My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Bats
Zap
Bats Firecracker Prince
Barbarian Barrel
Knight Firecracker Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Prince
Earthquake
Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Knight Firecracker Mini P.E.K.K.A Prince Electro Wizard
Fireball
Firecracker Electro Wizard
Poison
Bats Firecracker Electro Wizard
Lightning
Knight Mini P.E.K.K.A Prince Electro Wizard
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Mini P.E.K.K.A Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Knight Firecracker Mini P.E.K.K.A Electro Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Knight

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Zap Firecracker Mini P.E.K.K.A Prince
Zap
Arrows Firecracker Prince Electro Wizard Bats Knight Mini P.E.K.K.A
Arrows
Zap Knight Mini P.E.K.K.A Prince
Knight
Bats Firecracker Zap Arrows Prince Electro Wizard
Firecracker
Zap Knight Bats Mini P.E.K.K.A Prince
Mini P.E.K.K.A
Bats Zap Arrows Firecracker Electro Wizard
Prince
Zap Bats Arrows Knight Firecracker Electro Wizard
Electro Wizard
Zap Knight Mini P.E.K.K.A Prince

Defense Synergies 6 17

Bats
Knight Zap Firecracker Mini P.E.K.K.A Prince Electro Wizard
Zap
Mini P.E.K.K.A Electro Wizard Bats Arrows Knight Firecracker Prince
Arrows
Zap Knight Mini P.E.K.K.A Prince
Knight
Bats Firecracker Electro Wizard Zap Arrows Mini P.E.K.K.A
Firecracker
Knight Bats Zap Mini P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Bats Arrows Knight Firecracker
Prince
Bats Zap Arrows Firecracker Electro Wizard
Electro Wizard
Zap Knight Mini P.E.K.K.A Bats Firecracker Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Electro Wizard
Mini P.E.K.K.A Bats Zap Knight Firecracker Prince Electro Wizard
Mini P.E.K.K.A Prince Bats Knight Electro Wizard
Mini P.E.K.K.A Prince Bats Knight Firecracker Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Prince
Arrows Bats Zap Firecracker Electro Wizard
Bats Electro Wizard Zap Arrows Firecracker
Zap Arrows Electro Wizard
Mini P.E.K.K.A Prince
Knight Firecracker Mini P.E.K.K.A Prince Electro Wizard
Bats Electro Wizard Zap Arrows Knight Firecracker
Arrows Bats Zap Firecracker Electro Wizard
Mini P.E.K.K.A Prince Bats Zap Knight Electro Wizard
Bats Zap Arrows Firecracker Mini P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A Knight Prince Electro Wizard
Zap Mini P.E.K.K.A Prince Electro Wizard
Bats Arrows Knight Firecracker Mini P.E.K.K.A Prince Electro Wizard
Arrows Bats Zap Knight Firecracker Prince Electro Wizard
Zap Arrows Bats Knight Firecracker Electro Wizard
Mini P.E.K.K.A Prince Electro Wizard
Bats Arrows Knight Firecracker Mini P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Prince Electro Wizard
Electro Wizard Zap Arrows Knight Firecracker Mini P.E.K.K.A Prince
Bats Zap Knight Mini P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A Prince Bats Zap Knight Electro Wizard
Knight Mini P.E.K.K.A Prince
Arrows Firecracker Bats Zap Electro Wizard
Mini P.E.K.K.A Prince Bats Knight Electro Wizard
Mini P.E.K.K.A Knight Prince
Zap Electro Wizard Bats Knight Firecracker Mini P.E.K.K.A Prince
Bats Knight Mini P.E.K.K.A Prince
Zap Arrows Prince Electro Wizard
Mini P.E.K.K.A Prince Knight
Firecracker
Electro Wizard Bats Zap Knight Firecracker Mini P.E.K.K.A Prince
Bats Arrows Zap Firecracker Mini P.E.K.K.A Electro Wizard
Zap Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Zap Electro Wizard
Arrows
Arrows Knight Firecracker Prince
Zap Arrows Firecracker
Arrows Firecracker Bats Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Bats Mini P.E.K.K.A Prince Electro Wizard
Firecracker Zap Arrows Knight Prince Electro Wizard
Zap Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Zap Arrows Firecracker Prince
Zap Arrows Firecracker
Arrows Firecracker
Arrows
Bats Mini P.E.K.K.A
Zap Arrows Firecracker Mini P.E.K.K.A Prince Electro Wizard
Zap Arrows Firecracker
Prince
Arrows
Prince
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker Zap Electro Wizard
Zap Arrows Prince
Zap Arrows Firecracker
Bats Zap Arrows Firecracker Electro Wizard
Zap Electro Wizard Bats Firecracker
Mini P.E.K.K.A
Zap Arrows
Zap Arrows Firecracker Electro Wizard
Prince
Arrows Firecracker
Zap Electro Wizard Bats Prince
Zap Arrows Firecracker Electro Wizard
Arrows
Knight Firecracker Mini P.E.K.K.A Prince Electro Wizard
Arrows Zap Firecracker
Zap Arrows
Firecracker Prince
Zap Bats Firecracker Electro Wizard
Firecracker Bats Zap Electro Wizard
Zap Firecracker Prince Electro Wizard
Prince
Firecracker

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