My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Flying Machine Dark Prince Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Mini P.E.K.K.A Flying Machine Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Dark Prince
Giant Snowball
Skeleton Barrel Flying Machine Witch
Zap
Skeleton Barrel Flying Machine Dark Prince Witch
Barbarian Barrel
Knight Skeleton Barrel Dark Prince Witch
The Log
Skeleton Barrel Mini P.E.K.K.A Dark Prince Witch
Earthquake
Witch
Arrows
Skeleton Barrel Flying Machine Witch
Royal Delivery
Knight Skeleton Barrel Mini P.E.K.K.A Flying Machine Dark Prince Witch P.E.K.K.A
Fireball
Skeleton Barrel Flying Machine Witch
Poison
Skeleton Barrel Flying Machine Witch
Lightning
Knight Mini P.E.K.K.A Dark Prince Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Mini P.E.K.K.A Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Barrel Earthquake Mini P.E.K.K.A Flying Machine Dark Prince Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Skeleton Barrel Earthquake Mini P.E.K.K.A

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Earthquake Flying Machine Witch
Skeleton Barrel
Knight Mini P.E.K.K.A Flying Machine Dark Prince Witch
Earthquake
Knight Mini P.E.K.K.A Dark Prince P.E.K.K.A
Mini P.E.K.K.A
Skeleton Barrel Earthquake Dark Prince
Flying Machine
Knight Skeleton Barrel Dark Prince P.E.K.K.A
Dark Prince
Skeleton Barrel Earthquake Mini P.E.K.K.A Flying Machine Witch
Witch
Knight Skeleton Barrel Dark Prince P.E.K.K.A
P.E.K.K.A
Earthquake Flying Machine Witch

Defense Synergies 0 9

Knight
Earthquake Mini P.E.K.K.A Flying Machine Witch
Skeleton Barrel
Earthquake
Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Knight Earthquake Witch
Flying Machine
Knight Dark Prince P.E.K.K.A
Dark Prince
Flying Machine Witch
Witch
Knight Mini P.E.K.K.A Dark Prince
P.E.K.K.A
Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Skeleton Barrel Flying Machine
Mini P.E.K.K.A P.E.K.K.A Knight Flying Machine Dark Prince Witch
Mini P.E.K.K.A Witch P.E.K.K.A Knight Dark Prince
Mini P.E.K.K.A Witch P.E.K.K.A Knight Dark Prince
Earthquake Mini P.E.K.K.A Dark Prince P.E.K.K.A
Earthquake Flying Machine Dark Prince
Flying Machine Witch
Earthquake Skeleton Barrel Flying Machine P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A
Knight Mini P.E.K.K.A Dark Prince
Witch Knight Earthquake Flying Machine Dark Prince
Flying Machine Witch
Mini P.E.K.K.A P.E.K.K.A Knight Earthquake Flying Machine Dark Prince Witch
Earthquake Mini P.E.K.K.A Dark Prince Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Knight
Mini P.E.K.K.A P.E.K.K.A
Knight Mini P.E.K.K.A Dark Prince Witch P.E.K.K.A
Knight Flying Machine Dark Prince Witch
Earthquake Witch Knight Flying Machine Dark Prince
Mini P.E.K.K.A P.E.K.K.A
Dark Prince Knight Earthquake Mini P.E.K.K.A Flying Machine Witch P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Dark Prince Witch P.E.K.K.A
Knight Skeleton Barrel Mini P.E.K.K.A Flying Machine
P.E.K.K.A Knight Mini P.E.K.K.A Dark Prince Witch
Mini P.E.K.K.A Dark Prince P.E.K.K.A Knight
P.E.K.K.A Knight Mini P.E.K.K.A Dark Prince Witch
Skeleton Barrel Flying Machine Witch
Mini P.E.K.K.A Dark Prince P.E.K.K.A Knight Flying Machine Witch
Mini P.E.K.K.A P.E.K.K.A Knight Dark Prince
P.E.K.K.A Knight Mini P.E.K.K.A Flying Machine Dark Prince Witch
Witch P.E.K.K.A
P.E.K.K.A Knight Mini P.E.K.K.A Flying Machine Dark Prince Witch
P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince P.E.K.K.A Knight Witch
Flying Machine Witch
Witch Knight Mini P.E.K.K.A Flying Machine Dark Prince P.E.K.K.A
Earthquake Mini P.E.K.K.A Flying Machine Dark Prince Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Knight Flying Machine
Skeleton Barrel Flying Machine
Earthquake Skeleton Barrel Flying Machine
Earthquake Knight Skeleton Barrel Flying Machine Dark Prince
Earthquake Dark Prince
Skeleton Barrel Flying Machine Witch
Earthquake Flying Machine Witch
Earthquake Skeleton Barrel Flying Machine
Skeleton Barrel Flying Machine
Mini P.E.K.K.A
Knight Skeleton Barrel Earthquake Flying Machine Dark Prince
Flying Machine
Earthquake Flying Machine Knight Skeleton Barrel
Earthquake Skeleton Barrel Flying Machine
Earthquake Skeleton Barrel Flying Machine
Earthquake Skeleton Barrel Flying Machine Witch
Earthquake Skeleton Barrel Flying Machine
Earthquake
Mini P.E.K.K.A
Skeleton Barrel Earthquake Mini P.E.K.K.A Flying Machine Dark Prince
Skeleton Barrel Earthquake Flying Machine Witch
Earthquake
Earthquake Skeleton Barrel Flying Machine
Earthquake Dark Prince Witch
Witch
Skeleton Barrel Earthquake Flying Machine Witch
Skeleton Barrel Flying Machine Witch
Skeleton Barrel
Flying Machine Witch
Skeleton Barrel Flying Machine Witch
Mini P.E.K.K.A
Earthquake
P.E.K.K.A
Earthquake
Skeleton Barrel Earthquake Flying Machine Dark Prince Witch
Flying Machine Witch
Knight Mini P.E.K.K.A Flying Machine Dark Prince
Skeleton Barrel Earthquake Flying Machine
Flying Machine Dark Prince P.E.K.K.A
Flying Machine Witch
Flying Machine Witch
Skeleton Barrel Flying Machine Dark Prince Witch
P.E.K.K.A

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