
Skeleton Army
Zap Guards Prince
Dark Prince
Zap Witch Prince
Witch
Zap Valkyrie Guards Dark Prince Prince
Prince
Zap Valkyrie Guards Skeleton Army Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Valkyrie
Minion Horde Skeleton Army Zap Valkyrie Dark Prince Witch Prince
Minion Horde Skeleton Army Witch Prince Valkyrie Dark Prince
Minion Horde Skeleton Army Witch Prince Valkyrie Guards Dark Prince
Valkyrie Skeleton Army Dark Prince Prince
Skeleton Army Zap Valkyrie Guards Dark Prince
Minion Horde Zap Witch
Zap Valkyrie
Minion Horde Witch Skeleton Army Prince
Guards Skeleton Army Minion Horde Valkyrie Dark Prince Prince
Minion Horde Valkyrie Guards Skeleton Army Witch Zap Dark Prince
Minion Horde Zap Witch
Minion Horde Skeleton Army Prince Zap Valkyrie Guards Dark Prince Witch
Valkyrie Skeleton Army Zap Minion Horde Guards Dark Prince Witch Prince
Skeleton Army Minion Horde Prince
Minion Horde Skeleton Army Zap Prince
Minion Horde Valkyrie Skeleton Army Dark Prince Witch Prince
Valkyrie Zap Minion Horde Guards Skeleton Army Dark Prince Witch Prince
Zap Valkyrie Witch Guards Dark Prince
Prince
Valkyrie Skeleton Army Dark Prince Minion Horde Guards Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Skeleton Army Zap Dark Prince Witch Prince
Zap Valkyrie Prince
Guards Skeleton Army Zap Minion Horde Valkyrie Dark Prince Witch Prince
Valkyrie Guards Skeleton Army Dark Prince Prince Zap Minion Horde
Minion Horde Valkyrie Guards Skeleton Army Dark Prince Witch Prince
Zap Minion Horde Witch
Guards Skeleton Army Dark Prince Prince Minion Horde Valkyrie Witch
Minion Horde Valkyrie Skeleton Army Dark Prince Prince
Zap Minion Horde Valkyrie Skeleton Army Dark Prince Witch Prince
Witch Minion Horde Guards Skeleton Army
Minion Horde Valkyrie Guards Dark Prince Witch Prince
Skeleton Army Zap Valkyrie Guards Dark Prince Prince
Skeleton Army Dark Prince Prince Minion Horde Valkyrie Guards Witch
Minion Horde Valkyrie Skeleton Army Witch
Guards Skeleton Army Witch Zap Minion Horde Valkyrie Dark Prince Prince
Valkyrie Zap Minion Horde Dark Prince Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Guards
Zap
Minion Horde
Valkyrie Guards Dark Prince Prince
Zap Minion Horde Valkyrie Dark Prince
Zap Minion Horde Witch
Minion Horde Witch
Zap
Zap
Minion Horde Guards Prince
Zap Minion Horde Valkyrie Dark Prince Prince
Zap
Minion Horde
Zap Prince
Zap Minion Horde Witch
Minion Horde
Minion Horde
Zap Dark Prince Prince
Zap Valkyrie Witch
Minion Horde Prince
Prince
Zap Minion Horde
Zap Valkyrie Dark Prince Witch
Minion Horde Witch
Zap Witch
Zap Witch Prince
Zap
Zap Minion Horde Witch
Zap Minion Horde Guards Witch
Minion Horde
Zap Minion Horde
Zap Minion Horde
Minion Horde Prince
Zap Minion Horde Guards Skeleton Army Dark Prince Witch Prince
Zap Witch
Minion Horde Valkyrie Dark Prince Prince
Zap
Zap
Minion Horde Dark Prince Prince
Zap Minion Horde Guards Witch
Zap Witch
Zap Dark Prince Witch Prince
Prince

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