My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Rascals Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Giant Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Rascals Royal Giant Heal Spirit Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel
Giant Snowball
Fire Spirit Goblin Barrel Princess
Zap
Fire Spirit Royal Giant Goblin Barrel Princess
Barbarian Barrel
Fire Spirit Rascals Heal Spirit Goblin Barrel Princess Ice Wizard
The Log
Fire Spirit Rascals Royal Giant Heal Spirit Goblin Barrel Princess
Earthquake
Goblin Barrel
Arrows
Fire Spirit Rascals Heal Spirit Goblin Barrel Princess
Royal Delivery
Fire Spirit Rascals Heal Spirit Goblin Barrel Princess Ice Wizard
Fireball
Rascals Goblin Barrel Princess Ice Wizard
Poison
Rascals Princess Ice Wizard
Lightning
Ice Wizard
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Heal Spirit Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Heal Spirit Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Heal Spirit Goblin Barrel Princess Ice Wizard Rascals Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Heal Spirit Goblin Barrel Princess

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Goblin Barrel
Rascals
Goblin Barrel
Royal Giant
Fire Spirit Heal Spirit Goblin Barrel Lightning Ice Wizard Princess
Heal Spirit
Royal Giant
Goblin Barrel
Rascals Royal Giant Fire Spirit Princess Ice Wizard
Lightning
Royal Giant
Princess
Royal Giant Goblin Barrel
Ice Wizard
Royal Giant Goblin Barrel

Defense Synergies 0 2

Fire Spirit
Rascals
Princess
Royal Giant
Heal Spirit
Goblin Barrel
Lightning
Princess
Rascals Ice Wizard
Ice Wizard
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning
Rascals Ice Wizard
Fire Spirit Rascals Lightning Ice Wizard
Rascals Ice Wizard
Lightning Princess
Fire Spirit Rascals Ice Wizard
Lightning Fire Spirit Rascals Princess Ice Wizard
Lightning Rascals
Rascals Princess Ice Wizard
Fire Spirit Rascals Ice Wizard
Ice Wizard Rascals Princess
Rascals Princess Ice Wizard
Fire Spirit Rascals Lightning Ice Wizard
Fire Spirit Rascals Princess
Rascals
Rascals Lightning
Rascals
Fire Spirit Rascals Ice Wizard
Fire Spirit Rascals Princess Ice Wizard
Rascals Fire Spirit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals
Lightning
Rascals Lightning
Lightning Rascals
Rascals
Fire Spirit Rascals Princess Ice Wizard
Rascals Lightning Ice Wizard
Rascals
Lightning
Rascals
Lightning
Rascals Lightning
Rascals Princess
Rascals Lightning
Rascals Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Rascals
Princess Ice Wizard
Lightning
Lightning Rascals
Fire Spirit
Fire Spirit Princess Ice Wizard
Fire Spirit Princess
Fire Spirit Lightning Princess Ice Wizard
Lightning
Lightning Fire Spirit
Lightning Princess
Lightning Fire Spirit Princess
Lightning Fire Spirit Princess
Lightning Princess
Lightning Princess
Lightning Princess
Lightning Princess
Lightning
Lightning
Lightning Fire Spirit Princess
Lightning Fire Spirit Princess
Lightning
Lightning Princess
Lightning
Lightning
Fire Spirit Princess Ice Wizard
Lightning Princess Ice Wizard
Lightning Princess
Lightning
Lightning Fire Spirit Princess Ice Wizard
Lightning
Lightning
Lightning
Lightning Princess
Lightning Princess
Lightning Fire Spirit Princess
Lightning Fire Spirit Princess Ice Wizard
Lightning Rascals Princess
Lightning Princess
Lightning
Rascals Lightning Princess
Lightning Princess
Lightning Princess

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