My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Dark Prince Hunter Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Dark Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Inferno Dragon
Giant Snowball
Goblins Inferno Dragon
Zap
Goblins Dark Prince Inferno Dragon
Barbarian Barrel
Goblins Knight Dark Prince Hunter
The Log
Goblins Dark Prince Hunter
Earthquake
Arrows
Goblins
Royal Delivery
Goblins Knight Dark Prince Hunter Inferno Dragon
Fireball
Hunter Inferno Dragon
Poison
Hunter
Lightning
Knight Dark Prince Hunter Inferno Dragon
Rocket
Hunter Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Hunter Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince Poison Hunter Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Dark Prince Poison Electro Giant Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Knight Dark Prince Poison Hunter Inferno Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Arrows Knight Dark Prince

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Knight Dark Prince
Knight
Arrows Poison Hunter
Dark Prince
Electro Giant Arrows Poison
Poison
Knight Dark Prince
Hunter
Knight
Electro Giant
Dark Prince Inferno Dragon
Inferno Dragon
Electro Giant

Defense Synergies 1 9

Goblins
Knight Poison Hunter
Arrows
Knight Dark Prince
Knight
Hunter Goblins Arrows Poison
Dark Prince
Arrows Poison Hunter
Poison
Goblins Knight Dark Prince
Hunter
Knight Goblins Dark Prince
Electro Giant
Inferno Dragon
Inferno Dragon
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Hunter Inferno Dragon Goblins Knight Dark Prince
Hunter Goblins Knight Dark Prince Inferno Dragon
Hunter Inferno Dragon Goblins Knight Dark Prince
Arrows Dark Prince Poison
Arrows Goblins Dark Prince Hunter
Hunter Inferno Dragon Arrows Poison
Arrows Poison Electro Giant
Hunter Inferno Dragon Goblins
Knight Goblins Dark Prince Hunter
Goblins Poison Arrows Knight Dark Prince Hunter Electro Giant
Arrows Hunter Inferno Dragon Poison
Hunter Knight Dark Prince
Goblins Arrows Dark Prince Poison Hunter
Inferno Dragon Knight Hunter
Hunter Electro Giant Inferno Dragon
Goblins Arrows Knight Dark Prince Poison Hunter
Arrows Goblins Knight Dark Prince Hunter
Arrows Poison Hunter Knight Dark Prince Inferno Dragon
Hunter Inferno Dragon
Dark Prince Goblins Arrows Knight Poison Hunter Electro Giant
Hunter Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Dark Prince Electro Giant
Poison Arrows Knight Hunter Inferno Dragon
Goblins Knight Dark Prince Hunter
Dark Prince Hunter Knight
Knight Dark Prince Hunter Inferno Dragon
Arrows Poison Electro Giant Hunter
Dark Prince Goblins Knight Hunter
Knight Dark Prince Hunter Inferno Dragon
Goblins Knight Dark Prince Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Dark Prince Hunter
Arrows Dark Prince Poison Electro Giant
Dark Prince Knight Hunter
Electro Giant
Electro Giant Goblins Knight Dark Prince Poison Hunter Inferno Dragon
Arrows Poison Dark Prince Hunter Electro Giant Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight
Arrows Poison
Arrows Poison
Arrows Knight Dark Prince Poison
Poison Arrows Dark Prince
Arrows Poison Electro Giant Hunter
Arrows Poison
Arrows Poison Hunter
Arrows Poison
Goblins Poison
Poison Arrows Knight Dark Prince
Poison Arrows
Poison Knight Hunter
Arrows Poison
Arrows Poison
Arrows Poison Hunter
Arrows Poison
Arrows Poison
Arrows Dark Prince Poison Hunter
Arrows Poison Electro Giant
Poison
Arrows Poison
Arrows Poison
Arrows Poison Electro Giant Dark Prince Hunter
Inferno Dragon
Arrows Poison Hunter
Arrows Poison
Poison Arrows
Poison Arrows Hunter Electro Giant
Poison Electro Giant
Poison Arrows Hunter
Arrows Poison
Arrows Poison
Dark Prince
Poison Arrows Hunter
Arrows
Poison Knight Dark Prince Hunter
Arrows Poison
Arrows Poison Electro Giant
Dark Prince
Electro Giant Poison
Poison
Poison Dark Prince Electro Giant
Inferno Dragon
Poison

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