My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Bowler Cannon Cart Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Barbarian Barrel Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Cannon Cart Inferno Dragon
Giant Snowball
Guards Inferno Dragon
Zap
Royal Giant Guards Cannon Cart Inferno Dragon
Barbarian Barrel
Knight Guards Cannon Cart
The Log
Royal Giant Guards Cannon Cart
Earthquake
Guards
Arrows
Guards
Royal Delivery
Knight Guards Bowler Cannon Cart Inferno Dragon
Fireball
Bowler Cannon Cart Inferno Dragon
Poison
Guards
Lightning
Knight Bowler Cannon Cart Inferno Dragon
Rocket
Bowler Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Poison Bowler Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Guards Poison Inferno Dragon Bowler Cannon Cart Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Knight Guards Poison

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Barbarian Barrel Poison Cannon Cart
Royal Giant
Barbarian Barrel Poison Guards Bowler Cannon Cart
Barbarian Barrel
Royal Giant Cannon Cart Knight Bowler
Guards
Royal Giant
Poison
Royal Giant Knight Bowler Cannon Cart
Bowler
Royal Giant Barbarian Barrel Poison
Cannon Cart
Barbarian Barrel Knight Royal Giant Poison
Inferno Dragon

Defense Synergies 0 10

Knight
Barbarian Barrel Poison Bowler Cannon Cart
Royal Giant
Barbarian Barrel
Knight Guards Poison Bowler Cannon Cart
Guards
Barbarian Barrel Poison Cannon Cart
Poison
Knight Barbarian Barrel Guards
Bowler
Knight Barbarian Barrel
Cannon Cart
Knight Barbarian Barrel Guards
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Cannon Cart Knight Barbarian Barrel
Inferno Dragon Knight Cannon Cart
Bowler Knight Cannon Cart Inferno Dragon
Inferno Dragon Knight Guards Bowler Cannon Cart
Barbarian Barrel Poison Bowler
Barbarian Barrel Bowler Guards Cannon Cart
Inferno Dragon Poison
Bowler Barbarian Barrel Poison Cannon Cart
Inferno Dragon
Knight Guards Barbarian Barrel Bowler Cannon Cart
Guards Poison Knight Barbarian Barrel Bowler Cannon Cart
Inferno Dragon Poison
Bowler Knight Guards Cannon Cart
Bowler Barbarian Barrel Guards Poison Cannon Cart
Inferno Dragon Knight Cannon Cart
Bowler Inferno Dragon
Knight Poison Bowler Cannon Cart
Knight Barbarian Barrel Guards Bowler Cannon Cart
Barbarian Barrel Poison Knight Guards Bowler Cannon Cart Inferno Dragon
Cannon Cart Inferno Dragon
Bowler Knight Barbarian Barrel Guards Poison Cannon Cart
Guards Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Barbarian Barrel Bowler Cannon Cart
Poison Knight Barbarian Barrel Bowler Cannon Cart Inferno Dragon
Guards Knight Bowler Cannon Cart
Guards Bowler Knight Barbarian Barrel Cannon Cart
Knight Guards Bowler Cannon Cart Inferno Dragon
Poison
Guards Knight Bowler Cannon Cart
Knight Cannon Cart Inferno Dragon
Knight Barbarian Barrel Poison Cannon Cart Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Knight Guards Bowler Cannon Cart
Guards Poison Bowler
Bowler Cannon Cart Knight Guards
Bowler Cannon Cart
Guards Knight Barbarian Barrel Poison Bowler Cannon Cart Inferno Dragon
Poison Bowler Barbarian Barrel Cannon Cart Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Barbarian Barrel Guards
Poison Barbarian Barrel Bowler
Barbarian Barrel Poison Cannon Cart
Cannon Cart Knight Barbarian Barrel Guards Poison
Poison Barbarian Barrel Bowler
Poison
Poison Bowler
Poison Barbarian Barrel Bowler
Poison
Guards Poison Bowler
Poison Knight Barbarian Barrel Bowler Cannon Cart
Poison
Poison Knight Barbarian Barrel Bowler Cannon Cart
Barbarian Barrel Poison Cannon Cart
Barbarian Barrel Poison Cannon Cart
Barbarian Barrel Poison Bowler Cannon Cart
Barbarian Barrel Poison Bowler Cannon Cart
Barbarian Barrel Poison
Barbarian Barrel Poison Bowler
Barbarian Barrel Poison Bowler
Poison Bowler
Poison
Bowler
Barbarian Barrel Poison Cannon Cart
Poison Barbarian Barrel Bowler
Inferno Dragon
Poison Barbarian Barrel Bowler
Poison Bowler
Poison Barbarian Barrel
Poison
Guards Poison
Bowler
Poison
Poison
Poison Bowler
Barbarian Barrel Guards Cannon Cart
Poison
Barbarian Barrel
Poison Knight Bowler Cannon Cart
Poison Bowler
Poison
Cannon Cart
Guards Poison Bowler
Poison
Poison Barbarian Barrel Bowler Cannon Cart
Cannon Cart Inferno Dragon
Bowler
Poison

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