My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla X-Bow Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
X-Bow
Barbarian Barrel
Electro Spirit Knight Tesla X-Bow Ice Wizard
The Log
Electro Spirit X-Bow
Earthquake
Tesla X-Bow
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Knight Ice Wizard
Fireball
Tesla X-Bow Ice Wizard
Poison
X-Bow Ice Wizard
Lightning
Knight Tesla X-Bow Ice Wizard
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Rocket Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Rocket Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Rocket Tornado Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Knight Tornado Ice Wizard Tesla Rocket X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Zap Knight Tornado

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap X-Bow
Zap
Tornado X-Bow Electro Spirit Knight Ice Wizard
Knight
X-Bow Zap Ice Wizard
Tesla
Rocket
Tornado X-Bow
Tornado
Zap Rocket Ice Wizard
X-Bow
Zap Knight Electro Spirit Rocket Ice Wizard
Ice Wizard
Zap Knight Tornado X-Bow

Defense Synergies 6 10

Electro Spirit
Zap
Zap
Electro Spirit Knight Tesla Tornado X-Bow Ice Wizard
Knight
Tesla X-Bow Ice Wizard Zap Tornado
Tesla
Knight X-Bow Zap Tornado
Rocket
Tornado
Tornado
Rocket Ice Wizard Zap Knight Tesla X-Bow
X-Bow
Knight Tesla Zap Tornado Ice Wizard
Ice Wizard
Knight Tornado Zap X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Tesla X-Bow
Zap Knight Tesla X-Bow Ice Wizard
Tesla Rocket Tornado Knight Ice Wizard
Tesla Knight Ice Wizard
Rocket Tornado X-Bow
Tornado Electro Spirit Zap Tesla X-Bow Ice Wizard
Tesla Rocket Tornado Electro Spirit Zap X-Bow Ice Wizard
Rocket Electro Spirit Zap Tesla X-Bow
Tesla Tornado X-Bow Ice Wizard
Knight Tornado Tesla Ice Wizard
Ice Wizard Electro Spirit Zap Knight Tesla Tornado X-Bow
Tesla Zap Tornado Ice Wizard
Tesla Zap Knight Rocket X-Bow Ice Wizard
Rocket Electro Spirit Zap Tesla Tornado X-Bow
Knight Tesla X-Bow
Rocket Tornado Zap Tesla X-Bow
Tesla Knight Tornado X-Bow
Tesla Electro Spirit Zap Knight Tornado X-Bow Ice Wizard
Zap Tornado Electro Spirit Knight Tesla Ice Wizard
Tesla Tornado
Electro Spirit Knight Tesla
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla X-Bow
Zap Knight Tesla Rocket X-Bow
Zap Knight Rocket
Rocket Zap Knight Tesla Tornado X-Bow
Knight Tesla
Rocket Electro Spirit Zap Tesla Tornado Ice Wizard
Rocket Knight Tesla Ice Wizard
Knight Tesla
Zap Rocket Electro Spirit Knight Tornado X-Bow
Tesla
Knight Tesla
Rocket Zap Tornado
Rocket Knight Tesla
Tesla
Tesla Electro Spirit Zap Knight Rocket Tornado X-Bow
Electro Spirit Zap Tesla Ice Wizard
Electro Spirit Zap Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket X-Bow
Zap Tornado X-Bow Ice Wizard
Rocket X-Bow
Knight Rocket
Rocket Zap
Electro Spirit Zap Rocket Tornado Ice Wizard
Tornado
X-Bow Zap Tornado Ice Wizard
Zap Tornado X-Bow
Rocket Tornado X-Bow
Rocket Zap Knight Tornado X-Bow
Zap Rocket Tornado
Rocket Knight
Rocket X-Bow
Zap X-Bow
Rocket X-Bow Zap
Rocket X-Bow
Rocket Tornado
Rocket
Rocket Zap X-Bow
Rocket Zap Tornado X-Bow
Rocket X-Bow
Rocket Tornado
Rocket Tornado X-Bow
Rocket Zap X-Bow
Zap Tornado Electro Spirit Ice Wizard
X-Bow Zap Tornado Ice Wizard
Zap Tornado X-Bow
Rocket Zap Tornado X-Bow
Zap Tornado X-Bow Ice Wizard
Zap Rocket Electro Spirit
Zap Rocket X-Bow
Zap Rocket Electro Spirit
Rocket
Zap Electro Spirit Rocket X-Bow
Rocket Zap Tornado Ice Wizard
Knight Rocket
Zap
Rocket Zap Tornado
Zap Electro Spirit Rocket Tornado
Zap Rocket Tornado
Zap Rocket Tornado X-Bow
Rocket

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