My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Elixir Golem Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Elixir Golem Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elixir Golem Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Elixir Golem Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Elixir Golem Hog Rider
Giant Snowball
Bats Skeleton Barrel Hog Rider
Zap
Bats Skeleton Barrel Firecracker
Barbarian Barrel
Skeleton Barrel Firecracker Elixir Golem Wizard
The Log
Skeleton Barrel Firecracker Elixir Golem Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Elixir Golem Hog Rider
Arrows
Bats Skeleton Barrel Firecracker
Royal Delivery
Bats Skeleton Barrel Firecracker Elixir Golem Mini P.E.K.K.A Hog Rider Wizard
Fireball
Skeleton Barrel Firecracker Elixir Golem Hog Rider Wizard
Poison
Bats Skeleton Barrel Firecracker Elixir Golem Wizard
Lightning
Mini P.E.K.K.A Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Elixir Golem Mini P.E.K.K.A Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Barrel Firecracker Elixir Golem Mini P.E.K.K.A Hog Rider Poison Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Skeleton Barrel Firecracker Elixir Golem

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Hog Rider Firecracker Elixir Golem Mini P.E.K.K.A
Skeleton Barrel
Bats Firecracker Elixir Golem Mini P.E.K.K.A Hog Rider Poison
Firecracker
Skeleton Barrel Elixir Golem Hog Rider Bats Mini P.E.K.K.A
Elixir Golem
Firecracker Poison Bats Skeleton Barrel Mini P.E.K.K.A Hog Rider Wizard
Mini P.E.K.K.A
Bats Skeleton Barrel Firecracker Elixir Golem Hog Rider Wizard
Hog Rider
Bats Firecracker Skeleton Barrel Elixir Golem Mini P.E.K.K.A Wizard Poison
Wizard
Elixir Golem Mini P.E.K.K.A Hog Rider
Poison
Elixir Golem Skeleton Barrel Hog Rider

Defense Synergies 0 4

Bats
Firecracker Mini P.E.K.K.A
Skeleton Barrel
Firecracker
Bats Mini P.E.K.K.A
Elixir Golem
Mini P.E.K.K.A
Bats Firecracker Wizard
Hog Rider
Wizard
Mini P.E.K.K.A
Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Wizard
Mini P.E.K.K.A Bats Firecracker
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bats Firecracker
Firecracker Mini P.E.K.K.A Poison
Bats Firecracker
Bats Firecracker Wizard Poison
Skeleton Barrel Poison
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A
Bats Poison Firecracker Wizard
Bats Firecracker Wizard Poison
Mini P.E.K.K.A Bats Wizard
Wizard Bats Firecracker Mini P.E.K.K.A Poison
Mini P.E.K.K.A
Mini P.E.K.K.A
Wizard Bats Firecracker Mini P.E.K.K.A Poison
Bats Firecracker Wizard
Wizard Poison Bats Firecracker
Mini P.E.K.K.A
Wizard Bats Firecracker Mini P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Poison Skeleton Barrel Firecracker Mini P.E.K.K.A Wizard
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Bats
Mini P.E.K.K.A
Firecracker Wizard Poison Bats Skeleton Barrel
Mini P.E.K.K.A Bats
Mini P.E.K.K.A
Bats Firecracker Mini P.E.K.K.A Poison
Bats Mini P.E.K.K.A
Poison
Mini P.E.K.K.A Wizard
Wizard Firecracker
Bats Firecracker Mini P.E.K.K.A Poison
Bats Poison Firecracker Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Firecracker
Firecracker Poison Skeleton Barrel
Skeleton Barrel Poison
Skeleton Barrel Firecracker Poison
Wizard Poison Firecracker
Firecracker Wizard Poison Bats Skeleton Barrel
Firecracker Wizard Poison
Poison Skeleton Barrel Firecracker Wizard
Poison Skeleton Barrel Firecracker Wizard
Bats Mini P.E.K.K.A Poison
Firecracker Poison Skeleton Barrel Wizard
Poison Firecracker Wizard
Poison Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Poison
Skeleton Barrel Firecracker Poison
Skeleton Barrel Firecracker Wizard Poison
Skeleton Barrel Firecracker Wizard Poison
Poison
Bats Mini P.E.K.K.A
Skeleton Barrel Firecracker Mini P.E.K.K.A Wizard Poison
Skeleton Barrel Firecracker Wizard Poison
Poison
Wizard Poison
Skeleton Barrel Poison
Firecracker Poison Wizard
Firecracker Poison Skeleton Barrel Wizard
Skeleton Barrel Wizard Poison
Poison Skeleton Barrel Firecracker
Poison Bats Firecracker Wizard
Bats Skeleton Barrel Firecracker Wizard Poison
Mini P.E.K.K.A
Poison Wizard
Firecracker Poison
Firecracker Wizard Poison
Skeleton Barrel Bats
Poison Firecracker Wizard
Poison Firecracker Mini P.E.K.K.A Wizard
Skeleton Barrel Firecracker Wizard Poison
Poison
Firecracker
Bats Firecracker Poison
Firecracker Bats Poison
Poison Skeleton Barrel Firecracker
Firecracker Wizard

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