My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Dart Goblin Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Ram Rider Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Ram Rider
Giant Snowball
Dart Goblin Ram Rider
Zap
Royal Giant Dart Goblin Ram Rider
Barbarian Barrel
Knight Dart Goblin Magic Archer
The Log
Royal Giant Dart Goblin Ram Rider
Earthquake
Arrows
Dart Goblin
Royal Delivery
Knight Dart Goblin Magic Archer Ram Rider
Fireball
Dart Goblin Magic Archer Ram Rider
Poison
Dart Goblin Magic Archer
Lightning
Knight Magic Archer Ram Rider
Rocket
Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Poison Magic Archer Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Poison Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Dart Goblin Poison Magic Archer Ram Rider Goblin Machine Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Knight Dart Goblin Poison

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Poison Magic Archer Ram Rider
Royal Giant
Dart Goblin Poison Magic Archer
Dart Goblin
Knight Royal Giant Ram Rider
Rage
Goblin Machine
Poison
Royal Giant Knight Ram Rider
Magic Archer
Ram Rider Knight Royal Giant
Ram Rider
Magic Archer Knight Dart Goblin Poison Goblin Machine
Goblin Machine
Rage Ram Rider

Defense Synergies 2 4

Knight
Dart Goblin Magic Archer Poison
Royal Giant
Dart Goblin
Knight Magic Archer Ram Rider
Rage
Poison
Knight
Magic Archer
Knight Dart Goblin Ram Rider
Ram Rider
Dart Goblin Magic Archer
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Magic Archer Ram Rider
Knight Dart Goblin Ram Rider
Ram Rider Knight Dart Goblin
Knight Dart Goblin Ram Rider
Poison
Dart Goblin Magic Archer
Dart Goblin Ram Rider Poison Magic Archer
Dart Goblin Poison Magic Archer Ram Rider
Knight Dart Goblin
Dart Goblin Poison Knight Magic Archer Ram Rider
Dart Goblin Poison Magic Archer Ram Rider
Knight Ram Rider
Dart Goblin Poison Magic Archer
Knight Ram Rider
Ram Rider
Knight Poison
Knight Dart Goblin Magic Archer Ram Rider
Poison Knight Dart Goblin Magic Archer Ram Rider
Dart Goblin Ram Rider
Knight Dart Goblin Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Poison Knight Magic Archer
Knight Ram Rider
Knight Ram Rider
Knight Ram Rider
Poison Dart Goblin Magic Archer Ram Rider
Knight Dart Goblin Ram Rider
Knight
Knight Poison Magic Archer
Dart Goblin
Knight Dart Goblin
Poison
Knight Ram Rider
Dart Goblin Magic Archer
Knight Dart Goblin Poison Magic Archer
Poison Dart Goblin Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Knight Dart Goblin
Poison Dart Goblin Magic Archer Ram Rider
Dart Goblin Poison Magic Archer
Knight Dart Goblin Poison
Poison Magic Archer
Poison Dart Goblin Magic Archer Ram Rider Goblin Machine
Dart Goblin Poison Magic Archer
Poison Dart Goblin Magic Archer Ram Rider
Poison Dart Goblin Ram Rider
Poison
Poison Knight Dart Goblin Magic Archer Ram Rider Goblin Machine
Poison Dart Goblin Magic Archer
Poison Knight Dart Goblin Magic Archer
Dart Goblin Poison Magic Archer
Dart Goblin Poison Magic Archer
Dart Goblin Poison Magic Archer
Magic Archer Dart Goblin Poison
Poison
Dart Goblin Poison Magic Archer Goblin Machine
Dart Goblin Poison Magic Archer Goblin Machine
Poison Magic Archer
Poison
Poison
Poison Magic Archer Goblin Machine
Poison Dart Goblin Magic Archer Ram Rider
Poison Magic Archer Ram Rider
Poison Dart Goblin Magic Archer
Poison Dart Goblin Magic Archer
Dart Goblin Poison
Poison Dart Goblin Magic Archer
Poison Magic Archer
Poison Magic Archer
Dart Goblin Magic Archer
Poison Dart Goblin Magic Archer Ram Rider
Poison Knight Dart Goblin Magic Archer
Dart Goblin Poison Magic Archer
Poison
Dart Goblin
Dart Goblin Poison Magic Archer
Dart Goblin Poison Magic Archer
Poison Dart Goblin Magic Archer
Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: