My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Knight Firecracker P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider
Giant Snowball
Skeletons Bats Hog Rider
Zap
Skeletons Bats Firecracker
Barbarian Barrel
Skeletons Knight Firecracker
The Log
Skeletons Firecracker Hog Rider
Earthquake
Skeletons Firecracker Hog Rider
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Knight Firecracker Hog Rider P.E.K.K.A
Fireball
Firecracker Hog Rider
Poison
Bats Firecracker
Lightning
Knight
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap The Log Knight Firecracker Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Zap The Log

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Knight Hog Rider Zap Firecracker P.E.K.K.A
Zap
Firecracker Hog Rider P.E.K.K.A Bats Knight The Log
Knight
Bats Firecracker Hog Rider Zap The Log
Firecracker
Zap Knight Hog Rider Bats P.E.K.K.A
Hog Rider
Bats Zap Knight Firecracker The Log
P.E.K.K.A
Zap Bats Firecracker The Log
The Log
Hog Rider Zap Knight P.E.K.K.A

Defense Synergies 4 16

Skeletons
Bats Zap Knight Firecracker P.E.K.K.A The Log
Bats
Knight Skeletons Zap Firecracker P.E.K.K.A The Log
Zap
Skeletons Bats Knight Firecracker P.E.K.K.A The Log
Knight
Bats Firecracker Skeletons Zap The Log
Firecracker
Knight The Log Skeletons Bats Zap P.E.K.K.A
Hog Rider
P.E.K.K.A
The Log Skeletons Bats Zap Firecracker
The Log
Firecracker P.E.K.K.A Skeletons Bats Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker The Log
P.E.K.K.A Skeletons Bats Zap Knight Firecracker The Log
P.E.K.K.A Skeletons Bats Knight
P.E.K.K.A Skeletons Bats Knight Firecracker
Firecracker P.E.K.K.A The Log
The Log Skeletons Bats Zap Firecracker
Bats Zap Firecracker
Zap P.E.K.K.A The Log
P.E.K.K.A Skeletons
Knight Skeletons Firecracker
Bats Skeletons Zap Knight Firecracker The Log
Bats Zap Firecracker
P.E.K.K.A Skeletons Bats Zap Knight The Log
Bats Zap Firecracker P.E.K.K.A The Log
P.E.K.K.A Knight
Zap P.E.K.K.A The Log
Skeletons Bats Knight Firecracker P.E.K.K.A
Bats Zap Knight Firecracker The Log
Zap The Log Bats Knight Firecracker
P.E.K.K.A
Bats Knight Firecracker P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Zap P.E.K.K.A
Zap Knight Firecracker The Log
P.E.K.K.A Skeletons Bats Zap Knight The Log
P.E.K.K.A Bats Zap Knight The Log
P.E.K.K.A Skeletons Knight
Firecracker Skeletons Bats Zap
P.E.K.K.A Skeletons Bats Knight
P.E.K.K.A Knight
Zap P.E.K.K.A Skeletons Bats Knight Firecracker The Log
P.E.K.K.A Skeletons
P.E.K.K.A Bats Knight
P.E.K.K.A Zap The Log
P.E.K.K.A Skeletons Knight
Firecracker
Skeletons Bats Zap Knight Firecracker P.E.K.K.A The Log
Bats Zap Firecracker P.E.K.K.A The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker Zap The Log
The Log
Knight Firecracker The Log
Zap Firecracker The Log
Firecracker Bats Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Bats
Firecracker Zap Knight The Log
Zap Firecracker
Knight Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Bats
Zap Firecracker The Log
Zap Firecracker The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log
Firecracker The Log Zap
Zap The Log
Zap Firecracker The Log
Bats Zap Firecracker
Zap Bats Firecracker
Zap The Log
Zap Firecracker
P.E.K.K.A
Firecracker The Log
Zap Bats
Zap Firecracker
The Log
Knight Firecracker
The Log Zap Firecracker
Zap
Firecracker P.E.K.K.A
Zap Bats Firecracker The Log
Firecracker Bats Zap
Zap Firecracker The Log
P.E.K.K.A
Firecracker

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