My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Tesla Balloon Bowler Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Balloon Lumberjack
Zap
Bats Balloon
Barbarian Barrel
Knight Tesla Lumberjack
The Log
Lumberjack
Earthquake
Tesla
Arrows
Bats
Royal Delivery
Bats Knight Balloon Bowler Lumberjack
Fireball
Tesla Balloon Bowler Lumberjack
Poison
Bats Balloon
Lightning
Knight Tesla Balloon Bowler Lumberjack
Rocket
Balloon Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Tesla Fireball Lumberjack Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Knight Tesla

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Balloon Zap Bowler Lumberjack
Zap
Fireball Balloon Bats Knight Bowler Lumberjack
Knight
Bats Balloon Zap Fireball Lumberjack
Tesla
Fireball
Zap Knight
Balloon
Bats Zap Knight Lumberjack
Bowler
Bats Zap Lumberjack
Lumberjack
Balloon Bats Zap Knight Bowler

Defense Synergies 3 15

Bats
Knight Zap Tesla Bowler Lumberjack
Zap
Fireball Bats Knight Tesla Bowler Lumberjack
Knight
Bats Tesla Zap Fireball Bowler Lumberjack
Tesla
Knight Bats Zap Fireball Bowler
Fireball
Zap Knight Tesla Lumberjack
Balloon
Bowler
Bats Zap Knight Tesla Lumberjack
Lumberjack
Bats Zap Knight Fireball Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Knight Tesla Fireball
Lumberjack Bats Zap Knight Tesla
Tesla Bowler Lumberjack Bats Knight
Tesla Lumberjack Bats Knight Bowler
Fireball Bowler Lumberjack
Fireball Bowler Bats Zap Tesla Lumberjack
Bats Tesla Zap Fireball
Bowler Zap Tesla Fireball
Tesla Lumberjack
Knight Tesla Bowler Lumberjack
Bats Zap Knight Tesla Fireball Bowler Lumberjack
Tesla Bats Zap Fireball
Tesla Bowler Lumberjack Bats Zap Knight Fireball
Fireball Bowler Bats Zap Tesla Lumberjack
Knight Tesla Lumberjack
Zap Tesla Fireball Bowler Lumberjack
Tesla Bats Knight Fireball Bowler Lumberjack
Tesla Fireball Bats Zap Knight Bowler Lumberjack
Zap Bats Knight Tesla Fireball Bowler Lumberjack
Tesla Lumberjack
Bowler Bats Knight Tesla Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Tesla Fireball Bowler
Fireball Zap Knight Tesla Bowler Lumberjack
Lumberjack Bats Zap Knight Bowler
Bowler Lumberjack Bats Zap Knight Tesla Fireball
Knight Tesla Bowler Lumberjack
Fireball Bats Zap Tesla
Bats Knight Tesla Fireball Bowler Lumberjack
Knight Tesla Lumberjack
Zap Bats Knight Fireball
Tesla
Bats Knight Tesla Bowler Lumberjack
Zap Fireball Bowler
Bowler Knight Tesla Fireball Lumberjack
Tesla Fireball Bowler
Tesla Bats Zap Knight Fireball Bowler Lumberjack
Bats Bowler Zap Tesla Fireball
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap Bowler
Fireball
Knight Fireball
Fireball Zap Bowler
Fireball Bats Zap
Bowler
Fireball Zap Bowler
Fireball Zap
Bats Fireball Bowler Lumberjack
Zap Knight Fireball Bowler
Fireball Zap
Knight Fireball Bowler
Fireball
Zap Fireball
Zap Fireball Bowler
Fireball Bowler
Fireball
Bats
Zap Fireball Bowler
Zap Fireball Bowler
Fireball Bowler
Fireball
Bowler
Zap Fireball
Zap Fireball Bowler
Fireball Zap Bowler
Fireball Zap Bowler
Fireball Zap
Bats Zap Fireball
Zap Bats Fireball
Fireball Bowler
Zap Fireball
Zap Fireball
Fireball Bowler
Zap Bats Fireball
Fireball Zap
Fireball
Fireball Knight Bowler Lumberjack
Zap Fireball Bowler
Zap Fireball
Zap Bats Fireball Bowler
Bats Zap Fireball
Zap Fireball Bowler
Fireball Bowler

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