My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Golem Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem Mini P.E.K.K.A Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Cannon Hog Rider Miner
Zap
Cannon
Barbarian Barrel
Ice Spirit Cannon Magic Archer
The Log
Ice Spirit Cannon Mini P.E.K.K.A Hog Rider
Earthquake
Cannon Hog Rider
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Mini P.E.K.K.A Hog Rider Miner Magic Archer
Fireball
Cannon Hog Rider Magic Archer
Poison
Cannon Magic Archer
Lightning
Cannon Ice Golem Mini P.E.K.K.A Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem Rocket Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem Mini P.E.K.K.A Rocket Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Ice Golem Cannon Miner Mini P.E.K.K.A Hog Rider Magic Archer Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Ice Golem Cannon Miner

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Mini P.E.K.K.A Miner
Cannon
Ice Golem
Hog Rider Mini P.E.K.K.A Miner Magic Archer
Mini P.E.K.K.A
Ice Spirit Ice Golem Hog Rider Magic Archer
Hog Rider
Ice Spirit Ice Golem Mini P.E.K.K.A Rocket Magic Archer
Rocket
Hog Rider Miner
Miner
Ice Spirit Ice Golem Rocket Magic Archer
Magic Archer
Ice Golem Mini P.E.K.K.A Hog Rider Miner

Defense Synergies 2 11

Ice Spirit
Mini P.E.K.K.A Cannon Ice Golem Rocket Miner Magic Archer
Cannon
Ice Golem Ice Spirit Mini P.E.K.K.A Rocket Magic Archer
Ice Golem
Cannon Ice Spirit Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Ice Spirit Cannon Ice Golem Magic Archer
Hog Rider
Rocket
Ice Spirit Cannon
Miner
Ice Spirit
Magic Archer
Ice Spirit Cannon Ice Golem Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Ice Golem Magic Archer
Mini P.E.K.K.A Ice Spirit Cannon
Cannon Mini P.E.K.K.A Rocket
Cannon Mini P.E.K.K.A
Mini P.E.K.K.A Rocket
Cannon Magic Archer
Rocket Ice Spirit Cannon Magic Archer
Rocket Cannon Ice Golem Magic Archer
Cannon Mini P.E.K.K.A
Ice Spirit Cannon Ice Golem Mini P.E.K.K.A Miner
Cannon Ice Golem Magic Archer
Magic Archer
Cannon Mini P.E.K.K.A Ice Spirit Rocket
Rocket Ice Spirit Cannon Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Cannon
Rocket Ice Spirit Cannon Mini P.E.K.K.A
Cannon Mini P.E.K.K.A
Ice Spirit Cannon Magic Archer
Ice Spirit Cannon Ice Golem Magic Archer
Mini P.E.K.K.A Cannon
Cannon Mini P.E.K.K.A
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Ice Golem
Ice Golem Mini P.E.K.K.A Rocket Miner Magic Archer
Ice Spirit Ice Golem Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Ice Golem
Cannon Mini P.E.K.K.A
Rocket Ice Spirit Ice Golem Magic Archer
Mini P.E.K.K.A Rocket Ice Golem
Mini P.E.K.K.A
Rocket Ice Spirit Ice Golem Mini P.E.K.K.A Magic Archer
Cannon
Mini P.E.K.K.A
Rocket
Mini P.E.K.K.A Rocket Cannon Ice Golem
Cannon Magic Archer
Ice Spirit Ice Golem Mini P.E.K.K.A Rocket Magic Archer
Cannon Ice Golem Mini P.E.K.K.A Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Ice Golem Rocket
Miner Magic Archer
Rocket Miner Magic Archer
Ice Golem Rocket
Rocket Magic Archer
Ice Spirit Ice Golem Rocket Magic Archer
Magic Archer
Ice Spirit Ice Golem Magic Archer
Miner
Rocket Mini P.E.K.K.A
Rocket Miner Magic Archer
Rocket Magic Archer
Rocket Ice Golem Miner Magic Archer
Rocket Magic Archer
Ice Golem Magic Archer
Rocket Magic Archer
Magic Archer Rocket
Rocket
Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Magic Archer
Rocket Miner Magic Archer
Rocket Magic Archer
Rocket
Rocket
Rocket
Ice Golem Ice Spirit Magic Archer
Miner Magic Archer
Miner Magic Archer
Rocket Miner Magic Archer
Ice Golem Magic Archer
Rocket Ice Spirit
Mini P.E.K.K.A
Rocket Miner Magic Archer
Rocket Ice Spirit Magic Archer
Rocket Magic Archer
Ice Spirit Rocket Magic Archer
Rocket Magic Archer
Miner Mini P.E.K.K.A Rocket Magic Archer
Ice Golem Magic Archer
Rocket
Ice Spirit Rocket Magic Archer
Rocket Magic Archer
Rocket Miner Magic Archer
Rocket

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