My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Wizard Electro Wizard Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Sparky
Giant Snowball
Tombstone Inferno Dragon
Zap
Tombstone Inferno Dragon Sparky
Barbarian Barrel
Knight Tombstone Wizard Electro Wizard Sparky
The Log
Tombstone Sparky
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Knight Wizard Electro Wizard Inferno Dragon Sparky
Fireball
Tombstone Wizard Electro Wizard Inferno Dragon Sparky
Poison
Tombstone Wizard Electro Wizard Sparky
Lightning
Knight Tombstone Wizard Electro Wizard Inferno Dragon Sparky
Rocket
Wizard Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Rage Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Tombstone Electro Wizard Inferno Dragon Wizard Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Knight Tombstone Electro Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wizard Electro Wizard Sparky
Tombstone
Wizard
Knight Rage Sparky Mega Knight
Rage
Sparky Wizard Electro Wizard
Electro Wizard
Knight Rage Sparky Mega Knight
Inferno Dragon
Mega Knight
Sparky
Rage Knight Wizard Electro Wizard
Mega Knight
Inferno Dragon Wizard Electro Wizard

Defense Synergies 1 11

Knight
Electro Wizard Wizard Sparky
Tombstone
Wizard Electro Wizard Inferno Dragon Sparky
Wizard
Knight Tombstone Electro Wizard Mega Knight
Rage
Electro Wizard
Knight Tombstone Wizard Inferno Dragon Mega Knight
Inferno Dragon
Tombstone Electro Wizard Mega Knight
Sparky
Knight Tombstone
Mega Knight
Wizard Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Wizard Electro Wizard Sparky
Inferno Dragon Sparky Knight Tombstone Electro Wizard Mega Knight
Sparky Mega Knight Knight Tombstone Electro Wizard Inferno Dragon
Inferno Dragon Sparky Knight Tombstone Electro Wizard Mega Knight
Tombstone Sparky Mega Knight
Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Tombstone Wizard
Electro Wizard Sparky Mega Knight
Inferno Dragon Sparky Tombstone
Knight Electro Wizard Sparky Mega Knight
Electro Wizard Knight Tombstone Wizard Mega Knight
Inferno Dragon Wizard Electro Wizard
Tombstone Sparky Mega Knight Knight Wizard Electro Wizard
Wizard Sparky Mega Knight Tombstone Electro Wizard
Inferno Dragon Sparky Knight Tombstone Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Sparky Mega Knight
Wizard Sparky Mega Knight Knight Tombstone Electro Wizard
Tombstone Mega Knight Knight Wizard Electro Wizard
Wizard Knight Tombstone Electro Wizard Inferno Dragon Mega Knight
Sparky Electro Wizard Inferno Dragon
Wizard Mega Knight Knight Electro Wizard Sparky
Tombstone Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Tombstone Electro Wizard Sparky
Electro Wizard Knight Wizard Inferno Dragon Mega Knight
Tombstone Mega Knight Knight Electro Wizard Sparky
Mega Knight Knight Electro Wizard Sparky
Knight Tombstone Inferno Dragon Sparky Mega Knight
Wizard Electro Wizard
Sparky Knight Tombstone Electro Wizard
Mega Knight Knight Inferno Dragon Sparky
Electro Wizard Mega Knight Knight Tombstone Inferno Dragon Sparky
Tombstone Inferno Dragon Sparky
Inferno Dragon Mega Knight Knight Tombstone Sparky
Mega Knight Electro Wizard
Mega Knight Knight Tombstone Wizard Sparky
Wizard Sparky Mega Knight
Tombstone Electro Wizard Sparky Knight Inferno Dragon
Mega Knight Wizard Electro Wizard Inferno Dragon Sparky
Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Sparky
Electro Wizard
Sparky
Knight Sparky
Wizard Sparky Mega Knight
Wizard
Wizard Sparky
Wizard
Wizard
Electro Wizard Sparky
Knight Wizard Electro Wizard Sparky
Wizard
Knight Sparky
Sparky
Wizard Sparky
Wizard Sparky Mega Knight
Sparky
Sparky
Wizard Electro Wizard Sparky Mega Knight
Wizard Mega Knight
Sparky Mega Knight
Wizard
Sparky
Wizard Sparky Mega Knight
Inferno Dragon
Wizard Electro Wizard Sparky
Wizard Sparky Mega Knight
Sparky
Wizard Electro Wizard Sparky
Electro Wizard Wizard
Sparky
Wizard Sparky Mega Knight
Electro Wizard Sparky
Sparky Mega Knight
Wizard Sparky
Electro Wizard Tombstone
Wizard Electro Wizard
Knight Wizard Electro Wizard Sparky Mega Knight
Wizard
Sparky
Sparky Mega Knight
Electro Wizard Sparky
Electro Wizard
Electro Wizard Sparky Mega Knight
Inferno Dragon Sparky
Wizard Sparky Mega Knight

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