My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Goblins Miner
Zap
Goblins Inferno Tower
Barbarian Barrel
Electro Spirit Goblins Knight Inferno Tower
The Log
Electro Spirit Goblins
Earthquake
Inferno Tower
Arrows
Electro Spirit Goblins
Royal Delivery
Electro Spirit Goblins Knight Miner
Fireball
Inferno Tower
Poison
Inferno Tower
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Royal Delivery Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Royal Delivery Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Royal Delivery Inferno Tower Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins The Log Knight Royal Delivery Miner Poison Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Goblins The Log Knight

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Miner
Goblins
Miner
Knight
Poison The Log Miner
Royal Delivery
Inferno Tower
Poison
Miner Knight The Log
The Log
Knight Poison Miner
Miner
Goblins Poison Electro Spirit Knight The Log

Defense Synergies 4 11

Electro Spirit
The Log
Goblins
Knight Inferno Tower Poison The Log
Knight
Royal Delivery Inferno Tower Goblins Poison The Log
Royal Delivery
Knight Inferno Tower The Log
Inferno Tower
Knight Royal Delivery The Log Goblins Poison
Poison
Goblins Knight Inferno Tower The Log
The Log
Inferno Tower Electro Spirit Goblins Knight Royal Delivery Poison Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Inferno Tower The Log
Inferno Tower Goblins Knight Royal Delivery The Log
Inferno Tower Goblins Knight Royal Delivery
Inferno Tower Goblins Knight
Royal Delivery Poison The Log
Royal Delivery The Log Electro Spirit Goblins
Inferno Tower Electro Spirit Royal Delivery Poison
Electro Spirit Inferno Tower Poison The Log
Inferno Tower Goblins
Knight Goblins Royal Delivery Inferno Tower Miner
Goblins Poison Electro Spirit Knight Royal Delivery The Log
Inferno Tower Royal Delivery Poison
Inferno Tower Knight Royal Delivery The Log
Electro Spirit Goblins Royal Delivery Poison The Log
Inferno Tower Knight
Inferno Tower Royal Delivery The Log
Goblins Knight Royal Delivery Inferno Tower Poison
Royal Delivery Electro Spirit Goblins Knight The Log
Royal Delivery Poison The Log Electro Spirit Knight
Inferno Tower
Electro Spirit Goblins Knight Royal Delivery Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Royal Delivery Inferno Tower
Royal Delivery Poison Knight The Log Miner
Royal Delivery Goblins Knight Inferno Tower The Log
Knight Royal Delivery Inferno Tower The Log
Inferno Tower Knight Royal Delivery
Royal Delivery Poison Electro Spirit
Royal Delivery Goblins Knight Inferno Tower
Inferno Tower Knight Royal Delivery
Royal Delivery Electro Spirit Goblins Knight Inferno Tower Poison The Log
Inferno Tower Royal Delivery
Knight Inferno Tower
Royal Delivery Poison The Log
Royal Delivery Knight Inferno Tower
Inferno Tower Electro Spirit Goblins Knight Royal Delivery Poison The Log
Poison Electro Spirit Royal Delivery Inferno Tower The Log
Electro Spirit Royal Delivery Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight The Log
Poison The Log Miner
Poison The Log Miner
Knight Poison The Log
Poison The Log
Poison Electro Spirit
Poison The Log
Poison The Log
Poison The Log Miner
Goblins Poison
Poison Miner Knight The Log
Poison
Poison Knight The Log Miner
Poison
Poison The Log
Poison The Log
Poison The Log
Poison
Poison The Log
Poison The Log Miner
Poison The Log
Poison
The Log
Poison The Log
Poison The Log Electro Spirit
Poison The Log Miner
Poison The Log Miner
Poison Miner The Log
Poison
Electro Spirit Poison
Poison The Log Miner
Electro Spirit Poison
Poison The Log
Electro Spirit
Poison
The Log
Poison Miner Knight
The Log Poison
Poison
Electro Spirit Poison The Log
Poison
Poison The Log Miner

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