My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Battle Ram Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Battle Ram Hog Rider Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Battle Ram Hog Rider Ram Rider
Giant Snowball
Bomber Minions Dart Goblin Battle Ram Hog Rider Ram Rider
Zap
Bomber Minions Dart Goblin Battle Ram Ram Rider
Barbarian Barrel
Bomber Knight Dart Goblin Battle Ram
The Log
Bomber Dart Goblin Battle Ram Hog Rider Ram Rider
Earthquake
Bomber Hog Rider
Arrows
Bomber Minions Dart Goblin
Royal Delivery
Bomber Knight Minions Dart Goblin Battle Ram Hog Rider Ram Rider
Fireball
Bomber Minions Dart Goblin Battle Ram Hog Rider Ram Rider
Poison
Bomber Minions Dart Goblin
Lightning
Knight Battle Ram Ram Rider
Rocket
Hog Rider Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Knight Minions Dart Goblin Battle Ram Hog Rider Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Knight Minions

Attack Synergies 8 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Knight Minions Battle Ram Hog Rider Ram Rider
Zap
Battle Ram Hog Rider Ram Rider Bomber Knight Minions Dart Goblin
Knight
Minions Dart Goblin Battle Ram Hog Rider Bomber Zap Ram Rider
Minions
Knight Hog Rider Bomber Zap Battle Ram Ram Rider
Dart Goblin
Knight Zap Battle Ram Hog Rider Ram Rider
Battle Ram
Zap Knight Bomber Minions Dart Goblin
Hog Rider
Zap Knight Minions Bomber Dart Goblin
Ram Rider
Zap Bomber Knight Minions Dart Goblin

Defense Synergies 3 8

Bomber
Knight Zap
Zap
Bomber Knight Minions Dart Goblin Ram Rider
Knight
Bomber Minions Dart Goblin Zap
Minions
Knight Zap Dart Goblin Ram Rider
Dart Goblin
Knight Zap Minions Ram Rider
Battle Ram
Hog Rider
Ram Rider
Zap Minions Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Minions Dart Goblin Ram Rider
Zap Knight Minions Dart Goblin Ram Rider
Ram Rider Bomber Knight Minions Dart Goblin
Knight Minions Dart Goblin Ram Rider
Bomber
Bomber Zap Minions Dart Goblin
Minions Dart Goblin Ram Rider Zap
Zap Dart Goblin Ram Rider
Minions
Knight Bomber Dart Goblin
Minions Dart Goblin Bomber Zap Knight Ram Rider
Minions Zap Dart Goblin Ram Rider
Bomber Zap Knight Minions Ram Rider
Bomber Zap Minions Dart Goblin
Knight Ram Rider
Zap Ram Rider
Bomber Knight Minions
Bomber Zap Knight Minions Dart Goblin Ram Rider
Zap Bomber Knight Minions Dart Goblin Ram Rider
Dart Goblin Ram Rider
Bomber Knight Minions Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap
Bomber Zap Knight
Zap Knight Minions Ram Rider
Zap Knight Ram Rider
Knight Ram Rider
Zap Minions Dart Goblin Ram Rider
Knight Minions Dart Goblin Ram Rider
Knight
Zap Knight Minions
Dart Goblin
Knight Minions Dart Goblin
Zap
Knight Ram Rider
Bomber Dart Goblin
Bomber Zap Knight Minions Dart Goblin
Minions Bomber Zap Dart Goblin
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin
Zap Dart Goblin Ram Rider
Dart Goblin
Knight Dart Goblin
Bomber Zap
Zap Minions Dart Goblin Ram Rider
Bomber Dart Goblin
Zap Dart Goblin Ram Rider
Zap Dart Goblin Ram Rider
Minions
Zap Knight Dart Goblin Ram Rider
Zap Dart Goblin
Knight Dart Goblin
Minions Dart Goblin
Zap Dart Goblin
Bomber Zap Dart Goblin
Dart Goblin
Bomber Minions
Bomber Zap Dart Goblin
Bomber Zap Dart Goblin
Minions
Zap
Zap Bomber
Zap Dart Goblin Ram Rider
Zap Ram Rider
Zap Dart Goblin
Zap Dart Goblin
Zap Minions Dart Goblin
Bomber Zap Dart Goblin
Zap
Zap Minions Dart Goblin
Zap Dart Goblin Ram Rider
Knight Dart Goblin
Bomber Zap Dart Goblin
Zap
Dart Goblin
Zap Minions Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin

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