My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Knight Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Goblin Barrel
Giant Snowball
Spear Goblins Archers Goblin Barrel
Zap
Spear Goblins Archers Inferno Tower Goblin Barrel
Barbarian Barrel
Spear Goblins Archers Knight Valkyrie Inferno Tower Goblin Barrel
The Log
Spear Goblins Archers Goblin Barrel
Earthquake
Spear Goblins Archers Inferno Tower Goblin Barrel
Arrows
Spear Goblins Archers Goblin Barrel
Royal Delivery
Spear Goblins Archers Knight Valkyrie Goblin Barrel
Fireball
Archers Inferno Tower Goblin Barrel
Poison
Spear Goblins Archers Inferno Tower
Lightning
Knight Valkyrie Inferno Tower
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Archers Knight Goblin Barrel Fireball Valkyrie Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Archers Knight

Attack Synergies 7 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Valkyrie Goblin Barrel
Archers
Knight Valkyrie
Knight
Spear Goblins Archers Goblin Barrel Fireball The Log
Fireball
Knight The Log
Valkyrie
Spear Goblins Archers Goblin Barrel
Inferno Tower
Goblin Barrel
Spear Goblins Knight Valkyrie
The Log
Knight Fireball

Defense Synergies 6 12

Spear Goblins
Knight Archers Valkyrie Inferno Tower The Log
Archers
Knight Valkyrie Spear Goblins Inferno Tower The Log
Knight
Spear Goblins Archers Inferno Tower Fireball The Log
Fireball
The Log Knight Valkyrie Inferno Tower
Valkyrie
Archers Spear Goblins Fireball Inferno Tower The Log
Inferno Tower
Knight The Log Spear Goblins Archers Fireball Valkyrie
Goblin Barrel
The Log
Fireball Inferno Tower Spear Goblins Archers Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Fireball Valkyrie Inferno Tower The Log
Inferno Tower Knight Valkyrie The Log
Inferno Tower Archers Knight Valkyrie
Inferno Tower Knight Valkyrie
Fireball Valkyrie The Log
Fireball The Log Spear Goblins Archers Valkyrie
Inferno Tower Spear Goblins Archers Fireball
Fireball Valkyrie Inferno Tower The Log
Inferno Tower
Knight Spear Goblins Archers Valkyrie Inferno Tower
Archers Valkyrie Spear Goblins Knight Fireball The Log
Inferno Tower Spear Goblins Archers Fireball
Inferno Tower Knight Fireball Valkyrie The Log
Fireball Valkyrie The Log
Inferno Tower Knight
Inferno Tower Fireball The Log
Knight Fireball Valkyrie Inferno Tower
Fireball Spear Goblins Archers Knight Valkyrie The Log
Valkyrie The Log Spear Goblins Archers Knight Fireball
Inferno Tower
Valkyrie Spear Goblins Archers Knight Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Spear Goblins Archers Fireball Inferno Tower
Fireball Archers Knight Valkyrie The Log
Spear Goblins Knight Valkyrie Inferno Tower The Log
Valkyrie Knight Fireball Inferno Tower The Log
Inferno Tower Knight Valkyrie
Fireball Archers
Spear Goblins Archers Knight Fireball Valkyrie Inferno Tower
Inferno Tower Knight Valkyrie
Spear Goblins Knight Fireball Valkyrie Inferno Tower The Log
Inferno Tower
Knight Valkyrie Inferno Tower
Fireball Valkyrie The Log
Knight Fireball Valkyrie Inferno Tower
Archers Fireball Valkyrie
Inferno Tower Spear Goblins Archers Knight Fireball Valkyrie The Log
Valkyrie Archers Fireball Inferno Tower The Log
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie The Log
Fireball The Log
Fireball The Log
Knight Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball Spear Goblins
Archers The Log
Fireball The Log
Fireball The Log
Fireball
Knight Fireball Valkyrie The Log
Fireball Archers
Knight Fireball The Log
Fireball
Fireball The Log
Spear Goblins Fireball The Log
Fireball The Log
Fireball
Archers Fireball The Log
Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie
Fireball The Log
Fireball The Log
Fireball The Log
Archers Fireball
Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Spear Goblins Archers Fireball
Fireball Archers
The Log Fireball
Fireball Knight Valkyrie
The Log Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball

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