My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Golem Mega Minion P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Mega Minion Dart Goblin
Zap
Skeletons Dart Goblin Inferno Tower
Barbarian Barrel
Skeletons Dart Goblin Inferno Tower
The Log
Skeletons Dart Goblin
Earthquake
Skeletons Inferno Tower
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Mega Minion Dart Goblin P.E.K.K.A
Fireball
Mega Minion Dart Goblin Inferno Tower
Poison
Mega Minion Dart Goblin Inferno Tower
Lightning
Ice Golem Mega Minion Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Mega Minion Inferno Tower Rocket P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Golem Arrows Mega Minion Dart Goblin Inferno Tower Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Golem Arrows Mega Minion

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A Mega Minion
Ice Golem
Mega Minion Dart Goblin
Mega Minion
Ice Golem Arrows
Dart Goblin
Ice Golem P.E.K.K.A
Inferno Tower
Rocket
P.E.K.K.A
Arrows Dart Goblin

Defense Synergies 3 13

Skeletons
Dart Goblin Ice Golem Mega Minion Inferno Tower P.E.K.K.A
Arrows
Ice Golem Mega Minion Inferno Tower P.E.K.K.A
Ice Golem
Mega Minion Inferno Tower Skeletons Arrows Dart Goblin
Mega Minion
Ice Golem Skeletons Arrows Dart Goblin Inferno Tower
Dart Goblin
Skeletons Ice Golem Mega Minion Inferno Tower P.E.K.K.A
Inferno Tower
Ice Golem Skeletons Arrows Mega Minion Dart Goblin
Rocket
P.E.K.K.A
Skeletons Arrows Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Mega Minion Dart Goblin Inferno Tower
Inferno Tower P.E.K.K.A Skeletons Mega Minion Dart Goblin
Inferno Tower Rocket P.E.K.K.A Skeletons Mega Minion Dart Goblin
Inferno Tower P.E.K.K.A Skeletons Mega Minion Dart Goblin
Arrows Rocket P.E.K.K.A
Arrows Skeletons Mega Minion Dart Goblin
Mega Minion Dart Goblin Inferno Tower Rocket Arrows
Rocket Arrows Ice Golem Dart Goblin Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A Skeletons
Skeletons Ice Golem Dart Goblin Inferno Tower
Dart Goblin Skeletons Arrows Ice Golem Mega Minion
Arrows Mega Minion Inferno Tower Dart Goblin
Inferno Tower P.E.K.K.A Skeletons Rocket
Rocket Arrows Mega Minion Dart Goblin P.E.K.K.A
Inferno Tower P.E.K.K.A
Inferno Tower Rocket P.E.K.K.A
Skeletons Arrows Inferno Tower P.E.K.K.A
Arrows Mega Minion Dart Goblin
Arrows Ice Golem Mega Minion Dart Goblin
P.E.K.K.A Dart Goblin Inferno Tower
Arrows Dart Goblin P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Ice Golem Inferno Tower P.E.K.K.A
Arrows Ice Golem Mega Minion Rocket
P.E.K.K.A Skeletons Ice Golem Inferno Tower Rocket
Rocket P.E.K.K.A Ice Golem Inferno Tower
Inferno Tower P.E.K.K.A Skeletons
Arrows Rocket Skeletons Ice Golem Dart Goblin
Rocket P.E.K.K.A Skeletons Ice Golem Mega Minion Dart Goblin Inferno Tower
Inferno Tower P.E.K.K.A
Rocket P.E.K.K.A Skeletons Ice Golem Mega Minion Inferno Tower
Inferno Tower P.E.K.K.A Skeletons Mega Minion Dart Goblin
P.E.K.K.A Mega Minion Dart Goblin Inferno Tower
Rocket P.E.K.K.A Arrows
Rocket P.E.K.K.A Skeletons Ice Golem Inferno Tower
Dart Goblin
Inferno Tower Skeletons Ice Golem Mega Minion Dart Goblin Rocket P.E.K.K.A
Arrows Ice Golem Mega Minion Dart Goblin Inferno Tower P.E.K.K.A
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Dart Goblin Rocket
Arrows Dart Goblin
Rocket Arrows Dart Goblin
Arrows Ice Golem Dart Goblin Rocket
Rocket Arrows
Arrows Ice Golem Mega Minion Dart Goblin Rocket
Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Arrows Dart Goblin
Rocket
Rocket Arrows Dart Goblin
Arrows Dart Goblin Rocket
Rocket Ice Golem Dart Goblin
Arrows Dart Goblin Rocket
Arrows Ice Golem Dart Goblin
Rocket Arrows Dart Goblin
Arrows Dart Goblin Rocket
Arrows Rocket
Rocket
Rocket Arrows Mega Minion Dart Goblin
Rocket Arrows Dart Goblin
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Ice Golem
Mega Minion
Arrows Dart Goblin
Arrows
Rocket Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Rocket Mega Minion Dart Goblin
Mega Minion
Arrows Dart Goblin Rocket
Rocket Arrows
P.E.K.K.A
Rocket Arrows
Dart Goblin Rocket
Rocket Arrows Mega Minion Dart Goblin
Arrows
Mega Minion Dart Goblin Rocket
Arrows Ice Golem Dart Goblin
Rocket Arrows
Mega Minion Dart Goblin P.E.K.K.A
Dart Goblin Rocket
Dart Goblin Rocket
Dart Goblin Rocket
P.E.K.K.A
Dart Goblin Rocket

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