My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Musketeer Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Dart Goblin Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince
Giant Snowball
Dart Goblin Musketeer Guards
Zap
Dart Goblin Guards Prince
Barbarian Barrel
Electro Spirit Ice Spirit Dart Goblin Musketeer Guards
The Log
Electro Spirit Ice Spirit Dart Goblin Musketeer Guards Prince
Earthquake
Guards
Arrows
Electro Spirit Ice Spirit Dart Goblin Guards
Royal Delivery
Electro Spirit Ice Spirit Dart Goblin Musketeer Guards Prince
Fireball
Dart Goblin Musketeer
Poison
Dart Goblin Musketeer Guards
Lightning
Musketeer Prince
Rocket
Musketeer Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Arrows The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Arrows Guards Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit The Log Arrows Dart Goblin Guards Musketeer Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Electro Spirit Ice Spirit The Log Arrows

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Ice Spirit
Dart Goblin Musketeer Guards Prince
Arrows
Prince
Dart Goblin
Ice Spirit Prince The Log
Musketeer
Ice Spirit Prince The Log
Guards
Ice Spirit The Log
Prince
Ice Spirit Arrows Dart Goblin Musketeer The Log
The Log
Dart Goblin Musketeer Guards Prince

Defense Synergies 4 12

Electro Spirit
The Log
Ice Spirit
Musketeer Dart Goblin Guards Prince The Log
Arrows
Prince
Dart Goblin
Ice Spirit Musketeer Guards Prince The Log
Musketeer
Ice Spirit Guards The Log Dart Goblin
Guards
Musketeer Ice Spirit Dart Goblin Prince The Log
Prince
The Log Ice Spirit Arrows Dart Goblin Guards
The Log
Musketeer Prince Electro Spirit Ice Spirit Dart Goblin Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Musketeer The Log
Ice Spirit Dart Goblin Musketeer Prince The Log
Prince Dart Goblin Musketeer
Prince Dart Goblin Musketeer Guards
Arrows Prince The Log
Arrows The Log Electro Spirit Dart Goblin Musketeer Guards
Dart Goblin Musketeer Electro Spirit Ice Spirit Arrows
Electro Spirit Arrows Dart Goblin Musketeer The Log
Musketeer Prince
Guards Ice Spirit Dart Goblin Musketeer Prince
Dart Goblin Guards Electro Spirit Arrows Musketeer The Log
Arrows Musketeer Dart Goblin
Prince Ice Spirit Musketeer Guards The Log
Electro Spirit Ice Spirit Arrows Dart Goblin Guards Prince The Log
Prince
Ice Spirit Prince The Log
Arrows Musketeer Prince
Ice Spirit Arrows Electro Spirit Dart Goblin Musketeer Guards Prince The Log
Arrows The Log Electro Spirit Ice Spirit Dart Goblin Musketeer Guards
Dart Goblin Musketeer Prince
Electro Spirit Arrows Dart Goblin Musketeer Guards Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Prince
Arrows Musketeer Prince The Log
Guards Ice Spirit Musketeer Prince The Log
Guards Prince Musketeer The Log
Musketeer Guards Prince
Arrows Electro Spirit Ice Spirit Dart Goblin Musketeer
Guards Prince Dart Goblin Musketeer
Prince
Electro Spirit Ice Spirit Prince The Log
Dart Goblin Musketeer Guards
Dart Goblin Musketeer Guards Prince
Arrows Guards Prince The Log
Prince Guards
Dart Goblin Musketeer
Guards Electro Spirit Ice Spirit Dart Goblin Musketeer Prince The Log
Arrows Electro Spirit Dart Goblin Musketeer The Log
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Musketeer Guards The Log
Arrows Dart Goblin Musketeer The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Musketeer Guards Prince The Log
Arrows The Log
Arrows Electro Spirit Ice Spirit Dart Goblin Musketeer
Arrows Dart Goblin Musketeer The Log
Arrows The Log Ice Spirit Dart Goblin
Arrows The Log Dart Goblin
Musketeer Guards Prince
Arrows Dart Goblin Musketeer Prince The Log
Arrows Dart Goblin Musketeer
Dart Goblin Musketeer The Log
Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer Prince The Log
Arrows Dart Goblin Musketeer The Log
Arrows Dart Goblin Musketeer The Log
Arrows
Arrows Dart Goblin Musketeer Prince The Log
Arrows Dart Goblin The Log
Musketeer Prince The Log
Arrows
Musketeer Prince The Log
Arrows Musketeer The Log
Arrows The Log Electro Spirit Ice Spirit
Arrows The Log Dart Goblin Musketeer
Arrows Musketeer Prince The Log
Arrows Dart Goblin Musketeer The Log
Arrows Dart Goblin Musketeer
Electro Spirit Ice Spirit Dart Goblin Musketeer Guards
Arrows Dart Goblin Musketeer The Log
Electro Spirit Ice Spirit Arrows
Prince
Arrows The Log
Electro Spirit Ice Spirit Dart Goblin Musketeer Guards Prince
Arrows Dart Goblin Musketeer
Arrows The Log
Dart Goblin Musketeer Prince
Arrows The Log Dart Goblin Musketeer
Arrows
Dart Goblin Musketeer Prince
Electro Spirit Ice Spirit Dart Goblin Musketeer Guards The Log
Dart Goblin Musketeer
Dart Goblin Musketeer Prince The Log
Prince
Dart Goblin

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