My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Goblin Demolisher Goblin Hut Balloon Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Balloon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Balloon
Giant Snowball
Goblin Gang Musketeer Goblin Hut Balloon Lumberjack
Zap
Goblin Gang Goblin Hut Balloon
Barbarian Barrel
Knight Goblin Gang Musketeer Goblin Hut Lumberjack
The Log
Goblin Gang Musketeer Goblin Demolisher Goblin Hut Lumberjack
Earthquake
Goblin Gang Goblin Hut
Arrows
Goblin Gang Goblin Hut
Royal Delivery
Knight Goblin Gang Musketeer Goblin Demolisher Goblin Hut Balloon Lumberjack
Fireball
Goblin Gang Musketeer Goblin Hut Balloon Lumberjack
Poison
Goblin Gang Musketeer Goblin Hut Balloon
Lightning
Knight Musketeer Goblin Hut Balloon Lumberjack
Rocket
Musketeer Goblin Hut Balloon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Goblin Demolisher Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Musketeer Goblin Demolisher Lumberjack Goblin Hut Balloon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Goblin Gang Musketeer Goblin Demolisher

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Musketeer Balloon Goblin Demolisher Goblin Hut Lumberjack
Goblin Gang
Knight Goblin Hut Balloon Golem
Musketeer
Knight Goblin Hut Balloon Golem Lumberjack
Goblin Demolisher
Knight Golem Lumberjack
Goblin Hut
Knight Goblin Gang Musketeer Balloon Golem Lumberjack
Balloon
Knight Lumberjack Goblin Gang Musketeer Goblin Hut Golem
Golem
Goblin Gang Musketeer Goblin Demolisher Goblin Hut Balloon Lumberjack
Lumberjack
Balloon Knight Musketeer Goblin Demolisher Goblin Hut Golem

Defense Synergies 5 7

Knight
Goblin Gang Musketeer Goblin Demolisher Goblin Hut Lumberjack
Goblin Gang
Knight Musketeer Goblin Hut Lumberjack
Musketeer
Knight Goblin Gang Lumberjack Goblin Hut
Goblin Demolisher
Knight Lumberjack
Goblin Hut
Knight Goblin Gang Musketeer Lumberjack
Balloon
Golem
Lumberjack
Musketeer Knight Goblin Gang Goblin Demolisher Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Goblin Demolisher Goblin Hut
Lumberjack Knight Goblin Gang Musketeer Goblin Hut
Goblin Gang Goblin Hut Lumberjack Knight Musketeer
Goblin Hut Lumberjack Knight Goblin Gang Musketeer
Goblin Demolisher Lumberjack
Goblin Gang Musketeer Goblin Demolisher Lumberjack
Musketeer Goblin Gang Goblin Hut
Musketeer
Goblin Gang Musketeer Goblin Hut Lumberjack
Knight Goblin Gang Musketeer Lumberjack
Goblin Gang Knight Musketeer Goblin Demolisher Goblin Hut Lumberjack
Musketeer Goblin Gang Goblin Hut
Goblin Hut Lumberjack Knight Goblin Gang Musketeer
Goblin Gang Goblin Demolisher Goblin Hut Lumberjack
Knight Goblin Gang Goblin Hut Lumberjack
Goblin Gang Goblin Hut Lumberjack
Knight Goblin Gang Musketeer Goblin Hut Lumberjack
Knight Goblin Gang Musketeer Goblin Demolisher Goblin Hut Lumberjack
Knight Musketeer Goblin Demolisher Goblin Hut Lumberjack
Musketeer Goblin Hut Lumberjack
Goblin Gang Goblin Demolisher Knight Musketeer Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Lumberjack Goblin Hut
Knight Goblin Gang Musketeer Lumberjack
Goblin Gang Lumberjack Knight Musketeer Goblin Hut
Goblin Gang Lumberjack Knight Musketeer
Knight Goblin Gang Musketeer Goblin Hut Lumberjack
Goblin Gang Musketeer Goblin Demolisher Goblin Hut
Goblin Gang Knight Musketeer Goblin Hut Lumberjack
Knight Lumberjack
Knight Goblin Hut
Goblin Gang Musketeer Goblin Hut
Knight Musketeer Goblin Hut Lumberjack
Knight Goblin Gang Lumberjack
Musketeer Goblin Demolisher
Goblin Gang Goblin Hut Knight Musketeer Lumberjack
Musketeer Goblin Hut
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer
Musketeer
Goblin Hut
Knight Musketeer
Goblin Demolisher
Musketeer
Musketeer Goblin Demolisher
Goblin Demolisher
Goblin Gang Musketeer Lumberjack
Knight Musketeer
Musketeer
Knight Musketeer Goblin Hut
Musketeer
Musketeer Goblin Hut
Musketeer Goblin Demolisher Goblin Hut
Musketeer Goblin Demolisher Goblin Hut
Musketeer Goblin Demolisher
Goblin Demolisher
Musketeer
Musketeer
Musketeer
Goblin Demolisher
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer Goblin Hut
Musketeer
Goblin Gang Musketeer Goblin Hut
Musketeer
Knight Goblin Gang Musketeer Lumberjack
Musketeer
Musketeer
Goblin Gang Musketeer
Musketeer
Musketeer

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