My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Musketeer Hog Rider Goblin Barrel
Zap
Goblin Barrel
Barbarian Barrel
Knight Tesla Elite Barbarians Musketeer Goblin Barrel
The Log
Elite Barbarians Musketeer Hog Rider Goblin Barrel
Earthquake
Tesla Hog Rider Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Knight Elite Barbarians Musketeer Hog Rider Goblin Barrel
Fireball
Tesla Elite Barbarians Musketeer Hog Rider Goblin Barrel
Poison
Musketeer
Lightning
Knight Tesla Elite Barbarians Musketeer
Rocket
Elite Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Barrel Tesla Fireball Musketeer Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Goblin Barrel Tesla

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Hog Rider Knight Musketeer
Knight
Musketeer Hog Rider Goblin Barrel Zap Elite Barbarians Fireball
Tesla
Elite Barbarians
Zap Knight Fireball Hog Rider
Fireball
Zap Hog Rider Knight Elite Barbarians
Musketeer
Knight Hog Rider Zap
Hog Rider
Zap Knight Fireball Musketeer Elite Barbarians Goblin Barrel
Goblin Barrel
Knight Hog Rider

Defense Synergies 4 7

Zap
Fireball Knight Tesla Elite Barbarians Musketeer
Knight
Tesla Musketeer Zap Fireball
Tesla
Knight Musketeer Zap Fireball
Elite Barbarians
Zap
Fireball
Zap Knight Tesla Musketeer
Musketeer
Knight Tesla Zap Fireball
Hog Rider
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Fireball Musketeer
Elite Barbarians Zap Knight Tesla Musketeer
Tesla Knight Elite Barbarians Musketeer
Tesla Elite Barbarians Knight Musketeer
Elite Barbarians Fireball
Fireball Zap Tesla Musketeer
Tesla Musketeer Zap Fireball
Zap Tesla Fireball Musketeer
Tesla Elite Barbarians Musketeer
Knight Elite Barbarians Tesla Musketeer
Zap Knight Tesla Fireball Musketeer
Tesla Musketeer Zap Fireball
Tesla Zap Knight Elite Barbarians Fireball Musketeer
Fireball Zap Tesla
Elite Barbarians Knight Tesla
Zap Tesla Elite Barbarians Fireball
Tesla Knight Elite Barbarians Fireball Musketeer
Tesla Fireball Zap Knight Elite Barbarians Musketeer
Zap Knight Tesla Fireball Musketeer
Tesla Elite Barbarians Musketeer
Knight Tesla Elite Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla Elite Barbarians Fireball
Fireball Zap Knight Tesla Elite Barbarians Musketeer
Zap Knight Elite Barbarians Musketeer
Zap Knight Tesla Elite Barbarians Fireball Musketeer
Knight Tesla Elite Barbarians Musketeer
Fireball Zap Tesla Musketeer
Knight Tesla Elite Barbarians Fireball Musketeer
Knight Tesla Elite Barbarians
Zap Knight Elite Barbarians Fireball
Tesla Musketeer
Knight Tesla Elite Barbarians Musketeer
Zap Elite Barbarians Fireball
Elite Barbarians Knight Tesla Fireball
Tesla Fireball Musketeer
Tesla Elite Barbarians Zap Knight Fireball Musketeer
Zap Tesla Elite Barbarians Fireball Musketeer
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer
Fireball Zap Musketeer
Fireball
Knight Fireball Musketeer
Fireball Zap
Fireball Zap Musketeer
Musketeer
Fireball Zap
Fireball Zap
Elite Barbarians Fireball Musketeer
Zap Knight Fireball Musketeer
Fireball Zap Musketeer
Knight Elite Barbarians Fireball Musketeer
Fireball Musketeer
Zap Elite Barbarians Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Elite Barbarians Zap Fireball Musketeer
Zap Fireball Musketeer
Elite Barbarians Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Knight Musketeer
Zap Fireball Musketeer
Zap Fireball
Elite Barbarians Musketeer
Zap Elite Barbarians Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball

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