My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Night Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Zappies Giant Skeleton Night Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone Giant Skeleton Night Witch
Giant Snowball
Skeleton Barrel Zappies Clone Night Witch Little Prince
Zap
Skeleton Barrel Zappies Clone Night Witch Little Prince
Barbarian Barrel
Knight Skeleton Barrel Zappies Clone Giant Skeleton Night Witch Little Prince
The Log
Skeleton Barrel Zappies Clone Giant Skeleton Little Prince
Earthquake
Zappies Clone
Arrows
Skeleton Barrel Zappies Clone Night Witch Little Prince
Royal Delivery
Knight Skeleton Barrel Zappies Clone Giant Skeleton Night Witch Little Prince
Fireball
Skeleton Barrel Zappies Clone Night Witch Little Prince
Poison
Skeleton Barrel Zappies Clone Night Witch Little Prince
Lightning
Knight Night Witch Little Prince
Rocket
Night Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Clone Poison Giant Skeleton Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Barrel Clone Little Prince Zappies Poison Night Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Skeleton Barrel Clone Little Prince

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Zappies Poison Night Witch Little Prince
Skeleton Barrel
Knight Clone Zappies Poison Giant Skeleton
Zappies
Knight Skeleton Barrel Clone Giant Skeleton
Clone
Skeleton Barrel Giant Skeleton Night Witch Zappies
Poison
Knight Skeleton Barrel Giant Skeleton Night Witch
Giant Skeleton
Clone Skeleton Barrel Zappies Poison Night Witch
Night Witch
Clone Knight Poison Giant Skeleton
Little Prince
Knight

Defense Synergies 1 5

Knight
Little Prince Zappies Poison Night Witch
Skeleton Barrel
Zappies
Knight Giant Skeleton
Clone
Poison
Knight
Giant Skeleton
Zappies Little Prince
Night Witch
Knight
Little Prince
Knight Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Zappies
Knight Zappies Night Witch
Knight Zappies Giant Skeleton Night Witch
Night Witch Knight Zappies
Poison Giant Skeleton
Zappies Night Witch
Zappies Poison Night Witch Little Prince
Skeleton Barrel Poison Giant Skeleton
Zappies Night Witch
Knight Zappies Giant Skeleton Night Witch Little Prince
Poison Knight Zappies Giant Skeleton Night Witch
Zappies Poison Night Witch
Night Witch Knight Zappies Giant Skeleton
Zappies Poison Night Witch
Knight Zappies
Zappies
Knight Zappies Poison Night Witch
Knight Zappies Night Witch Little Prince
Poison Knight Zappies Giant Skeleton Little Prince
Zappies
Knight Zappies Poison Giant Skeleton Night Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zappies Giant Skeleton
Poison Knight Skeleton Barrel
Zappies Giant Skeleton Knight
Giant Skeleton Knight Zappies Night Witch
Giant Skeleton Knight Zappies Night Witch
Poison Skeleton Barrel Zappies
Knight Zappies Giant Skeleton Night Witch
Giant Skeleton Knight Zappies
Giant Skeleton Knight Zappies Poison
Zappies
Knight Zappies Giant Skeleton
Poison Giant Skeleton
Giant Skeleton Knight Zappies Night Witch
Zappies
Zappies Knight Poison Giant Skeleton Night Witch Little Prince
Poison Zappies Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Knight Giant Skeleton
Poison Skeleton Barrel
Skeleton Barrel Poison Giant Skeleton
Knight Skeleton Barrel Poison Giant Skeleton
Poison
Poison Skeleton Barrel
Poison
Poison Skeleton Barrel
Poison Skeleton Barrel
Poison Night Witch
Poison Knight Skeleton Barrel
Poison
Poison Knight Skeleton Barrel
Skeleton Barrel Poison
Skeleton Barrel Poison
Skeleton Barrel Poison
Skeleton Barrel Poison
Poison
Night Witch
Skeleton Barrel Poison
Skeleton Barrel Poison Little Prince
Poison Giant Skeleton Night Witch
Poison
Skeleton Barrel Poison
Poison Little Prince
Poison Skeleton Barrel
Skeleton Barrel Poison
Poison Skeleton Barrel
Poison Night Witch Little Prince
Skeleton Barrel Zappies Poison
Night Witch
Poison Night Witch
Zappies Poison
Giant Skeleton
Poison
Skeleton Barrel Zappies Night Witch
Poison Zappies
Poison Knight
Skeleton Barrel Poison
Poison Giant Skeleton
Zappies Poison Giant Skeleton
Zappies Poison
Poison Skeleton Barrel Giant Skeleton Little Prince

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