My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Prince Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Barbarians Hog Rider Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince Giant Skeleton Inferno Dragon
Giant Snowball
Barbarians Mega Minion Hog Rider Inferno Dragon
Zap
Prince Inferno Dragon
Barbarian Barrel
Electro Spirit Barbarians Giant Skeleton
The Log
Electro Spirit Barbarians Hog Rider Prince Giant Skeleton
Earthquake
Barbarians Hog Rider
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Barbarians Mega Minion Hog Rider Prince Giant Skeleton Inferno Dragon
Fireball
Barbarians Mega Minion Hog Rider Inferno Dragon
Poison
Barbarians Mega Minion
Lightning
Mega Minion Prince Inferno Dragon
Rocket
Barbarians Hog Rider Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mega Minion Prince Giant Skeleton Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Mega Minion Earthquake Hog Rider Inferno Dragon Barbarians Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Mega Minion Earthquake Hog Rider

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Mega Minion Hog Rider Giant Skeleton
Barbarians
Hog Rider
Mega Minion
Electro Spirit Giant Skeleton
Earthquake
Hog Rider Prince Giant Skeleton
Hog Rider
Earthquake Electro Spirit Barbarians Prince Giant Skeleton
Prince
Earthquake Hog Rider
Giant Skeleton
Electro Spirit Mega Minion Earthquake Hog Rider
Inferno Dragon

Defense Synergies 1 1

Electro Spirit
Mega Minion
Barbarians
Mega Minion
Electro Spirit Giant Skeleton
Earthquake
Hog Rider
Prince
Giant Skeleton
Mega Minion
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Mega Minion
Barbarians Inferno Dragon Mega Minion Prince
Barbarians Prince Mega Minion Giant Skeleton Inferno Dragon
Barbarians Prince Inferno Dragon Mega Minion
Barbarians Earthquake Prince Giant Skeleton
Electro Spirit Mega Minion Earthquake
Mega Minion Inferno Dragon Electro Spirit
Earthquake Electro Spirit Barbarians Giant Skeleton
Barbarians Inferno Dragon Prince
Barbarians Prince Giant Skeleton
Barbarians Electro Spirit Mega Minion Earthquake Giant Skeleton
Mega Minion Inferno Dragon
Barbarians Prince Earthquake Giant Skeleton
Electro Spirit Barbarians Mega Minion Earthquake Prince
Barbarians Inferno Dragon Prince
Barbarians Prince Inferno Dragon
Barbarians Prince
Electro Spirit Barbarians Mega Minion Prince
Earthquake Electro Spirit Barbarians Mega Minion Giant Skeleton Inferno Dragon
Barbarians Prince Inferno Dragon
Electro Spirit Barbarians Earthquake Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Prince Giant Skeleton
Mega Minion Prince Inferno Dragon
Barbarians Giant Skeleton Prince
Prince Giant Skeleton Barbarians
Barbarians Giant Skeleton Prince Inferno Dragon
Electro Spirit
Prince Barbarians Mega Minion Giant Skeleton
Giant Skeleton Barbarians Prince Inferno Dragon
Giant Skeleton Electro Spirit Barbarians Mega Minion Prince Inferno Dragon
Barbarians Mega Minion Inferno Dragon
Inferno Dragon Barbarians Mega Minion Prince Giant Skeleton
Barbarians Prince Giant Skeleton
Barbarians Prince Giant Skeleton
Barbarians
Barbarians Electro Spirit Mega Minion Prince Giant Skeleton Inferno Dragon
Electro Spirit Barbarians Mega Minion Earthquake Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Giant Skeleton
Earthquake Giant Skeleton
Earthquake Barbarians Prince Giant Skeleton
Earthquake
Electro Spirit Mega Minion
Earthquake
Earthquake
Prince
Earthquake Prince
Earthquake
Earthquake
Earthquake Prince
Earthquake
Earthquake
Earthquake
Mega Minion Earthquake Prince
Earthquake
Earthquake Prince Giant Skeleton
Prince
Earthquake Barbarians
Earthquake Electro Spirit
Mega Minion Inferno Dragon
Earthquake
Prince
Electro Spirit Mega Minion
Mega Minion
Earthquake
Electro Spirit
Prince Giant Skeleton
Earthquake
Earthquake Electro Spirit Barbarians Prince
Mega Minion
Mega Minion Prince
Earthquake
Giant Skeleton
Mega Minion Prince
Electro Spirit Giant Skeleton
Prince Giant Skeleton

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