My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Goblin Giant Sparky Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Sparky
Giant Snowball
Skeletons Little Prince
Zap
Skeletons Goblin Giant Sparky Little Prince
Barbarian Barrel
Skeletons Knight Sparky Little Prince
The Log
Skeletons Mini P.E.K.K.A Sparky Little Prince
Earthquake
Skeletons
Arrows
Skeletons Little Prince
Royal Delivery
Skeletons Knight Mini P.E.K.K.A Sparky Little Prince
Fireball
Sparky Little Prince
Poison
Sparky Little Prince
Lightning
Knight Mini P.E.K.K.A Sparky Little Prince
Rocket
Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Rage Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Knight Little Prince Fireball Mini P.E.K.K.A Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Rage Knight Little Prince

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Fireball Sparky Little Prince
Fireball
Goblin Giant Knight Sparky Little Prince
Mini P.E.K.K.A
Sparky Rage Goblin Giant Little Prince
Rage
Sparky Mini P.E.K.K.A Goblin Giant
Goblin Giant
Fireball Sparky Mini P.E.K.K.A Rage Little Prince
Sparky
Mini P.E.K.K.A Rage Goblin Giant Knight Fireball
Little Prince
Knight Fireball Mini P.E.K.K.A Goblin Giant

Defense Synergies 2 10

Skeletons
Knight Mini P.E.K.K.A Sparky Little Prince
Knight
Little Prince Skeletons Fireball Mini P.E.K.K.A Sparky
Fireball
Goblin Giant Knight Mini P.E.K.K.A Little Prince
Mini P.E.K.K.A
Skeletons Knight Fireball
Rage
Goblin Giant
Fireball Sparky
Sparky
Skeletons Knight Goblin Giant
Little Prince
Knight Skeletons Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Goblin Giant Sparky
Mini P.E.K.K.A Sparky Skeletons Knight
Mini P.E.K.K.A Sparky Skeletons Knight
Mini P.E.K.K.A Sparky Skeletons Knight
Fireball Mini P.E.K.K.A Sparky
Fireball Skeletons
Fireball Little Prince
Fireball Goblin Giant Sparky
Mini P.E.K.K.A Sparky Skeletons
Knight Skeletons Mini P.E.K.K.A Sparky Little Prince
Skeletons Knight Fireball Goblin Giant
Fireball
Mini P.E.K.K.A Sparky Skeletons Knight Fireball
Fireball Sparky Mini P.E.K.K.A
Mini P.E.K.K.A Sparky Knight
Fireball Mini P.E.K.K.A Sparky
Sparky Skeletons Knight Fireball Mini P.E.K.K.A
Fireball Knight Little Prince
Knight Fireball Little Prince
Mini P.E.K.K.A Sparky
Knight Fireball Mini P.E.K.K.A Goblin Giant Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeletons Fireball Sparky
Fireball Knight Mini P.E.K.K.A
Skeletons Knight Mini P.E.K.K.A Goblin Giant Sparky
Mini P.E.K.K.A Knight Fireball Goblin Giant Sparky
Skeletons Knight Mini P.E.K.K.A Goblin Giant Sparky
Fireball Skeletons Goblin Giant
Mini P.E.K.K.A Sparky Skeletons Knight Fireball Goblin Giant
Mini P.E.K.K.A Knight Goblin Giant Sparky
Skeletons Knight Fireball Mini P.E.K.K.A Sparky
Skeletons Goblin Giant Sparky
Knight Mini P.E.K.K.A Sparky
Fireball Goblin Giant
Mini P.E.K.K.A Skeletons Knight Fireball Goblin Giant Sparky
Fireball Sparky
Sparky Skeletons Knight Fireball Mini P.E.K.K.A Goblin Giant Little Prince
Fireball Mini P.E.K.K.A Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Sparky
Fireball
Fireball Goblin Giant Sparky
Knight Fireball Sparky
Fireball Sparky
Fireball Goblin Giant
Sparky
Fireball
Fireball
Fireball Mini P.E.K.K.A Sparky
Knight Fireball Sparky
Fireball
Knight Fireball Sparky
Fireball
Fireball Sparky
Fireball Sparky
Fireball Sparky
Fireball Sparky
Mini P.E.K.K.A Sparky
Fireball Mini P.E.K.K.A Sparky
Fireball Little Prince
Fireball Sparky
Fireball
Sparky
Fireball
Fireball Sparky Little Prince
Fireball Sparky
Fireball Sparky
Fireball Sparky
Fireball Sparky Little Prince
Fireball
Fireball Mini P.E.K.K.A Sparky
Fireball Sparky
Fireball Sparky
Sparky
Fireball Sparky
Fireball
Fireball
Fireball
Fireball Knight Mini P.E.K.K.A Sparky
Fireball
Fireball Sparky
Sparky
Fireball Sparky
Fireball
Fireball Goblin Giant Sparky Little Prince
Sparky
Fireball Sparky

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