My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Firecracker Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Furnace Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Goblin Barrel
Giant Snowball
Archers Goblin Gang Furnace Goblin Barrel
Zap
Archers Goblin Gang Firecracker Furnace Goblin Barrel
Barbarian Barrel
Archers Knight Goblin Gang Firecracker Furnace Goblin Barrel Ice Wizard
The Log
Archers Goblin Gang Firecracker Furnace Goblin Barrel
Earthquake
Archers Goblin Gang Firecracker Furnace Goblin Barrel
Arrows
Archers Goblin Gang Firecracker Furnace Goblin Barrel
Royal Delivery
Archers Knight Goblin Gang Firecracker Goblin Barrel Ice Wizard
Fireball
Archers Goblin Gang Firecracker Furnace Goblin Barrel Ice Wizard
Poison
Archers Goblin Gang Firecracker Furnace Ice Wizard
Lightning
Knight Furnace Ice Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Furnace Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Goblin Gang Firecracker Goblin Barrel Ice Wizard Fireball Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Goblin Gang Firecracker

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight
Knight
Archers Goblin Gang Firecracker Goblin Barrel Fireball Furnace Ice Wizard
Goblin Gang
Knight Goblin Barrel Firecracker
Firecracker
Knight Goblin Gang Goblin Barrel
Fireball
Knight
Furnace
Knight Goblin Barrel
Goblin Barrel
Knight Goblin Gang Firecracker Furnace Ice Wizard
Ice Wizard
Knight Goblin Barrel

Defense Synergies 4 12

Archers
Knight Goblin Gang Firecracker Furnace Ice Wizard
Knight
Archers Goblin Gang Firecracker Ice Wizard Fireball Furnace
Goblin Gang
Knight Archers Firecracker Furnace Ice Wizard
Firecracker
Knight Archers Goblin Gang Ice Wizard
Fireball
Knight Ice Wizard
Furnace
Archers Knight Goblin Gang Ice Wizard
Goblin Barrel
Ice Wizard
Knight Archers Goblin Gang Firecracker Fireball Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball
Knight Goblin Gang Firecracker Furnace Ice Wizard
Goblin Gang Furnace Archers Knight Ice Wizard
Knight Goblin Gang Firecracker Furnace Ice Wizard
Firecracker Fireball
Goblin Gang Fireball Archers Firecracker Furnace Ice Wizard
Furnace Archers Goblin Gang Firecracker Fireball Ice Wizard
Fireball
Goblin Gang Furnace Ice Wizard
Knight Goblin Gang Archers Firecracker Ice Wizard
Archers Goblin Gang Ice Wizard Knight Firecracker Fireball Furnace
Archers Goblin Gang Firecracker Fireball Furnace Ice Wizard
Furnace Knight Goblin Gang Fireball Ice Wizard
Fireball Goblin Gang Firecracker Furnace
Knight Goblin Gang Furnace
Goblin Gang Fireball Furnace
Knight Goblin Gang Firecracker Fireball Furnace
Fireball Archers Knight Goblin Gang Firecracker Furnace Ice Wizard
Furnace Archers Knight Firecracker Fireball Ice Wizard
Goblin Gang Archers Knight Firecracker Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Archers Fireball Furnace
Fireball Archers Knight Goblin Gang Firecracker
Goblin Gang Knight Furnace
Goblin Gang Knight Fireball
Knight Goblin Gang
Firecracker Fireball Furnace Archers Goblin Gang Ice Wizard
Goblin Gang Archers Knight Fireball Furnace Ice Wizard
Knight
Knight Firecracker Fireball
Goblin Gang
Knight
Fireball
Knight Goblin Gang Fireball
Archers Firecracker Fireball Furnace
Goblin Gang Archers Knight Firecracker Fireball Furnace
Archers Firecracker Fireball Ice Wizard
Fireball Furnace Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball Ice Wizard
Fireball
Knight Firecracker Fireball
Fireball Firecracker Furnace
Firecracker Fireball Furnace Ice Wizard
Archers Firecracker Furnace
Fireball Firecracker Ice Wizard
Fireball Firecracker
Goblin Gang Fireball
Firecracker Knight Fireball
Fireball Archers Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Furnace
Firecracker Fireball Furnace
Firecracker Fireball Furnace
Fireball
Archers Firecracker Fireball
Firecracker Fireball
Fireball
Fireball
Fireball
Firecracker Fireball Furnace Ice Wizard
Firecracker Fireball Ice Wizard
Fireball
Fireball Firecracker
Archers Firecracker Fireball Furnace Ice Wizard
Firecracker Fireball
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Archers Goblin Gang Fireball
Fireball Archers Firecracker Ice Wizard
Fireball
Fireball Knight Goblin Gang Firecracker
Firecracker Fireball
Fireball
Firecracker
Goblin Gang Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Firecracker

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