My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Valkyrie Wizard Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Valkyrie Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Witch
Zap
Witch
Barbarian Barrel
Knight Royal Recruits Valkyrie Wizard Witch Magic Archer
The Log
Royal Recruits Witch
Earthquake
Witch
Arrows
Royal Recruits Witch
Royal Delivery
Knight Royal Recruits Valkyrie Wizard Witch Magic Archer
Fireball
Wizard Witch Magic Archer
Poison
Royal Recruits Wizard Witch Magic Archer
Lightning
Knight Valkyrie Wizard Witch Magic Archer
Rocket
Valkyrie Wizard Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Recruits Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Knight Fireball Valkyrie Magic Archer Wizard Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Knight Fireball Valkyrie

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Fireball Wizard Witch Magic Archer
Royal Recruits
Magic Archer
Fireball
Mirror Knight Magic Archer
Valkyrie
Wizard Witch Magic Archer
Wizard
Knight Valkyrie
Mirror
Fireball Magic Archer
Witch
Knight Valkyrie
Magic Archer
Knight Royal Recruits Fireball Valkyrie Mirror

Defense Synergies 2 9

Knight
Magic Archer Fireball Wizard Witch
Royal Recruits
Fireball
Mirror Knight Valkyrie
Valkyrie
Fireball Wizard Mirror Witch Magic Archer
Wizard
Knight Valkyrie
Mirror
Fireball Valkyrie Magic Archer
Witch
Knight Valkyrie
Magic Archer
Knight Valkyrie Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Fireball Valkyrie Wizard Magic Archer
Knight Royal Recruits Valkyrie Witch
Witch Knight Royal Recruits Valkyrie
Royal Recruits Witch Knight Valkyrie
Royal Recruits Fireball Valkyrie
Fireball Valkyrie Magic Archer
Fireball Wizard Witch Magic Archer
Royal Recruits Fireball Valkyrie Magic Archer
Witch Royal Recruits
Knight Royal Recruits Valkyrie
Valkyrie Witch Knight Royal Recruits Fireball Wizard Magic Archer
Fireball Wizard Witch Magic Archer
Royal Recruits Knight Fireball Valkyrie Wizard Witch
Fireball Valkyrie Wizard Royal Recruits Witch Magic Archer
Royal Recruits Knight
Royal Recruits Fireball
Wizard Knight Royal Recruits Fireball Valkyrie Witch
Fireball Valkyrie Knight Royal Recruits Wizard Witch Magic Archer
Valkyrie Wizard Witch Knight Royal Recruits Fireball Magic Archer
Royal Recruits
Royal Recruits Valkyrie Wizard Knight Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Valkyrie Fireball Witch
Fireball Knight Valkyrie Wizard Magic Archer
Royal Recruits Knight Valkyrie Witch
Royal Recruits Valkyrie Knight Fireball
Royal Recruits Knight Valkyrie Witch
Fireball Wizard Witch Magic Archer
Royal Recruits Knight Fireball Valkyrie Witch
Knight Royal Recruits Valkyrie
Royal Recruits Knight Fireball Valkyrie Witch Magic Archer
Royal Recruits Witch
Knight Royal Recruits Valkyrie Witch
Royal Recruits Fireball Valkyrie
Royal Recruits Knight Fireball Valkyrie Wizard Witch
Royal Recruits Wizard Fireball Valkyrie Witch Magic Archer
Royal Recruits Witch Knight Fireball Valkyrie Magic Archer
Valkyrie Royal Recruits Fireball Wizard Witch Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight Royal Recruits Valkyrie
Fireball Magic Archer
Fireball Magic Archer
Knight Royal Recruits Fireball Valkyrie
Fireball Wizard Valkyrie Magic Archer
Fireball Wizard Witch Magic Archer
Wizard Witch Magic Archer
Fireball Wizard Magic Archer
Fireball Wizard
Fireball
Knight Royal Recruits Fireball Valkyrie Wizard Magic Archer
Fireball Wizard Magic Archer
Knight Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Wizard Witch Magic Archer
Magic Archer Royal Recruits Fireball Wizard
Fireball
Fireball Wizard Magic Archer
Fireball Valkyrie Wizard Witch Magic Archer
Fireball Magic Archer
Fireball Wizard
Royal Recruits Fireball
Fireball Valkyrie Wizard Witch Magic Archer
Witch
Fireball Wizard Witch Magic Archer
Fireball Wizard Witch Magic Archer
Fireball Magic Archer
Fireball Wizard Witch Magic Archer
Fireball Wizard Witch
Fireball
Fireball Wizard Magic Archer
Fireball Magic Archer
Fireball Wizard Magic Archer
Royal Recruits Fireball Witch Magic Archer
Fireball Wizard Witch Magic Archer
Fireball
Fireball Knight Valkyrie Wizard Magic Archer
Fireball Wizard Magic Archer
Fireball
Royal Recruits
Royal Recruits Fireball Witch Magic Archer
Fireball Witch Magic Archer
Royal Recruits Fireball Witch Magic Archer
Fireball Wizard

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