My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Guards
Giant Snowball
Dart Goblin Goblin Curse Guards Witch
Zap
Dart Goblin Goblin Curse Guards Witch
Barbarian Barrel
Knight Dart Goblin Goblin Curse Guards Witch
The Log
Dart Goblin Mini P.E.K.K.A Goblin Curse Guards Witch
Earthquake
Guards Witch
Arrows
Dart Goblin Goblin Curse Guards Witch
Royal Delivery
Knight Dart Goblin Mini P.E.K.K.A Guards Witch
Fireball
Dart Goblin Witch
Poison
Dart Goblin Goblin Curse Guards Witch
Lightning
Knight Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Goblin Curse Guards Freeze Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Knight Dart Goblin Guards Mini P.E.K.K.A Freeze Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Knight Dart Goblin Guards

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Witch
Dart Goblin
Knight
Mini P.E.K.K.A
Electro Giant
Goblin Curse
Guards
Freeze
Witch
Knight
Electro Giant
Mini P.E.K.K.A

Defense Synergies 1 9

Knight
Dart Goblin Mini P.E.K.K.A Witch
Dart Goblin
Knight Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Knight Dart Goblin Guards Freeze Witch Electro Giant
Goblin Curse
Guards
Dart Goblin Mini P.E.K.K.A Witch
Freeze
Mini P.E.K.K.A
Witch
Knight Mini P.E.K.K.A Guards
Electro Giant
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin
Mini P.E.K.K.A Knight Dart Goblin Goblin Curse Witch
Mini P.E.K.K.A Witch Knight Dart Goblin Goblin Curse Freeze
Mini P.E.K.K.A Witch Knight Dart Goblin Goblin Curse Guards
Mini P.E.K.K.A
Freeze Dart Goblin Guards
Dart Goblin Goblin Curse Freeze Witch
Dart Goblin Electro Giant
Mini P.E.K.K.A Witch Goblin Curse
Knight Guards Dart Goblin Mini P.E.K.K.A
Dart Goblin Goblin Curse Guards Witch Knight Freeze Electro Giant
Dart Goblin Goblin Curse Witch
Mini P.E.K.K.A Knight Goblin Curse Guards Freeze Witch
Dart Goblin Mini P.E.K.K.A Goblin Curse Guards Freeze Witch
Mini P.E.K.K.A Knight Goblin Curse
Mini P.E.K.K.A Goblin Curse Freeze Electro Giant
Knight Mini P.E.K.K.A Witch
Knight Dart Goblin Guards Witch
Freeze Witch Knight Dart Goblin Goblin Curse Guards
Mini P.E.K.K.A Dart Goblin Goblin Curse
Knight Dart Goblin Mini P.E.K.K.A Goblin Curse Guards Witch Electro Giant
Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Witch Electro Giant
Knight Mini P.E.K.K.A
Guards Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A Guards Knight
Knight Mini P.E.K.K.A Goblin Curse Guards Witch
Electro Giant Dart Goblin Goblin Curse Freeze Witch
Mini P.E.K.K.A Guards Knight Dart Goblin Witch
Mini P.E.K.K.A Knight Goblin Curse
Freeze Knight Mini P.E.K.K.A Witch
Witch Dart Goblin Goblin Curse Guards
Knight Dart Goblin Mini P.E.K.K.A Guards Witch
Guards Electro Giant
Mini P.E.K.K.A Knight Goblin Curse Guards Witch
Dart Goblin Goblin Curse Witch Electro Giant
Guards Witch Electro Giant Knight Dart Goblin Mini P.E.K.K.A Freeze
Dart Goblin Mini P.E.K.K.A Goblin Curse Freeze Witch Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Guards Freeze
Dart Goblin Goblin Curse
Dart Goblin
Knight Dart Goblin Guards Freeze
Goblin Curse
Electro Giant Dart Goblin Goblin Curse Freeze Witch
Dart Goblin Witch
Dart Goblin Goblin Curse Freeze
Dart Goblin
Mini P.E.K.K.A Guards
Knight Dart Goblin
Dart Goblin Goblin Curse
Knight Dart Goblin
Dart Goblin Freeze
Dart Goblin
Dart Goblin Witch
Dart Goblin
Freeze
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A
Dart Goblin Goblin Curse Witch Electro Giant
Goblin Curse Freeze Electro Giant Witch
Witch
Dart Goblin Witch
Witch
Dart Goblin Goblin Curse
Dart Goblin Goblin Curse Witch Electro Giant
Dart Goblin Guards Freeze Witch Electro Giant
Mini P.E.K.K.A
Dart Goblin
Freeze
Goblin Curse
Dart Goblin Guards Freeze Witch
Dart Goblin Goblin Curse Witch
Freeze
Knight Dart Goblin Mini P.E.K.K.A
Dart Goblin
Electro Giant
Dart Goblin
Electro Giant Dart Goblin Guards Freeze Witch
Dart Goblin Witch
Dart Goblin Freeze Witch Electro Giant
Dart Goblin

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