My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Skeleton Army
Giant Snowball
Minion Horde Skeleton Army
Zap
Minion Horde Skeleton Army
Barbarian Barrel
Ice Spirit Elite Barbarians Valkyrie Skeleton Army
The Log
Ice Spirit Elite Barbarians Mini P.E.K.K.A Skeleton Army
Earthquake
Skeleton Army
Arrows
Ice Spirit Minion Horde Skeleton Army
Royal Delivery
Ice Spirit Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army
Fireball
Minion Horde Elite Barbarians Skeleton Army
Poison
Minion Horde Skeleton Army
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie
Rocket
Minion Horde Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Skeleton Army Mini P.E.K.K.A Valkyrie Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Skeleton Army

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Valkyrie Minion Horde Elite Barbarians Mini P.E.K.K.A
Zap
Ice Spirit Elite Barbarians Minion Horde Mini P.E.K.K.A Valkyrie The Log
Minion Horde
Ice Spirit Zap
Elite Barbarians
Zap Valkyrie Ice Spirit The Log
Mini P.E.K.K.A
Ice Spirit Zap Valkyrie The Log
Valkyrie
Ice Spirit Elite Barbarians Zap Mini P.E.K.K.A
Skeleton Army
The Log
Zap Elite Barbarians Mini P.E.K.K.A

Defense Synergies 5 17

Ice Spirit
Zap Mini P.E.K.K.A Minion Horde Elite Barbarians Valkyrie Skeleton Army The Log
Zap
Ice Spirit Mini P.E.K.K.A Minion Horde Elite Barbarians Valkyrie Skeleton Army The Log
Minion Horde
Ice Spirit Zap The Log
Elite Barbarians
Valkyrie Ice Spirit Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Ice Spirit Zap The Log Elite Barbarians Valkyrie Skeleton Army
Valkyrie
Elite Barbarians Ice Spirit Zap Mini P.E.K.K.A The Log
Skeleton Army
Ice Spirit Zap Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Ice Spirit Zap Minion Horde Elite Barbarians Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Valkyrie The Log
Minion Horde Elite Barbarians Mini P.E.K.K.A Skeleton Army Ice Spirit Zap Valkyrie The Log
Minion Horde Mini P.E.K.K.A Skeleton Army Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Mini P.E.K.K.A Skeleton Army Valkyrie
Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army The Log
Skeleton Army The Log Zap Valkyrie
Minion Horde Ice Spirit Zap
Zap Valkyrie The Log
Minion Horde Mini P.E.K.K.A Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Ice Spirit Minion Horde Mini P.E.K.K.A Valkyrie
Minion Horde Valkyrie Skeleton Army Zap The Log
Minion Horde Zap
Minion Horde Mini P.E.K.K.A Skeleton Army Ice Spirit Zap Elite Barbarians Valkyrie The Log
Valkyrie Skeleton Army Ice Spirit Zap Minion Horde Mini P.E.K.K.A The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army Minion Horde
Minion Horde Skeleton Army Ice Spirit Zap Elite Barbarians Mini P.E.K.K.A The Log
Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army
Ice Spirit Valkyrie Zap Minion Horde Elite Barbarians Skeleton Army The Log
Zap Valkyrie The Log Ice Spirit
Mini P.E.K.K.A Elite Barbarians
Valkyrie Skeleton Army Minion Horde Elite Barbarians Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Zap Elite Barbarians
Zap Elite Barbarians Mini P.E.K.K.A Valkyrie The Log
Skeleton Army Ice Spirit Zap Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie Skeleton Army Zap Minion Horde Elite Barbarians The Log
Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army
Ice Spirit Zap Minion Horde
Mini P.E.K.K.A Skeleton Army Minion Horde Elite Barbarians Valkyrie
Mini P.E.K.K.A Minion Horde Elite Barbarians Valkyrie Skeleton Army
Zap Minion Horde Ice Spirit Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army The Log
Minion Horde Skeleton Army
Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie
Skeleton Army Zap Elite Barbarians Valkyrie The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Ice Spirit Zap Minion Horde Mini P.E.K.K.A Valkyrie The Log
Valkyrie Zap Minion Horde Elite Barbarians Mini P.E.K.K.A The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie The Log
Zap The Log
Minion Horde The Log
Valkyrie The Log
Zap Minion Horde Valkyrie The Log
Ice Spirit Zap Minion Horde
Minion Horde The Log
The Log Ice Spirit Zap
The Log Zap
Minion Horde Elite Barbarians Mini P.E.K.K.A
Zap Minion Horde Valkyrie The Log
Zap
Elite Barbarians The Log
Minion Horde
Zap Elite Barbarians The Log
Zap Minion Horde The Log
Minion Horde The Log
Minion Horde Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log
Zap Valkyrie The Log
Minion Horde The Log
The Log
Zap Minion Horde The Log
Zap The Log Ice Spirit Valkyrie
Minion Horde
The Log Zap
Zap The Log
Zap The Log
Elite Barbarians Zap Minion Horde
Zap Ice Spirit Minion Horde
Minion Horde Elite Barbarians Mini P.E.K.K.A
Zap Minion Horde The Log
Zap Ice Spirit Minion Horde
Minion Horde
The Log
Zap Minion Horde Ice Spirit Skeleton Army
Zap
The Log
Minion Horde Mini P.E.K.K.A Valkyrie
The Log Zap
Zap
Minion Horde Elite Barbarians
Zap Ice Spirit Minion Horde Elite Barbarians The Log
Zap
Zap The Log

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