My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Battle Ram Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards
Giant Snowball
Battle Ram Guards
Zap
Battle Ram Guards
Barbarian Barrel
Knight Battle Ram Guards
The Log
Mini P.E.K.K.A Battle Ram Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Knight Mini P.E.K.K.A Battle Ram Guards
Fireball
Battle Ram
Poison
Guards
Lightning
Knight Mini P.E.K.K.A Battle Ram Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Earthquake Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Mini P.E.K.K.A Battle Ram Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Royal Delivery Earthquake Guards Fireball Mini P.E.K.K.A Battle Ram Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Royal Delivery Earthquake Guards

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Battle Ram Earthquake Fireball Archer Queen
Royal Delivery
Earthquake
Knight Fireball Mini P.E.K.K.A Battle Ram
Fireball
Knight Earthquake Battle Ram Archer Queen
Mini P.E.K.K.A
Earthquake
Battle Ram
Knight Earthquake Fireball Archer Queen
Guards
Archer Queen
Knight Fireball Battle Ram

Defense Synergies 3 12

Knight
Royal Delivery Archer Queen Earthquake Fireball Mini P.E.K.K.A
Royal Delivery
Knight Archer Queen Earthquake Fireball Mini P.E.K.K.A Guards
Earthquake
Knight Royal Delivery Fireball Mini P.E.K.K.A
Fireball
Knight Royal Delivery Earthquake Mini P.E.K.K.A
Mini P.E.K.K.A
Knight Royal Delivery Earthquake Fireball Guards
Battle Ram
Guards
Royal Delivery Mini P.E.K.K.A Archer Queen
Archer Queen
Knight Royal Delivery Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Fireball
Mini P.E.K.K.A Knight Royal Delivery
Mini P.E.K.K.A Knight Royal Delivery
Mini P.E.K.K.A Knight Guards
Royal Delivery Earthquake Fireball Mini P.E.K.K.A
Royal Delivery Fireball Earthquake Guards
Royal Delivery Fireball
Earthquake Fireball
Mini P.E.K.K.A Archer Queen
Knight Guards Royal Delivery Mini P.E.K.K.A
Guards Knight Royal Delivery Earthquake Fireball
Royal Delivery Fireball
Mini P.E.K.K.A Knight Royal Delivery Earthquake Fireball Guards
Fireball Royal Delivery Earthquake Mini P.E.K.K.A Guards
Mini P.E.K.K.A Knight
Royal Delivery Fireball Mini P.E.K.K.A
Knight Royal Delivery Fireball Mini P.E.K.K.A
Royal Delivery Fireball Knight Guards
Royal Delivery Earthquake Knight Fireball Guards
Mini P.E.K.K.A
Knight Royal Delivery Earthquake Fireball Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Royal Delivery Fireball
Royal Delivery Fireball Knight Mini P.E.K.K.A
Royal Delivery Guards Knight Mini P.E.K.K.A
Mini P.E.K.K.A Guards Knight Royal Delivery Fireball
Knight Royal Delivery Mini P.E.K.K.A Guards
Royal Delivery Fireball
Royal Delivery Mini P.E.K.K.A Guards Knight Fireball
Mini P.E.K.K.A Knight Royal Delivery
Royal Delivery Knight Fireball Mini P.E.K.K.A
Royal Delivery Guards
Knight Mini P.E.K.K.A Guards
Royal Delivery Fireball Guards Archer Queen
Royal Delivery Mini P.E.K.K.A Knight Fireball Guards
Fireball
Guards Knight Royal Delivery Fireball Mini P.E.K.K.A Archer Queen
Royal Delivery Earthquake Fireball Mini P.E.K.K.A Archer Queen
Royal Delivery Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Knight Guards
Fireball
Earthquake Fireball
Earthquake Knight Fireball Guards
Fireball Earthquake
Fireball
Earthquake
Earthquake Fireball
Fireball
Fireball Mini P.E.K.K.A Guards
Knight Earthquake Fireball
Fireball Archer Queen
Earthquake Knight Fireball
Earthquake Fireball
Earthquake Fireball
Earthquake Fireball
Earthquake Fireball
Earthquake Fireball
Mini P.E.K.K.A
Earthquake Fireball Mini P.E.K.K.A
Earthquake Fireball
Earthquake Fireball
Fireball
Earthquake Fireball
Earthquake Fireball
Fireball Earthquake
Fireball
Fireball
Fireball
Fireball Guards
Fireball Mini P.E.K.K.A
Earthquake Fireball
Fireball
Earthquake Fireball
Earthquake Fireball Guards
Fireball Archer Queen
Fireball
Fireball Knight Mini P.E.K.K.A
Earthquake Fireball
Fireball Archer Queen
Archer Queen
Fireball Guards Archer Queen
Fireball Archer Queen
Fireball Archer Queen

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