My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Tesla Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill
Giant Snowball
Guards Goblin Drill
Zap
Guards Goblin Drill
Barbarian Barrel
Ice Spirit Knight Tesla Guards Goblin Drill
The Log
Ice Spirit Guards Goblin Drill
Earthquake
Tesla Guards Goblin Drill
Arrows
Ice Spirit Guards Goblin Drill
Royal Delivery
Ice Spirit Knight Guards Goblin Drill
Fireball
Tesla Goblin Drill
Poison
Guards Goblin Drill
Lightning
Knight Tesla Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Guards Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Guards Tesla Poison Goblin Drill Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Guards

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Guards Goblin Drill
Knight
Ice Spirit Poison Goblin Drill The Log
Tesla
Guards
Ice Spirit The Log
Poison
Knight Goblin Drill The Log
Goblin Drill
Ice Spirit Knight Poison The Log
The Log
Knight Guards Poison Goblin Drill
Goblinstein

Defense Synergies 2 16

Ice Spirit
Knight Tesla Guards Poison Goblin Drill The Log
Knight
Tesla Ice Spirit Poison The Log
Tesla
Knight The Log Ice Spirit Guards Poison Goblin Drill
Guards
Ice Spirit Tesla Poison Goblin Drill The Log
Poison
Ice Spirit Knight Tesla Guards The Log
Goblin Drill
Ice Spirit Tesla Guards The Log
The Log
Tesla Ice Spirit Knight Guards Poison Goblin Drill
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla The Log
Ice Spirit Knight Tesla Goblin Drill The Log
Tesla Knight Goblin Drill
Tesla Knight Guards Goblin Drill
Poison The Log
The Log Tesla Guards
Tesla Ice Spirit Poison
Tesla Poison The Log
Tesla Goblin Drill
Knight Guards Ice Spirit Tesla
Guards Poison Knight Tesla Goblin Drill The Log
Tesla Poison
Tesla Goblin Drill Ice Spirit Knight Guards The Log
Ice Spirit Tesla Guards Poison Goblin Drill The Log
Knight Tesla Goblin Drill
Ice Spirit Tesla Goblin Drill The Log Goblinstein
Tesla Knight Poison Goblin Drill
Ice Spirit Tesla Knight Guards Goblin Drill The Log
Poison Goblin Drill The Log Ice Spirit Knight Tesla Guards
Tesla Goblin Drill
Knight Tesla Guards Poison The Log
Tesla Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Tesla
Poison Knight Tesla The Log
Guards Ice Spirit Knight The Log
Guards Knight Tesla The Log
Knight Tesla Guards Goblin Drill
Poison Goblinstein Ice Spirit Tesla
Guards Knight Tesla
Knight Tesla
Goblinstein Ice Spirit Knight Poison The Log
Tesla Guards Goblin Drill
Knight Tesla Guards
Guards Poison The Log
Knight Tesla Guards
Tesla
Tesla Guards Ice Spirit Knight Poison Goblin Drill The Log Goblinstein
Poison Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Guards Goblin Drill The Log
Poison The Log
Poison Goblin Drill The Log
Knight Guards Poison The Log
Poison The Log Goblinstein
Poison Goblinstein Ice Spirit
Poison The Log
Poison The Log Ice Spirit
Poison The Log
Guards Poison
Poison Knight The Log
Poison
Poison Knight The Log
Poison
Poison The Log
Poison Goblin Drill The Log
Poison The Log
Poison
Poison The Log
Poison The Log
Poison The Log
Poison
The Log
Poison Goblin Drill The Log
Poison The Log Ice Spirit Goblinstein
Poison The Log
Poison The Log
Poison The Log
Poison
Ice Spirit Guards Poison Goblinstein
Poison The Log
Ice Spirit Poison
Poison The Log
Ice Spirit Guards Goblinstein
Poison
The Log
Poison Knight
The Log Poison
Poison
Ice Spirit Guards Poison The Log
Poison
Poison The Log
Poison

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