My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions
Giant Snowball
Skeletons Minions
Zap
Skeletons Minions Firecracker Goblin Giant
Barbarian Barrel
Skeletons Knight Firecracker
The Log
Skeletons Firecracker Mini P.E.K.K.A
Earthquake
Skeletons Firecracker
Arrows
Skeletons Minions Firecracker
Royal Delivery
Skeletons Knight Minions Firecracker Mini P.E.K.K.A
Fireball
Minions Firecracker
Poison
Minions Firecracker
Lightning
Knight Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Knight Minions Firecracker Fireball Mini P.E.K.K.A Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Rage Knight Minions

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Minions Firecracker Fireball
Minions
Knight Rage Firecracker Mini P.E.K.K.A Goblin Giant
Firecracker
Knight Minions Mini P.E.K.K.A Goblin Giant
Fireball
Goblin Giant Knight
Mini P.E.K.K.A
Minions Firecracker Rage Goblin Giant
Rage
Minions Mini P.E.K.K.A Goblin Giant
Goblin Giant
Fireball Minions Firecracker Mini P.E.K.K.A Rage

Defense Synergies 3 10

Skeletons
Knight Minions Firecracker Mini P.E.K.K.A
Knight
Minions Firecracker Skeletons Fireball Mini P.E.K.K.A
Minions
Knight Skeletons Firecracker Goblin Giant
Firecracker
Knight Skeletons Minions Mini P.E.K.K.A
Fireball
Goblin Giant Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Skeletons Knight Firecracker Fireball
Rage
Goblin Giant
Fireball Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker Fireball Goblin Giant
Mini P.E.K.K.A Skeletons Knight Minions Firecracker
Mini P.E.K.K.A Skeletons Knight Minions
Mini P.E.K.K.A Skeletons Knight Minions Firecracker
Firecracker Fireball Mini P.E.K.K.A
Fireball Skeletons Minions Firecracker
Minions Firecracker Fireball
Fireball Goblin Giant
Mini P.E.K.K.A Skeletons Minions
Knight Skeletons Firecracker Mini P.E.K.K.A
Minions Skeletons Knight Firecracker Fireball Goblin Giant
Minions Firecracker Fireball
Mini P.E.K.K.A Skeletons Knight Minions Fireball
Fireball Minions Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Fireball Mini P.E.K.K.A
Skeletons Knight Minions Firecracker Fireball Mini P.E.K.K.A
Fireball Knight Minions Firecracker
Knight Minions Firecracker Fireball
Mini P.E.K.K.A
Knight Minions Firecracker Fireball Mini P.E.K.K.A Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeletons Fireball
Fireball Knight Firecracker Mini P.E.K.K.A
Skeletons Knight Minions Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A Knight Fireball Goblin Giant
Skeletons Knight Mini P.E.K.K.A Goblin Giant
Firecracker Fireball Skeletons Minions Goblin Giant
Mini P.E.K.K.A Skeletons Knight Minions Fireball Goblin Giant
Mini P.E.K.K.A Knight Goblin Giant
Skeletons Knight Minions Firecracker Fireball Mini P.E.K.K.A
Skeletons Goblin Giant
Knight Minions Mini P.E.K.K.A
Fireball Goblin Giant
Mini P.E.K.K.A Skeletons Knight Fireball Goblin Giant
Firecracker Fireball
Skeletons Knight Minions Firecracker Fireball Mini P.E.K.K.A Goblin Giant
Minions Firecracker Fireball Mini P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball
Fireball Goblin Giant
Knight Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Minions Goblin Giant
Firecracker
Fireball Firecracker
Fireball Firecracker
Minions Fireball Mini P.E.K.K.A
Firecracker Knight Fireball
Fireball Firecracker
Knight Firecracker Fireball
Minions Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Minions Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A
Firecracker Fireball
Minions Fireball
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball Firecracker
Firecracker Fireball
Minions Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball
Firecracker Fireball
Firecracker Fireball
Minions Fireball
Fireball Firecracker
Fireball
Fireball Knight Firecracker Mini P.E.K.K.A
Firecracker Fireball
Fireball
Firecracker
Minions Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Goblin Giant
Fireball Firecracker

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