My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Tesla Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Drill
Giant Snowball
Skeletons Goblin Drill
Zap
Skeletons Firecracker Goblin Drill
Barbarian Barrel
Skeletons Knight Firecracker Tesla Goblin Drill Magic Archer
The Log
Skeletons Firecracker Goblin Drill
Earthquake
Skeletons Firecracker Tesla Goblin Drill
Arrows
Skeletons Firecracker Goblin Drill
Royal Delivery
Skeletons Knight Firecracker Goblin Drill Magic Archer
Fireball
Firecracker Tesla Goblin Drill Magic Archer
Poison
Firecracker Goblin Drill Magic Archer
Lightning
Knight Tesla Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Knight Firecracker Tesla Poison Goblin Drill Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Knight Firecracker

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Firecracker Poison Goblin Drill The Log Magic Archer
Firecracker
Knight Goblin Drill
Tesla
Poison
Knight Goblin Drill The Log
Goblin Drill
Knight Firecracker Poison The Log
The Log
Knight Poison Goblin Drill Magic Archer
Magic Archer
Knight The Log

Defense Synergies 6 15

Skeletons
Tesla Knight Firecracker Poison The Log Magic Archer
Knight
Firecracker Tesla Magic Archer Skeletons Poison The Log
Firecracker
Knight The Log Skeletons Tesla
Tesla
Skeletons Knight The Log Firecracker Poison Goblin Drill Magic Archer
Poison
Skeletons Knight Tesla The Log
Goblin Drill
Tesla The Log Magic Archer
The Log
Firecracker Tesla Skeletons Knight Poison Goblin Drill Magic Archer
Magic Archer
Knight Skeletons Tesla Goblin Drill The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla The Log Magic Archer
Skeletons Knight Firecracker Tesla Goblin Drill The Log
Tesla Skeletons Knight Goblin Drill
Tesla Skeletons Knight Firecracker Goblin Drill
Firecracker Poison The Log
The Log Skeletons Firecracker Tesla Magic Archer
Tesla Firecracker Poison Magic Archer
Tesla Poison The Log Magic Archer
Tesla Skeletons Goblin Drill
Knight Skeletons Firecracker Tesla
Poison Skeletons Knight Firecracker Tesla Goblin Drill The Log Magic Archer
Tesla Firecracker Poison Magic Archer
Tesla Goblin Drill Skeletons Knight The Log
Firecracker Tesla Poison Goblin Drill The Log Magic Archer
Knight Tesla Goblin Drill
Tesla Goblin Drill The Log
Tesla Skeletons Knight Firecracker Poison Goblin Drill
Tesla Knight Firecracker Goblin Drill The Log Magic Archer
Poison Goblin Drill The Log Knight Firecracker Tesla Magic Archer
Tesla Goblin Drill
Knight Firecracker Tesla Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Tesla
Poison Knight Firecracker Tesla The Log Magic Archer
Skeletons Knight The Log
Knight Tesla The Log
Skeletons Knight Tesla Goblin Drill
Firecracker Poison Skeletons Tesla Magic Archer
Skeletons Knight Tesla
Knight Tesla
Skeletons Knight Firecracker Poison The Log Magic Archer
Skeletons Tesla Goblin Drill
Knight Tesla
Poison The Log
Skeletons Knight Tesla
Firecracker Tesla Magic Archer
Tesla Skeletons Knight Firecracker Poison Goblin Drill The Log Magic Archer
Poison Firecracker Tesla The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Knight Firecracker Goblin Drill The Log
Firecracker Poison The Log Magic Archer
Poison Goblin Drill The Log Magic Archer
Knight Firecracker Poison The Log
Poison Firecracker The Log Magic Archer
Firecracker Poison Magic Archer
Firecracker Poison The Log Magic Archer
Poison The Log Firecracker Magic Archer
Poison The Log Firecracker
Poison
Firecracker Poison Knight The Log Magic Archer
Poison Firecracker Magic Archer
Poison Knight Firecracker The Log Magic Archer
Firecracker Poison Magic Archer
Firecracker Poison The Log Magic Archer
Firecracker Poison Goblin Drill The Log Magic Archer
Magic Archer Firecracker Poison The Log
Poison
Firecracker Poison The Log Magic Archer
Firecracker Poison The Log Magic Archer
Poison The Log Magic Archer
Poison
The Log
Poison Goblin Drill The Log
Firecracker Poison The Log Magic Archer
Firecracker Poison The Log Magic Archer
Poison The Log Magic Archer
Poison Firecracker The Log Magic Archer
Poison Firecracker Magic Archer
Firecracker Poison
Poison The Log Magic Archer
Firecracker Poison Magic Archer
Firecracker Poison The Log Magic Archer
Magic Archer
Poison Firecracker Magic Archer
The Log
Poison Knight Firecracker Magic Archer
The Log Firecracker Poison Magic Archer
Poison
Firecracker
Firecracker Poison The Log Magic Archer
Firecracker Poison Magic Archer
Poison Firecracker The Log Magic Archer
Firecracker

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