My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Cannon Cart Phoenix Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Cannon Cart Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Cannon Cart Phoenix
Giant Snowball
Goblin Drill
Zap
Goblin Drill Cannon Cart
Barbarian Barrel
Ice Spirit Bomb Tower Goblin Drill Cannon Cart
The Log
Ice Spirit Goblin Drill Cannon Cart
Earthquake
Bomb Tower Goblin Drill
Arrows
Ice Spirit Goblin Drill
Royal Delivery
Ice Spirit Goblin Drill Cannon Cart
Fireball
Bomb Tower Goblin Drill Cannon Cart
Poison
Bomb Tower Goblin Drill Phoenix
Lightning
Bomb Tower Cannon Cart Phoenix Goblinstein
Rocket
Bomb Tower Cannon Cart Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Bomb Tower Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Tornado Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Tornado Bomb Tower Goblin Drill Phoenix Cannon Cart Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Arrows Tornado Bomb Tower

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Drill Cannon Cart Phoenix
Arrows
Goblin Drill Cannon Cart Phoenix
Bomb Tower
Tornado
Cannon Cart
Goblin Drill
Ice Spirit Arrows Cannon Cart
Cannon Cart
Ice Spirit Arrows Tornado Goblin Drill
Phoenix
Ice Spirit Arrows
Goblinstein

Defense Synergies 1 11

Ice Spirit
Bomb Tower Tornado Goblin Drill Cannon Cart Phoenix
Arrows
Bomb Tower Tornado Cannon Cart Phoenix
Bomb Tower
Tornado Ice Spirit Arrows
Tornado
Bomb Tower Ice Spirit Arrows Goblin Drill Cannon Cart
Goblin Drill
Ice Spirit Tornado
Cannon Cart
Ice Spirit Arrows Tornado
Phoenix
Ice Spirit Arrows
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart
Bomb Tower Ice Spirit Goblin Drill Cannon Cart Phoenix
Bomb Tower Tornado Goblin Drill Cannon Cart
Bomb Tower Goblin Drill Cannon Cart Phoenix
Arrows Bomb Tower Tornado
Arrows Tornado Bomb Tower Cannon Cart
Tornado Ice Spirit Arrows Bomb Tower Phoenix
Arrows Bomb Tower Cannon Cart Phoenix
Bomb Tower Tornado Goblin Drill Phoenix
Tornado Ice Spirit Cannon Cart Phoenix
Arrows Bomb Tower Tornado Goblin Drill Cannon Cart
Arrows Tornado Phoenix
Bomb Tower Goblin Drill Ice Spirit Cannon Cart
Bomb Tower Ice Spirit Arrows Tornado Goblin Drill Cannon Cart
Bomb Tower Goblin Drill Cannon Cart Phoenix
Bomb Tower Tornado Ice Spirit Goblin Drill
Bomb Tower Arrows Tornado Goblin Drill Cannon Cart
Ice Spirit Arrows Bomb Tower Tornado Goblin Drill Cannon Cart
Arrows Bomb Tower Tornado Goblin Drill Ice Spirit Cannon Cart
Bomb Tower Tornado Goblin Drill Cannon Cart Phoenix
Arrows Bomb Tower Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart
Arrows Bomb Tower Cannon Cart Phoenix
Ice Spirit Bomb Tower Cannon Cart
Tornado Cannon Cart Phoenix
Goblin Drill Cannon Cart Phoenix
Arrows Ice Spirit Bomb Tower Tornado
Bomb Tower Cannon Cart Phoenix
Bomb Tower Cannon Cart Phoenix
Ice Spirit Bomb Tower Tornado Cannon Cart Phoenix
Goblin Drill Phoenix
Bomb Tower Cannon Cart Phoenix
Arrows Tornado Phoenix
Cannon Cart Bomb Tower
Bomb Tower Cannon Cart
Phoenix Ice Spirit Bomb Tower Tornado Goblin Drill Cannon Cart
Arrows Bomb Tower Cannon Cart Phoenix
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Goblin Drill
Arrows Tornado
Arrows Goblin Drill Cannon Cart
Cannon Cart Arrows
Arrows
Arrows Ice Spirit Tornado
Arrows Tornado
Arrows Ice Spirit Tornado
Arrows Tornado
Tornado
Arrows Tornado Cannon Cart
Arrows Tornado
Cannon Cart
Arrows Cannon Cart
Arrows Cannon Cart
Arrows Goblin Drill Cannon Cart
Arrows Cannon Cart
Arrows Tornado
Arrows
Arrows Tornado
Arrows Tornado
Tornado
Arrows Goblin Drill Cannon Cart
Arrows Tornado Ice Spirit
Arrows Tornado
Arrows Tornado
Arrows Tornado
Arrows Tornado
Ice Spirit
Arrows
Ice Spirit Arrows
Arrows
Ice Spirit Cannon Cart
Arrows Tornado
Arrows
Cannon Cart
Arrows
Arrows Tornado
Cannon Cart
Ice Spirit Tornado
Tornado
Tornado Cannon Cart
Cannon Cart

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