My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel
Giant Snowball
Goblins Bomber Cannon Goblin Barrel Little Prince
Zap
Goblins Bomber Cannon Firecracker Goblin Barrel Little Prince
Barbarian Barrel
Goblins Bomber Knight Cannon Firecracker Goblin Barrel Little Prince
The Log
Goblins Bomber Cannon Firecracker Goblin Barrel Little Prince
Earthquake
Bomber Cannon Firecracker Goblin Barrel
Arrows
Goblins Bomber Firecracker Goblin Barrel Little Prince
Royal Delivery
Goblins Bomber Knight Firecracker Goblin Barrel Little Prince
Fireball
Bomber Cannon Firecracker Goblin Barrel Little Prince
Poison
Bomber Cannon Firecracker Little Prince
Lightning
Knight Cannon Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Knight Cannon Firecracker Goblin Barrel Little Prince Fireball

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Knight Cannon

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bomber
Knight
Knight
Firecracker Goblin Barrel Bomber Fireball Little Prince
Cannon
Firecracker
Knight Goblin Barrel
Fireball
Knight Little Prince
Goblin Barrel
Knight Firecracker
Little Prince
Knight Fireball

Defense Synergies 4 11

Goblins
Bomber Knight Cannon Firecracker Little Prince
Bomber
Knight Goblins Cannon
Knight
Bomber Cannon Firecracker Little Prince Goblins Fireball
Cannon
Knight Goblins Bomber Firecracker Fireball Little Prince
Firecracker
Knight Goblins Cannon
Fireball
Knight Cannon Little Prince
Goblin Barrel
Little Prince
Knight Goblins Cannon Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Cannon Firecracker Fireball
Goblins Knight Cannon Firecracker
Cannon Goblins Bomber Knight
Cannon Goblins Knight Firecracker
Bomber Firecracker Fireball
Fireball Goblins Bomber Cannon Firecracker
Cannon Firecracker Fireball Little Prince
Cannon Fireball
Cannon Goblins
Knight Goblins Bomber Cannon Firecracker Little Prince
Goblins Bomber Knight Cannon Firecracker Fireball
Firecracker Fireball
Cannon Bomber Knight Fireball
Bomber Fireball Goblins Cannon Firecracker
Knight Cannon
Cannon Fireball
Goblins Bomber Knight Cannon Firecracker Fireball
Cannon Fireball Goblins Bomber Knight Firecracker Little Prince
Bomber Knight Cannon Firecracker Fireball Little Prince
Cannon
Bomber Goblins Knight Cannon Firecracker Fireball Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Fireball
Fireball Bomber Knight Firecracker
Goblins Knight
Knight Fireball
Knight Cannon
Firecracker Fireball
Goblins Knight Fireball
Knight
Goblins Knight Firecracker Fireball
Cannon
Knight
Fireball
Knight Cannon Fireball
Bomber Cannon Firecracker Fireball
Goblins Bomber Knight Firecracker Fireball Little Prince
Bomber Cannon Firecracker Fireball
Bomber Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball
Fireball
Knight Firecracker Fireball
Bomber Fireball Firecracker
Firecracker Fireball
Bomber Firecracker
Fireball Firecracker
Fireball Firecracker
Goblins Fireball
Firecracker Knight Fireball
Fireball Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Bomber Firecracker Fireball
Firecracker Fireball
Fireball
Bomber
Bomber Firecracker Fireball
Bomber Firecracker Fireball Little Prince
Fireball
Fireball
Fireball
Firecracker Bomber Fireball Little Prince
Firecracker Fireball
Fireball
Fireball Firecracker
Firecracker Fireball Little Prince
Firecracker Fireball
Fireball
Bomber Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball Firecracker
Fireball
Fireball Knight Firecracker
Bomber Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Little Prince
Fireball Firecracker

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