My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Royal Hogs Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs Skeleton Army Bandit
Giant Snowball
Hog Rider Furnace Royal Hogs Skeleton Army
Zap
Furnace Royal Hogs Skeleton Army Bandit
Barbarian Barrel
Valkyrie Furnace Wizard Royal Hogs Skeleton Army Bandit
The Log
Hog Rider Furnace Royal Hogs Skeleton Army Bandit
Earthquake
Hog Rider Furnace Royal Hogs Skeleton Army
Arrows
Furnace Royal Hogs Skeleton Army
Royal Delivery
Valkyrie Hog Rider Wizard Royal Hogs Skeleton Army Bandit
Fireball
Hog Rider Furnace Wizard Royal Hogs Skeleton Army Bandit
Poison
Furnace Wizard Royal Hogs Skeleton Army
Lightning
Valkyrie Furnace Wizard Bandit
Rocket
Valkyrie Hog Rider Furnace Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Bandit Valkyrie Hog Rider Furnace Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Skeleton Army Bandit Valkyrie

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Furnace Wizard Royal Hogs Bandit
Hog Rider
Valkyrie Rage Furnace Wizard Bandit
Furnace
Valkyrie Hog Rider Royal Hogs Bandit
Wizard
Valkyrie Hog Rider Royal Hogs Rage Bandit
Royal Hogs
Valkyrie Furnace Wizard Bandit
Rage
Hog Rider Wizard
Skeleton Army
Bandit
Valkyrie Hog Rider Furnace Wizard Royal Hogs

Defense Synergies 0 8

Valkyrie
Furnace Wizard Bandit
Hog Rider
Furnace
Valkyrie Skeleton Army Bandit
Wizard
Valkyrie Skeleton Army Bandit
Royal Hogs
Rage
Skeleton Army
Furnace Wizard Bandit
Bandit
Valkyrie Furnace Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Skeleton Army Valkyrie Furnace Bandit
Furnace Skeleton Army Valkyrie Bandit
Skeleton Army Valkyrie Furnace Bandit
Valkyrie Skeleton Army
Skeleton Army Valkyrie Furnace Bandit
Furnace Wizard
Valkyrie Bandit
Furnace Skeleton Army
Skeleton Army Valkyrie Bandit
Valkyrie Skeleton Army Furnace Wizard Bandit
Furnace Wizard
Furnace Skeleton Army Valkyrie Wizard Bandit
Valkyrie Wizard Skeleton Army Furnace
Skeleton Army Furnace Bandit
Skeleton Army Furnace Bandit
Wizard Valkyrie Furnace Skeleton Army
Valkyrie Furnace Wizard Skeleton Army Bandit
Valkyrie Furnace Wizard Bandit
Valkyrie Wizard Skeleton Army Furnace Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Furnace Bandit
Bandit Valkyrie Wizard
Skeleton Army Bandit Valkyrie Furnace
Valkyrie Skeleton Army Bandit
Valkyrie Skeleton Army Bandit
Furnace Wizard
Skeleton Army Valkyrie Furnace Bandit
Valkyrie Skeleton Army
Valkyrie Skeleton Army Bandit
Skeleton Army
Valkyrie
Skeleton Army Valkyrie
Skeleton Army Valkyrie Wizard Bandit
Wizard Valkyrie Furnace Skeleton Army
Skeleton Army Valkyrie Furnace
Valkyrie Wizard
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Bandit
Bandit
Bandit
Valkyrie
Wizard Valkyrie Furnace
Wizard Furnace
Furnace Wizard
Wizard
Wizard Bandit
Valkyrie Wizard Bandit
Wizard
Bandit
Bandit
Furnace
Furnace Wizard Bandit
Furnace Wizard Bandit
Wizard Bandit
Valkyrie Wizard
Wizard
Valkyrie Furnace Wizard
Wizard Bandit
Wizard Bandit
Bandit
Furnace Wizard
Wizard
Wizard Bandit
Wizard
Skeleton Army Bandit
Wizard
Valkyrie Wizard
Wizard
Bandit
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: