My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Goblin Drill
Giant Snowball
Dart Goblin Skeleton Army Baby Dragon Goblin Drill
Zap
Dart Goblin Skeleton Army Goblin Drill
Barbarian Barrel
Knight Dart Goblin Skeleton Army Goblin Drill Magic Archer
The Log
Dart Goblin Skeleton Army Goblin Drill
Earthquake
Skeleton Army Goblin Drill
Arrows
Dart Goblin Skeleton Army Goblin Drill
Royal Delivery
Knight Dart Goblin Skeleton Army Baby Dragon Goblin Drill Magic Archer
Fireball
Dart Goblin Skeleton Army Baby Dragon Goblin Drill Magic Archer
Poison
Dart Goblin Skeleton Army Goblin Drill Magic Archer
Lightning
Knight Baby Dragon Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Baby Dragon Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Baby Dragon Freeze Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Skeleton Army Baby Dragon Freeze Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Royal Delivery Dart Goblin Skeleton Army Baby Dragon Freeze Goblin Drill Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Royal Delivery Dart Goblin Skeleton Army

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Baby Dragon Goblin Drill Magic Archer
Royal Delivery
Dart Goblin
Knight Baby Dragon Goblin Drill
Skeleton Army
Baby Dragon
Knight Dart Goblin
Freeze
Goblin Drill
Knight Dart Goblin
Magic Archer
Knight

Defense Synergies 4 14

Knight
Royal Delivery Dart Goblin Magic Archer Skeleton Army Baby Dragon
Royal Delivery
Knight Dart Goblin Skeleton Army Baby Dragon Freeze Magic Archer
Dart Goblin
Knight Royal Delivery Skeleton Army Baby Dragon Goblin Drill Magic Archer
Skeleton Army
Knight Royal Delivery Dart Goblin Freeze Goblin Drill Magic Archer
Baby Dragon
Knight Royal Delivery Dart Goblin
Freeze
Royal Delivery Skeleton Army
Goblin Drill
Dart Goblin Skeleton Army Magic Archer
Magic Archer
Knight Royal Delivery Dart Goblin Skeleton Army Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Baby Dragon Magic Archer
Skeleton Army Knight Royal Delivery Dart Goblin Goblin Drill
Skeleton Army Knight Royal Delivery Dart Goblin Freeze Goblin Drill
Skeleton Army Knight Dart Goblin Goblin Drill
Royal Delivery Skeleton Army
Royal Delivery Skeleton Army Freeze Dart Goblin Baby Dragon Magic Archer
Dart Goblin Royal Delivery Baby Dragon Freeze Magic Archer
Dart Goblin Baby Dragon Magic Archer
Skeleton Army Goblin Drill
Knight Skeleton Army Royal Delivery Dart Goblin
Dart Goblin Skeleton Army Knight Royal Delivery Baby Dragon Freeze Goblin Drill Magic Archer
Royal Delivery Dart Goblin Baby Dragon Magic Archer
Skeleton Army Goblin Drill Knight Royal Delivery Freeze
Skeleton Army Royal Delivery Dart Goblin Baby Dragon Freeze Goblin Drill Magic Archer
Skeleton Army Knight Goblin Drill
Skeleton Army Royal Delivery Freeze Goblin Drill
Knight Royal Delivery Skeleton Army Goblin Drill
Royal Delivery Knight Dart Goblin Skeleton Army Baby Dragon Goblin Drill Magic Archer
Royal Delivery Baby Dragon Freeze Goblin Drill Knight Dart Goblin Magic Archer
Dart Goblin Goblin Drill
Skeleton Army Knight Royal Delivery Dart Goblin Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Royal Delivery
Royal Delivery Knight Baby Dragon Magic Archer
Royal Delivery Skeleton Army Knight
Skeleton Army Knight Royal Delivery
Knight Royal Delivery Skeleton Army Goblin Drill
Royal Delivery Dart Goblin Baby Dragon Freeze Magic Archer
Royal Delivery Skeleton Army Knight Dart Goblin
Knight Royal Delivery Skeleton Army
Royal Delivery Freeze Knight Skeleton Army Baby Dragon Magic Archer
Royal Delivery Dart Goblin Skeleton Army Goblin Drill
Knight Dart Goblin
Skeleton Army Royal Delivery
Royal Delivery Skeleton Army Knight
Dart Goblin Skeleton Army Baby Dragon Magic Archer
Skeleton Army Knight Royal Delivery Dart Goblin Baby Dragon Freeze Goblin Drill Magic Archer
Royal Delivery Dart Goblin Baby Dragon Freeze Magic Archer
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Dart Goblin Baby Dragon Freeze Goblin Drill
Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Goblin Drill Magic Archer
Knight Dart Goblin Freeze
Baby Dragon Magic Archer
Dart Goblin Baby Dragon Freeze Magic Archer
Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Freeze Magic Archer
Dart Goblin
Knight Dart Goblin Magic Archer
Dart Goblin Baby Dragon Magic Archer
Knight Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Freeze Magic Archer
Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Goblin Drill Magic Archer
Magic Archer Dart Goblin Baby Dragon
Freeze
Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Magic Archer
Baby Dragon Magic Archer
Baby Dragon Goblin Drill
Freeze Baby Dragon Magic Archer
Dart Goblin Baby Dragon Magic Archer
Baby Dragon Magic Archer
Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Magic Archer
Dart Goblin Freeze
Dart Goblin Magic Archer
Freeze Magic Archer
Magic Archer
Dart Goblin Skeleton Army Freeze Magic Archer
Dart Goblin Baby Dragon Magic Archer
Freeze
Knight Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Magic Archer
Dart Goblin
Dart Goblin Baby Dragon Freeze Magic Archer
Dart Goblin Magic Archer
Dart Goblin Baby Dragon Freeze Magic Archer
Dart Goblin

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