My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse Clone Cannon Cart Princess Royal Ghost Fisherman Magic Archer Lumberjack Night Witch Mother Witch Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Flying Machine Giant Skeleton Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Flying Machine Barbarian Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Giant Skeleton Miner Inferno Dragon
Giant Snowball
Archers Flying Machine Miner Inferno Dragon
Zap
Archers Royal Giant Flying Machine Inferno Dragon
Barbarian Barrel
Archers Giant Skeleton Ice Wizard
The Log
Archers Royal Giant Giant Skeleton
Earthquake
Archers
Arrows
Archers Flying Machine
Royal Delivery
Archers Flying Machine Giant Skeleton Miner Ice Wizard Inferno Dragon
Fireball
Archers Flying Machine Ice Wizard Inferno Dragon
Poison
Archers Flying Machine Ice Wizard
Lightning
Ice Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Miner Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Miner Ice Wizard Flying Machine Inferno Dragon Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Archers Miner Ice Wizard

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Giant Barbarian Barrel Giant Skeleton Miner Inferno Dragon
Royal Giant
Barbarian Barrel Miner Ice Wizard Archers Flying Machine Giant Skeleton
Flying Machine
Royal Giant Barbarian Barrel Giant Skeleton
Barbarian Barrel
Royal Giant Archers Flying Machine Giant Skeleton Miner Ice Wizard
Giant Skeleton
Archers Royal Giant Flying Machine Barbarian Barrel Miner Ice Wizard
Miner
Royal Giant Archers Barbarian Barrel Giant Skeleton Inferno Dragon
Ice Wizard
Royal Giant Barbarian Barrel Giant Skeleton
Inferno Dragon
Archers Miner

Defense Synergies 1 10

Archers
Barbarian Barrel Giant Skeleton Ice Wizard
Royal Giant
Flying Machine
Barbarian Barrel Giant Skeleton Ice Wizard
Barbarian Barrel
Archers Flying Machine Giant Skeleton Miner Ice Wizard
Giant Skeleton
Archers Flying Machine Barbarian Barrel Ice Wizard
Miner
Barbarian Barrel
Ice Wizard
Archers Flying Machine Barbarian Barrel Giant Skeleton Inferno Dragon
Inferno Dragon
Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Barbarian Barrel
Inferno Dragon Flying Machine Ice Wizard
Archers Giant Skeleton Ice Wizard Inferno Dragon
Inferno Dragon Ice Wizard
Barbarian Barrel Giant Skeleton
Barbarian Barrel Archers Flying Machine Ice Wizard
Inferno Dragon Archers Flying Machine Ice Wizard
Flying Machine Barbarian Barrel Giant Skeleton
Inferno Dragon Ice Wizard
Archers Barbarian Barrel Giant Skeleton Miner Ice Wizard
Archers Ice Wizard Flying Machine Barbarian Barrel Giant Skeleton
Inferno Dragon Archers Flying Machine Ice Wizard
Flying Machine Giant Skeleton Ice Wizard
Barbarian Barrel
Inferno Dragon
Inferno Dragon
Archers Flying Machine Barbarian Barrel Ice Wizard
Barbarian Barrel Archers Flying Machine Giant Skeleton Ice Wizard Inferno Dragon
Inferno Dragon
Archers Flying Machine Barbarian Barrel Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Barbarian Barrel Giant Skeleton
Archers Flying Machine Barbarian Barrel Miner Inferno Dragon
Giant Skeleton
Giant Skeleton Barbarian Barrel
Giant Skeleton Inferno Dragon
Archers Flying Machine Ice Wizard
Archers Flying Machine Giant Skeleton Ice Wizard
Giant Skeleton Inferno Dragon
Giant Skeleton Flying Machine Barbarian Barrel Inferno Dragon
Inferno Dragon
Inferno Dragon Flying Machine Giant Skeleton
Giant Skeleton
Giant Skeleton
Archers Flying Machine
Archers Flying Machine Barbarian Barrel Giant Skeleton Inferno Dragon
Archers Flying Machine Barbarian Barrel Giant Skeleton Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Barbarian Barrel Giant Skeleton
Flying Machine Barbarian Barrel Miner Ice Wizard
Flying Machine Barbarian Barrel Giant Skeleton Miner
Flying Machine Barbarian Barrel Giant Skeleton
Barbarian Barrel
Flying Machine Ice Wizard
Archers Flying Machine
Flying Machine Barbarian Barrel Ice Wizard
Miner Flying Machine
Miner Flying Machine Barbarian Barrel
Archers Flying Machine
Flying Machine Barbarian Barrel Miner
Flying Machine Barbarian Barrel
Flying Machine Barbarian Barrel
Flying Machine Barbarian Barrel
Flying Machine Barbarian Barrel
Barbarian Barrel
Archers Flying Machine Barbarian Barrel
Flying Machine Barbarian Barrel Miner
Giant Skeleton
Flying Machine Barbarian Barrel
Barbarian Barrel Ice Wizard
Inferno Dragon
Miner Flying Machine Barbarian Barrel Ice Wizard
Flying Machine Miner
Miner Barbarian Barrel
Archers Flying Machine Ice Wizard
Flying Machine
Miner
Giant Skeleton
Archers Flying Machine Barbarian Barrel
Archers Flying Machine Ice Wizard
Barbarian Barrel
Miner Flying Machine
Flying Machine
Giant Skeleton
Flying Machine
Flying Machine Giant Skeleton
Flying Machine
Flying Machine Barbarian Barrel Giant Skeleton Miner

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