My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Tesla Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons
Barbarian Barrel
Skeletons Knight Tesla Wizard
The Log
Skeletons Mini P.E.K.K.A Hog Rider
Earthquake
Skeletons Tesla Hog Rider
Arrows
Skeletons
Royal Delivery
Skeletons Knight Mini P.E.K.K.A Hog Rider Wizard
Fireball
Tesla Hog Rider Wizard
Poison
Wizard
Lightning
Knight Tesla Mini P.E.K.K.A Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Knight Tornado Tesla Mini P.E.K.K.A Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Knight Tornado

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Hog Rider Wizard The Log
Tesla
Mini P.E.K.K.A
Hog Rider Wizard Tornado The Log
Hog Rider
Knight The Log Mini P.E.K.K.A Wizard Tornado
Wizard
Tornado Knight Mini P.E.K.K.A Hog Rider
Tornado
Wizard Mini P.E.K.K.A Hog Rider The Log
The Log
Hog Rider Knight Mini P.E.K.K.A Tornado

Defense Synergies 5 16

Skeletons
Tesla Knight Mini P.E.K.K.A Wizard Tornado The Log
Knight
Tesla Skeletons Mini P.E.K.K.A Wizard Tornado The Log
Tesla
Skeletons Knight The Log Mini P.E.K.K.A Wizard Tornado
Mini P.E.K.K.A
The Log Skeletons Knight Tesla Wizard Tornado
Hog Rider
Wizard
Tornado Skeletons Knight Tesla Mini P.E.K.K.A The Log
Tornado
Wizard Skeletons Knight Tesla Mini P.E.K.K.A The Log
The Log
Tesla Mini P.E.K.K.A Skeletons Knight Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Wizard The Log
Mini P.E.K.K.A Skeletons Knight Tesla The Log
Tesla Mini P.E.K.K.A Tornado Skeletons Knight
Tesla Mini P.E.K.K.A Skeletons Knight
Mini P.E.K.K.A Tornado The Log
Tornado The Log Skeletons Tesla
Tesla Tornado Wizard
Tesla The Log
Tesla Mini P.E.K.K.A Skeletons Tornado
Knight Tornado Skeletons Tesla Mini P.E.K.K.A
Skeletons Knight Tesla Wizard Tornado The Log
Tesla Wizard Tornado
Tesla Mini P.E.K.K.A Skeletons Knight Wizard The Log
Wizard Tesla Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A Knight Tesla
Tornado Tesla Mini P.E.K.K.A The Log
Tesla Wizard Skeletons Knight Mini P.E.K.K.A Tornado
Tesla Knight Wizard Tornado The Log
Wizard Tornado The Log Knight Tesla
Mini P.E.K.K.A Tesla Tornado
Wizard Knight Tesla Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeletons Tesla
Knight Tesla Mini P.E.K.K.A Wizard The Log
Skeletons Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Tesla Tornado The Log
Skeletons Knight Tesla Mini P.E.K.K.A
Wizard Skeletons Tesla Tornado
Mini P.E.K.K.A Skeletons Knight Tesla
Mini P.E.K.K.A Knight Tesla
Skeletons Knight Mini P.E.K.K.A Tornado The Log
Skeletons Tesla
Knight Tesla Mini P.E.K.K.A
Tornado The Log
Mini P.E.K.K.A Skeletons Knight Tesla Wizard
Wizard Tesla
Tesla Skeletons Knight Mini P.E.K.K.A Tornado The Log
Tesla Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Tornado The Log
The Log
Knight The Log
Wizard The Log
Wizard Tornado
Wizard Tornado The Log
The Log Wizard Tornado
The Log Wizard Tornado
Mini P.E.K.K.A Tornado
Knight Wizard Tornado The Log
Wizard Tornado
Knight The Log
The Log
Wizard The Log
Wizard The Log
Tornado
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard The Log
Wizard Tornado The Log
The Log
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Wizard
The Log Wizard Tornado
Wizard Tornado The Log
Tornado The Log
Wizard Tornado
Wizard
Mini P.E.K.K.A
Wizard The Log
Wizard The Log
Wizard Tornado
The Log
Knight Mini P.E.K.K.A Wizard
The Log Wizard
Tornado
Tornado The Log
Tornado
Tornado The Log
Wizard

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