My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Dart Goblin Goblin Barrel
Zap
Bats Dart Goblin Inferno Tower Goblin Barrel
Barbarian Barrel
Ice Spirit Knight Dart Goblin Inferno Tower Goblin Barrel
The Log
Ice Spirit Dart Goblin Goblin Barrel
Earthquake
Inferno Tower Goblin Barrel
Arrows
Ice Spirit Bats Dart Goblin Goblin Barrel
Royal Delivery
Ice Spirit Bats Knight Dart Goblin Goblin Barrel
Fireball
Dart Goblin Inferno Tower Goblin Barrel
Poison
Bats Dart Goblin Inferno Tower
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Knight Inferno Tower Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Knight Dart Goblin Goblin Barrel Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Knight

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Goblin Barrel Bats Dart Goblin
Bats
Knight Ice Spirit Goblin Barrel
Knight
Ice Spirit Bats Dart Goblin Goblin Barrel The Log
Dart Goblin
Knight Goblin Barrel Ice Spirit The Log
Inferno Tower
Rocket
Goblin Barrel
Ice Spirit Knight Dart Goblin Bats
The Log
Knight Dart Goblin

Defense Synergies 5 12

Ice Spirit
Inferno Tower Bats Knight Dart Goblin Rocket The Log
Bats
Knight Ice Spirit Dart Goblin Inferno Tower The Log
Knight
Bats Dart Goblin Inferno Tower Ice Spirit The Log
Dart Goblin
Knight Ice Spirit Bats Inferno Tower The Log
Inferno Tower
Ice Spirit Knight The Log Bats Dart Goblin
Rocket
Ice Spirit The Log
Goblin Barrel
The Log
Inferno Tower Ice Spirit Bats Knight Dart Goblin Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Dart Goblin Inferno Tower The Log
Inferno Tower Ice Spirit Bats Knight Dart Goblin The Log
Inferno Tower Rocket Bats Knight Dart Goblin
Inferno Tower Bats Knight Dart Goblin
Rocket The Log
The Log Bats Dart Goblin
Bats Dart Goblin Inferno Tower Rocket Ice Spirit
Rocket Dart Goblin Inferno Tower The Log
Inferno Tower
Knight Ice Spirit Dart Goblin Inferno Tower
Bats Dart Goblin Knight The Log
Inferno Tower Bats Dart Goblin
Inferno Tower Ice Spirit Bats Knight Rocket The Log
Rocket Ice Spirit Bats Dart Goblin The Log
Inferno Tower Knight
Inferno Tower Rocket Ice Spirit The Log
Bats Knight Inferno Tower
Ice Spirit Bats Knight Dart Goblin The Log
The Log Ice Spirit Bats Knight Dart Goblin
Dart Goblin Inferno Tower
Bats Knight Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Inferno Tower
Knight Rocket The Log
Ice Spirit Bats Knight Inferno Tower Rocket The Log
Rocket Bats Knight Inferno Tower The Log
Inferno Tower Knight
Rocket Ice Spirit Bats Dart Goblin
Rocket Bats Knight Dart Goblin Inferno Tower
Inferno Tower Knight
Rocket Ice Spirit Bats Knight Inferno Tower The Log
Inferno Tower Dart Goblin
Bats Knight Dart Goblin Inferno Tower
Rocket The Log
Rocket Knight Inferno Tower
Dart Goblin
Inferno Tower Ice Spirit Bats Knight Dart Goblin Rocket The Log
Bats Dart Goblin Inferno Tower The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Rocket The Log
Dart Goblin The Log
Rocket Dart Goblin The Log
Knight Dart Goblin Rocket The Log
Rocket The Log
Ice Spirit Bats Dart Goblin Rocket
Dart Goblin The Log
The Log Ice Spirit Dart Goblin
The Log Dart Goblin
Rocket Bats
Rocket Knight Dart Goblin The Log
Dart Goblin Rocket
Rocket Knight Dart Goblin The Log
Dart Goblin Rocket
Dart Goblin The Log
Rocket Dart Goblin The Log
Dart Goblin Rocket The Log
Rocket
Bats Rocket
Rocket Dart Goblin The Log
Rocket Dart Goblin The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log Ice Spirit
The Log Dart Goblin
The Log
Rocket Dart Goblin The Log
Bats Dart Goblin
Rocket Ice Spirit Bats Dart Goblin
Dart Goblin Rocket The Log
Rocket Ice Spirit
Rocket The Log
Ice Spirit Bats Dart Goblin Rocket
Rocket Dart Goblin
The Log
Knight Dart Goblin Rocket
The Log Dart Goblin
Rocket
Dart Goblin
Ice Spirit Bats Dart Goblin Rocket The Log
Bats Dart Goblin Rocket
Dart Goblin Rocket The Log
Dart Goblin Rocket

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