My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Princess
Zap
Goblin Gang Inferno Tower Goblin Barrel Princess
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower Wizard Goblin Barrel Princess
The Log
Goblin Gang Goblin Barrel Princess
Earthquake
Goblin Gang Inferno Tower Goblin Barrel
Arrows
Goblin Gang Goblin Barrel Princess
Royal Delivery
Goblin Gang Valkyrie Wizard Goblin Barrel Princess
Fireball
Goblin Gang Inferno Tower Wizard Goblin Barrel Princess
Poison
Goblin Gang Inferno Tower Wizard Princess
Lightning
Valkyrie Inferno Tower Wizard
Rocket
Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Goblin Barrel Princess Valkyrie Inferno Tower Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Goblin Barrel Princess

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Valkyrie Princess Mega Knight
Goblin Gang
Goblin Barrel Valkyrie Princess
Valkyrie
Goblin Barrel Zap Goblin Gang Wizard
Inferno Tower
Wizard
Valkyrie Mega Knight
Goblin Barrel
Goblin Gang Valkyrie Princess Mega Knight
Princess
Zap Goblin Gang Goblin Barrel Mega Knight
Mega Knight
Zap Wizard Goblin Barrel Princess

Defense Synergies 2 13

Zap
Mega Knight Goblin Gang Valkyrie Inferno Tower Princess
Goblin Gang
Inferno Tower Zap Valkyrie Princess
Valkyrie
Zap Goblin Gang Inferno Tower Wizard Princess
Inferno Tower
Goblin Gang Zap Valkyrie Princess Mega Knight
Wizard
Valkyrie Mega Knight
Goblin Barrel
Princess
Zap Goblin Gang Valkyrie Inferno Tower Mega Knight
Mega Knight
Zap Inferno Tower Wizard Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Inferno Tower Wizard
Inferno Tower Zap Goblin Gang Valkyrie Mega Knight
Goblin Gang Inferno Tower Mega Knight Valkyrie
Inferno Tower Goblin Gang Valkyrie Mega Knight
Valkyrie Princess Mega Knight
Goblin Gang Zap Valkyrie Mega Knight
Inferno Tower Zap Goblin Gang Wizard Princess
Zap Valkyrie Inferno Tower Mega Knight
Inferno Tower Goblin Gang Princess
Goblin Gang Valkyrie Inferno Tower Mega Knight
Goblin Gang Valkyrie Zap Wizard Princess Mega Knight
Inferno Tower Zap Goblin Gang Wizard Princess
Inferno Tower Mega Knight Zap Goblin Gang Valkyrie Wizard
Valkyrie Wizard Mega Knight Zap Goblin Gang Princess
Inferno Tower Goblin Gang Mega Knight
Inferno Tower Zap Goblin Gang Mega Knight
Wizard Mega Knight Goblin Gang Valkyrie Inferno Tower
Valkyrie Mega Knight Zap Goblin Gang Wizard
Zap Valkyrie Wizard Princess Mega Knight
Inferno Tower
Goblin Gang Valkyrie Wizard Mega Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Zap Inferno Tower
Zap Goblin Gang Valkyrie Wizard Mega Knight
Goblin Gang Mega Knight Zap Valkyrie Inferno Tower
Goblin Gang Valkyrie Mega Knight Zap Inferno Tower
Inferno Tower Goblin Gang Valkyrie Mega Knight
Wizard Zap Goblin Gang Princess
Goblin Gang Valkyrie Inferno Tower
Inferno Tower Mega Knight Valkyrie
Zap Mega Knight Valkyrie Inferno Tower
Inferno Tower Goblin Gang
Mega Knight Valkyrie Inferno Tower
Mega Knight Zap Valkyrie
Mega Knight Goblin Gang Valkyrie Inferno Tower Wizard
Wizard Valkyrie Princess Mega Knight
Goblin Gang Inferno Tower Zap Valkyrie
Valkyrie Mega Knight Zap Inferno Tower Wizard Princess
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Princess
Valkyrie
Wizard Zap Valkyrie Mega Knight
Wizard Zap Princess
Wizard Princess
Zap Wizard Princess
Zap Wizard
Goblin Gang
Zap Valkyrie Wizard Princess
Zap Wizard Princess
Princess
Princess
Princess Zap
Zap Wizard Princess
Wizard Princess Mega Knight
Zap Wizard Princess Mega Knight
Zap Valkyrie Wizard Princess Mega Knight
Mega Knight
Wizard Princess
Zap
Zap Valkyrie Wizard Princess Mega Knight
Zap Wizard Princess
Zap Wizard Princess Mega Knight
Zap
Zap Wizard Princess
Zap Wizard
Zap Wizard Mega Knight
Zap Princess
Mega Knight
Wizard Princess
Zap Goblin Gang Princess
Zap Wizard Princess
Goblin Gang Valkyrie Wizard Princess Mega Knight
Zap Wizard Princess
Zap
Mega Knight
Zap Goblin Gang Princess
Zap Princess
Zap Princess Mega Knight
Wizard Mega Knight

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