My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner Bandit
Giant Snowball
Skeletons Cannon Miner
Zap
Skeletons Cannon Firecracker Bandit
Barbarian Barrel
Skeletons Knight Cannon Firecracker Bandit
The Log
Skeletons Cannon Firecracker Bandit
Earthquake
Skeletons Cannon Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Knight Firecracker Miner Bandit
Fireball
Cannon Firecracker Bandit
Poison
Cannon Firecracker
Lightning
Knight Cannon Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Knight Cannon Firecracker Miner Bandit Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Barbarian Barrel Knight Cannon

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Firecracker Barbarian Barrel Poison Miner
Cannon
Firecracker
Knight Miner Barbarian Barrel Bandit
Barbarian Barrel
Knight Firecracker Miner Bandit
Poison
Miner Knight
Miner
Firecracker Poison Knight Barbarian Barrel Bandit
Bandit
Firecracker Barbarian Barrel Miner

Defense Synergies 3 16

Skeletons
Cannon Knight Firecracker Barbarian Barrel Poison Bandit
Knight
Cannon Firecracker Skeletons Barbarian Barrel Poison
Cannon
Skeletons Knight Firecracker Barbarian Barrel Poison Bandit
Firecracker
Knight Skeletons Cannon Barbarian Barrel Bandit
Barbarian Barrel
Skeletons Knight Cannon Firecracker Poison Miner Bandit
Poison
Skeletons Knight Cannon Barbarian Barrel
Miner
Barbarian Barrel
Bandit
Skeletons Cannon Firecracker Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Barbarian Barrel
Skeletons Knight Cannon Firecracker Bandit
Cannon Skeletons Knight Bandit
Cannon Skeletons Knight Firecracker Bandit
Firecracker Barbarian Barrel Poison
Barbarian Barrel Skeletons Cannon Firecracker Bandit
Cannon Firecracker Poison
Cannon Barbarian Barrel Poison Bandit
Cannon Skeletons
Knight Skeletons Cannon Firecracker Barbarian Barrel Miner Bandit
Poison Skeletons Knight Cannon Firecracker Barbarian Barrel Bandit
Firecracker Poison
Cannon Skeletons Knight Bandit
Cannon Firecracker Barbarian Barrel Poison
Knight Cannon Bandit
Cannon Bandit
Skeletons Knight Cannon Firecracker Poison
Cannon Knight Firecracker Barbarian Barrel Bandit
Barbarian Barrel Poison Knight Cannon Firecracker Bandit
Cannon
Knight Cannon Firecracker Barbarian Barrel Poison Bandit
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Barbarian Barrel Bandit
Poison Bandit Knight Firecracker Barbarian Barrel Miner
Bandit Skeletons Knight
Knight Barbarian Barrel Bandit
Skeletons Knight Cannon Bandit
Firecracker Poison Skeletons
Skeletons Knight Bandit
Knight
Skeletons Knight Firecracker Barbarian Barrel Poison Bandit
Skeletons Cannon
Knight
Poison
Skeletons Knight Cannon Bandit
Cannon Firecracker
Skeletons Knight Firecracker Barbarian Barrel Poison
Poison Cannon Firecracker Barbarian Barrel
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Barbarian Barrel Bandit
Firecracker Poison Barbarian Barrel Miner Bandit
Barbarian Barrel Poison Miner Bandit
Knight Firecracker Barbarian Barrel Poison
Poison Firecracker Barbarian Barrel
Firecracker Poison
Firecracker Poison
Poison Firecracker Barbarian Barrel
Poison Miner Firecracker Bandit
Poison
Firecracker Poison Miner Knight Barbarian Barrel Bandit
Poison Firecracker
Poison Knight Firecracker Barbarian Barrel Miner Bandit
Firecracker Barbarian Barrel Poison Bandit
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison Bandit
Firecracker Barbarian Barrel Poison Bandit
Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison Bandit
Firecracker Barbarian Barrel Poison Miner
Poison
Poison
Barbarian Barrel Poison
Firecracker Poison Barbarian Barrel
Firecracker Poison Miner Barbarian Barrel Bandit
Poison Miner Bandit
Poison Miner Firecracker Barbarian Barrel Bandit
Poison Firecracker
Firecracker Poison
Poison Miner Bandit
Firecracker Poison
Firecracker Poison
Barbarian Barrel Bandit
Poison Firecracker
Barbarian Barrel
Poison Miner Knight Firecracker
Firecracker Poison
Poison
Firecracker
Firecracker Poison
Firecracker Poison
Poison Firecracker Barbarian Barrel Miner Bandit
Firecracker

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